Date published: 2023 May 04

Majin Buu Combi! SS3 Son Goku & SS2 Vegeta tag should be drawn!Transcendence Kamehameha from endurance mode! !

Editor: Master Roshi

This is a hot tag!I was expecting ULTRA for Super Saiyan 3, but I didn't expect it to be implemented as a tag.This new character reproduces the joint fight between Son Goku and Vegeta in the Majin Buu arc.In the original, Super Saiyan 3's transformation was unsuccessful and the strategy failed, but in Legends, the transcendental Kamehameha is a success if production.Consider whether it is a gasha to draw.

Should SS3 Son Goku & SS2 Vegeta tag be drawn?

First of all, the target of Z ability is attractive.It can be used with a wide range of tags, such as Saiyans, the grandson family, and the Vegeta family.If you're in the grandson family, you can form a party with Gohan, and if you're with the Vegeta family, you can form a party with Trunks. The synergy with "Episode: Z Majin Buu" is higher.

Endurance Mode and Super Kamehameha

It's hard to understand, so let me summarize.Even if it's all together, it's long... The trigger is when the unique gauge is at its maximum, which is different from a normal tag change.Roughly summarized

  1. When the Unique Gauge is at maximum, change the tag from Son Goku to Vegeta to endurance mode.
  2. When Vegeta's Unique Gauge reaches 0, "Super Kamehameha" is activated.Tag change to Son Goku
Unique gauge Each time you use a Change Ability, your Unique Gauge will increase.
Son Goku → Vegeta [When used when the Unique Gauge is at maximum]
Enters the "Transcendence Kamehameha" ready state.
Activates the following effects, gradually decreasing your Unique Gauge.
・Tag change to "Vegeta"
・Inverts own attribute compatibility
・Draw special arts card next
・If your remaining physical strength is 50% or less, recover your physical strength by 20%.
・ Reduces special arts cost by 10 (15 counts)
・Damage received is reduced while "Super Kamehameha" is ready.
・Nullify the attribute compatibility disadvantage of the damage you receive while in the "Transcendence Kamehameha" preparation state.
・ Seal the enemy's rising rush (15 counts)
Endurance mode (while ready) * Rising Rush, Change Ability, and Substitution cannot be used while "Super Kamehameha" is ready.
*If the character is sealed while "Super Kamehameha" is ready, the "Super Kamehameha" ready state will be canceled and your Unique Gauge will disappear.
*If you become incapacitated during the "Super Kamehameha" preparation state, the "Super Kamehameha" preparation state will be cancelled.
* Nullifies the effect of forced replacement on yourself while "Transcendence Kamehameha" is ready
Vegeta → Son Goku When your Unique Gauge reaches 0%, you can activate "Transcendence Kamehameha" for all ranges.
When activated, activates the following effects on yourself and inflicts a large amount of shock attribute damage on the enemy.
・Tag change to "Son Goku"
・Invert attribute compatibility
・Disable attribute compatibility disadvantage (2 counts)
・When attacking, nullifies the enemy's effect of "recovering physical strength when physical strength reaches 0" (2 counts)
・ Increases damage dealt by 1% (30 counts) when there are 2 or more enemy battle members who are unable to fight.
・ Increases damage dealt by 2% (50 counts) when there are 2 enemy battle members who are unable to fight.
Additionally, deal most of the damage dealt to enemy backup members.
Transcendental Kamehameha * The damage from this attack does not incapacitate the enemy's standby members.
*This attack cannot be evaded with the burnishing step.
*This attack cannot change cover.
* After the attack hits, own unique gauge disappears.
*This attack will not be activated during the Kizuna Break in a full-fledged battle, and will be activated after the Kizuna Break ends.
* When attacking, cancels your own incapacity due to status ailments such as incapacity, strong incapacity, flash, and fainting.

Not only attribute compatibility reversal, but also attribute compatibility disadvantage nullification!

It is the same as the existing tag characters that the attribute compatibility is reversed by tag change.Son Goku's attributesBLUSo if you tag change to VegetaGRNStrong againstREDbecome vulnerable toIn addition to reversing, there is also attribute compatibility disadvantageous invalidity.

Son Goku → Vegeta Tag change to "Vegeta"
Invert own attribute compatibility
Recovers 10% of your health and 25 of your energy
Increases your physical strength recovery amount by 10% (cannot be erased) (1 activation)
Vegeta → Son Goku Tag change to "Goku"
Invert own attribute compatibility
Restores 40 morale
Gives an ability-enhancing effect that reduces the effect of "damage cut" activated by the enemy by 10% (cannot be erased) (3 activations)
If you have 3 or less cards in your hand, draw 1 card at random.
endurance mode Nullify the attribute compatibility disadvantage of the damage received by yourself
Transcendental Kamehameha Disable attribute compatibility disadvantage (2 counts)

The special cover change can be used for deadly follow-up attacks!

In LL and UL, it feels like a basic set, but a special cover change is activated in the shooting arts and you can follow up with a deadly attack.Transcendence Kamehameha and special arts are separate, so you can enjoy the special moves of Son Goku and Vegeta.

Son Goku Son Goku "Super Dragon Attack"
Causes extraordinary shock damage to the enemy.
When activated, activates the following effects on itself.
・Increased deadly damage by 30% (3 counts)
Adds an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 30% (3 counts)
When hit, erase the enemy's state enhancement effect
* Shooting armor when charging
Vegeta Vegeta "Infinite Blast"
Causes explosive damage to enemies.
When activated, activates the following effects on itself.
・Increased deadly damage by 30% (3 counts)
Adds an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 30% (3 counts)
On hit, erases enemy's ability-enhancing effect
* Shooting armor when charging

Physical recovery with special arts seems to be relatively strong

A tag change from Son Goku to Vegeta restores 10% physical strength, but special arts also restore 10% physical strength.Be careful as it changes to a counter system in endurance mode.

Son Goku Son Goku "Desperate Battle"
Restores 10% HP and 40 HP
Increases own damage by 30% (15 counts)
Reduces all own arts costs by 3 (10 counts) (non-duplicate)
Releases own ability deterioration
Vegeta Vegeta "Desperate Resistance"
Restores 10% HP and 40 HP
Increases own damage by 20% (20 counts)
Gives all enemies the ability-decreasing effect of ``Special kill, awakening, and ultimate arts power 15% down'' (15 counts)
Endurance mode

[When using special arts while preparing for "Super Kamehameha"]
Disables enemy tap actions, hitting/shooting arts when ready
Activates the following effects upon successful nullification:
・ Prohibit the use of main abilities for all enemies (10 counts)
・Discard all enemy hands

When the shock wave hits when the nullification is successful, the enemy is blown away to a long distance.
[Arts that can be pursued]
・ Deadly Arts

The character “Son Goku” has a strong image of being a loser, but the tag of Son Goku & Vegeta has a strong image of being a hit.I think that it is a character that should be drawn because it is strong without complaint in terms of performance.Also, Super Saiyan 4 Son Goku & Vegeta from Anime GT is reprinted with the same gasha, so if you don't have it, you want to secure it.

Feel free to ask questions of beginners, requests to the site, chatting to kill time.Anonymous is also welcome! !

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