Date published: 2019 May 01

Super Son Goku (Genkitama) Z Gogeta: Super Saiyan Super Soul Great Monkey Runaway Added

Editor: Master Roshi

The new character "Super Son Goku" added to the Super Dragon Festival Gasha, the new Soul "Super Great Monkey Runaway" and the "Z [fast] Gogeta: Super Saiyan" that can be obtained with the event support login bonus have been registered in the database.

Super [Skill] Son Goku

Special Moves: [Super] Genki Ball Inflicts extraordinary damage to all opponents except the copy.
Super Special Moves: [Super] Super spirit ball Inflicts maximum damage to all opponents except for the copy. Release PT:30
Skill 1: [Super] Power of the Earth
Break through the top ★ Strengthen with 1.
In the case of an opponent with a link "strong enemy", a special move damage +80% / Whenever you receive a special move from an enemy with a link "strong enemy", the damage is -60%
Skill 2: [Super] Everyone's energy
Break through the top ★ Strengthen with 2.
At the start of the battle, only the number of m tree members HP/power/speed/stamina/impact/avoidance/hit/guard +15%, natural HP recovery rate +5
Skill 3: [Super] Bond Power
Break through the top ★ Strengthen with 3.
At the beginning of battle, HP/power/speed/stamina/impact/avoidance/hit/guard +20% for all allies with the link "Sun Clan" or "Death Strike"

Super Monkey Great Runaway Great Monkey Soul

Great monkey runaway Festivals that received special moves, power +10% each time, power up with high probability only once
MAX → Festivals that received special moves, power +20% each time, power up with high probability only twice
Strong body HP +50% at all times
MAX→Always HP+100%

Z [speed] Gogeta: Super Saiyan

Its Special Moves: Shunjin Isen Causes powerful damage to one opponent. On hit, impact -1% for 5 seconds
Super Special Moves: Shunjin Isen Causes oversized damage to one opponent. On hit, 1 seconds impact-5% release PT:80
Skill 1: Short-term decisive battle Power up at the beginning of battle
Skill 2: Advantages and disadvantages Power/speed/stamina/impact +30%, energy increase +15 for 30 seconds from the start of battle

 

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