Date published: 2023 May 12

Should I pull the new character LL Son Goku & Bardock parent-child tag gacha?New ability “Immortal” implemented!

Editor: Master Roshi

Should I pull the new gacha characters “Son Goku & Bardock” starting December 2023, 12?This is a discussion article.This parent-child tag is a dream come true for Dragon Ball fans, as it is also implemented in rare gacha productions.The episodes are "game original" like Shallot.Original story events are also held within the game.

Should I pull the new character LL Son Goku & Bardock parent-child gacha?

First, let's briefly introduce the performance.

The powerful defensive ability “Immortality” is now available for the first time! "Immortality" is an ability that allows you to withstand the opponent's attack until the end of the combo when you receive an attack that reduces your physical strength to 0 without becoming incapacitated!You can withstand the enemy's powerful attacks and aim for a counterattack!Attribute is GokuBLU, BardockGRNThat's it!

New ability “Immortality” has been implemented!

“Immortal” is a higher-compatible ability that activates when your physical strength is 0.The ability that ``nullifies the enemy's ``recovering stamina when its stamina reaches 0'' when attacking'' that each character possesses has no effect.

It is possible to defeat the standing type by continuing the combo, but the immortal cannot be defeated until the combo ends.Also, when the combo ends, physical strength will be recovered and various buffs and debuffs will be activated.After the combo ends, you will recover 50% of your physical strength, increase your unique gauge by 50%, and nullify any elemental compatibility disadvantages you receive.

It's like an ability that is more like a push-up type than a resurrection type, but if you don't understand its performance, you might end up wasting your energy and arts cards.

Immortal ability When you receive an attack that reduces your physical strength to 0, activate the following effects (activate once)
・Gives yourself the effect of "not becoming incapacitated" (cannot be erased) (continues until the end of the enemy's combo)
・Release own ability deterioration/status ailment
・Nullify the occurrence of own ability deterioration/status abnormality (15 counts)
・Reduces enemy's energy by 50
・Randomly discard 2 enemy hand
・Add prohibition to all enemies (5 counts)
*This activation count is shared between "Son Goku" and "Bardock"
Immortal ability ② After the "Do not become incapacitated" effect ends, activate the following effects on yourself:
・Increase Unique Gauge by 50%
・Recover 50% physical strength
・ Nullify the attribute compatibility disadvantage of received damage (15 counts)

2-attribute tag that is not reversed

It is a tag of two attributes that are not reversed, similar to Son Goku & Final Form Frieza.Attributes will change with a tag change.

Son Goku BLU
Barduck GRN

BLU&GRNApplies to both ZENKAI abilities

The feature of 2 attributes is that it is easy to use ZENKAI abilities.There are fewer tags than Son Goku & Final Form Frieza, so there are fewer targets.BLU,GRNBoth target ZENKAI abilities will be activated.The above are characters with ZENKAI abilities that are effective against Son Goku and Bardock.

For example, Saiyan KatsuGRN's ZENKAI ability is not only Son Goku & Bardock, but also the previous LL evolution Vegeta & Kaioken Son Goku (GRNYou can also put ZENKAI abilities on it (inverted).

Matched the current PvP environmentBLU&GRNattribute

UL Vegetto Blue, Janemba, LL Ultimate Son Gohan, and Android 17 have good compatibility with the characters that are rampant in the current PvP environment.I'm sure there are many people who would like to draw based on this attribute configuration alone.

Son GokuBLU
■REDStrong
LL Ultimate Son Gohan is strong against UL Vegetto Blue
BarduckGRN
■BLUStrong
UL Janemba is strong against LL Android 17

Pursuit with easy-to-use special range

It's been a long time since I've had a special range.Range special is an art that has a hit detection over a wide range of short and medium distances and allows for follow-up attacks.It is a special art that is easy to use even for beginners, as it can be hit from the position at the start of the battle or from the position after the vanishing step.People who are good at it tend to take measures against it, but there are many people who like it.

range special

When activated, activates the following effects on itself.
・Draw the batting arts card next
・Recovers 50 energy
・Increase damage dealt by 15% (15 counts)
・ Increases the amount of health recovery by 15% (15 counts)
-Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (5 counts)
[Arts that can be pursued]
・Striking Arts
・Shooting Arts
・ Deadly Arts

[When used when the Unique Gauge is at maximum]
When activated, activates the following effects on itself.
Adds an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 20% (15 counts)
・Resolved ability deterioration and abnormal status

Maximum unique gauge increases damage that cannot be erased + nullifies debuffs

When the unique gauge that increases due to tag change or immortality activation reaches its maximum, it cannot be erased and the damage dealt increases by 30%, and for 20 counts, discarding cards, reducing energy, and disabling Dragon Ball reduction.These days, there are many characters who have the ability to discard arts, so it's a fairly strong effect.

unique gauge max Each time you use a change ability, your unique gauge increases a little.
When the unique gauge reaches the maximum value, it activates the following effects on itself (1 activation count)
・Increases damage dealt by 30% (cannot be erased)
・ Adds a state enhancement effect that nullifies the effect of "discard hand" activated by the enemy (20 counts)
・Gives a status strengthening effect that nullifies the effect of "energy reduction" activated by the enemy (20 counts)
・Gives a status strengthening effect that nullifies the effect of "reducing Dragon Balls" activated by the enemy (20 counts)
Tag change with maximum unique gauge When appearing as a tag change, if the unique gauge is at maximum, draw the special arts card next (1 activation)

Compatible tags are Saiyan, Son clan, and game original.

Compatible tags are Saiyan, Son clan, and game original.The Sun family is here.

ZI (100~)
Yellow★0~2
During battle, "Tag: Saiyan"'s basic strike attack and basic STRIKE DEF are increased by 22%
ZII (700~)
Yellow★3~5
During battle, increase the basic strike attack and basic STRIKE DEF of "Tag: Saiyan" or "Episode: Game Original" by 26%
ZⅢ (2400~)
Black★6~Red★6+
During battle, increase the special damage dealt by "Tag: Saiyan" by 2% & increase the basic strike attack and basic STRIKE DEF of "Tag: Saiyan" or "Episode: Game Original" or "Tag: Son Family" by 30%

If you're in a Son family party, it's easy to team up with the 1st Ultimate Son Gohan, Evolution Vegeta & Kaioken Son Goku.

If you're in a Son family party, it's easy to team up with the first Legends Festival characters, Ultimate Son Gohan, Evolution Vegeta, and Kaioken Son Goku.

that's all.Isn't it as long as Son Goku and Frieza's final form?I think he can be quite active in the current PvP environment.The value to be paid seems high.

Feel free to ask questions of beginners, requests to the site, chatting to kill time.Anonymous is also welcome! !

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2 comments

    1. I didn't expect the new character LL Super Saiyan Son Goku to appear as a byproduct so quickly.
      The probability of getting a gacha is slim though...lol
      It's also good that Bardock who awakens ZENKAI is also discharged.

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