Date published: 2024 May 01

1/16 Latest information summary. The new LL character is GT Genkidama Son Goku! Pan Trunks Gil too!

Editor: Master Roshi

This is a page that summarizes the latest information announced in the 2024th episode of [Dragon Ball Legends] Yurtto Legends, which will be broadcast on January 1, 16. Updated in real time.

*Added The following article has been updated.

  • Thank you for participating in Legends Festival Login bonus: 100 LLMulti-Z Power2 and 100 Chrono Crystals
  • The 2nd Tenkaichi Ball is held. Rewards include LLMulti-Z Power, Chrono Crystals, LL guaranteed gacha tickets, etc.
  • Added a permanent GT event that binds the sortie character.
  • REDSuper One Star Dragon awakens ZENKAI, ZENKAI ability is GT+RED

New characters are LL Son Goku (Genkidama) EX Trunks, SP Pan (Trunks Gil Assist)

*Additional note: I have also created a character page for GT Son Goku (Genkidama). You can check out more detailed unique abilities and more than this article.

Pan: Trunks Gill (assist)

【attribute】 YEL [Type] Blow type
[Tag] Mason Family Girls Mixed Race Saiyan GT Vegeta Tribe
▼Z ability II
・During battle, "Tag: GT" or "Tag: Mixed Race Saiyan" or
Increases the basic strike/BLAST ATK of "Tag: Son Family" by 30% & increases the basic STRIKE DEF of "Tag: GT" by 15%
▼Unique abilities
・Has a special cover change for striking arts attacks *Can be followed up with special arts

▼Unique abilities
・At the start of battle, activate the following effects on yourself.
1. Increase damage dealt by 90% (cannot be erased)
2. Increase special damage by 30% (cannot be erased)
3. All arts cost reduced by 5 (cannot be erased)
4. Increase arts card draw speed by one level (cannot be erased)
・When it comes into play, activate the following effects on yourself.
1. Increase damage dealt by 90% (cannot be duplicated) (cannot be erased)
2. Increase arts card draw speed by 1 stage (15 counts) (1 activation)
・In addition, if there are 3 battle members, the following effects will be activated.
1. Give yourself a special action that is activated when the enemy changes cover.
Gives a status strengthening effect that nullifies (10 counts)
▼Special skills
・Draw one card randomly
・Recovers 50 of your own energy
・ Increases the damage dealt by your next activated arts by 50% (cannot be duplicated)

▼Main ability
・Draw the ultimate arts card “Trinity Combination” next
If you have 3 or less cards in your hand, draw up to 2 cards at random.
・Recover 30% of your physical strength and 50 energy
・Disable the occurrence of own ability deterioration and status abnormality (20 counts)
Terms of use: After 25 counts
▼Ultimate technique
・Inflicts huge impact damage on the enemy.
・When activated, activates the following effects on itself.
1. Increase ultimate damage by 40% (3 counts)
2. Gives an ability strengthening effect that reduces the effect of "damage cut" activated by the enemy by 20% (3 counts)
・When hit, activates the following effects
1. Reduce enemy's energy by 70
2. Gives all enemies a ``30% increase in damage taken'' ability reduction effect (20 counts)
* Shooting armor when charging

▼Unique abilities
・When returning to standby, activate the following effects:
1.Recovers 15% of your physical strength (activates once)
・After the enemy's attack ends, activate the following effects on yourself.
1. Recovers 10% of physical strength (activates 5 times)
2. Increase damage dealt by 20% (15 counts)
・When you are in play, each time the enemy uses a special, ultimate, or awakening arts card, nullify the attribute compatibility disadvantage of the damage you receive (5 counts) (activation 3 times)

▼Special skills
・Increase own Dragon Ball by 1 (activated once)
・Apply the ability strengthening effect of “reducing standby count by 3 counts” to yourself.
Grant (15 counts) (cannot be duplicated)
・Increases damage dealt to allies by 20% (20 counts)
▼Unique abilities
・When returning to standby, activate the following effects:
1. If you have 3 or fewer cards in your hand, randomly draw 1 card (activates 3 times)
* Even if you have 4 cards in your hand, the number of activations will be consumed.
2. Reduce your own standby count by 2 counts (activated 2 times)
3. Restores 20 energy of allies
4.Reduces the number of enemy Dragon Balls by 1 (activates 1 times)
・When you become unable to fight, activate the following effects on your allies.
1. Recovers 10% of physical strength
2. Increase damage dealt by 25% (cannot be erased)
3. Increase KI RESTORE by 25% (cannot be deleted)

GT Son Goku (Genkidama)

SPARKING [Tag] Son Family Saiyan Kids GT
BLU [Type] Defense type
▼Z ability III
・During battle, "Tag: GT" or "Tag: Son Family" or "Tag: Saiyan"
Increase basic blow/BLAST DEF by 30% & increase basic BLAST ATK of "Tag: GT" by 15%
▼LIMITED Z ability III
・When you are a battle member, increase the following stats of your allies.
1. Increase basic strike attack and defense power by 7%
2. Increase basic shooting attack and defense power by 7%

▼Unique abilities
・When it comes into play, activate the following effects:
1. Increases own damage by 40% (cannot be erased) (activates twice)
2. Nullify the attribute compatibility disadvantage of damage received by yourself (5 counts)
3.1. Gradually recovers your physical strength every 15 count (XNUMX counts)
4. Increase damage dealt by ally "Tag: GT" by 20% (20 counts)
5. Gives the ability reduction effect of "Strike/Shoot Special Arts Cost 5 Increase" to all enemies (5 counts)
・When you are in play and receive an attack from an enemy's arts, activate the following effects:
1. Gives the enemy a 10% reduction in the power of hitting/shooting arts.
(15 counts) (Number of activations: 1 time) *When changing, this number of activations will be reset.
2. Recovers own physical strength by 3% (activated 10 times) 3. Increases own unique gauge by 15%

▼Unique abilities
・When your physical strength reaches 0, activate the following effects on yourself (activate once)
1. Recovers 40% of physical strength
2. Nullifies the attribute compatibility disadvantage of received damage (cannot be erased)
・When you are in play, the enemy is the ultimate ・Awakening arts,
Or when activating Rising Rush, activate the following effects:
1. Cancels own ability decline/status abnormality (activates twice)
2.Erase enemy's status enhancement effect
・After the enemy's attack ends, the following effects will be activated:
1.Recovers 30% of damage received (recovery limit is 30% of own physical strength)
2. Reduce enemy's energy by 20
3.Reduces the number of enemy Dragon Balls by 1 (activates 1 times)
・Can be followed up with special arts that have a special cover change for striking arts attacks.

▼Unique abilities
・At the start of battle, activate the following effects on yourself.
1. Increase damage dealt by 100% (cannot be erased)
2. Cut damage taken by 70% (cannot be erased)
3. Increase arts card draw speed by one level (cannot be erased)
・After the enemy's attack ends, the following effects will be activated:
1. Increase your arts card draw speed by 1 step (20 counts)
・Every time you use a batting/shooting arts card, activate the following effects on yourself:
1. Restores 10 energy
2. A special action that is activated when the enemy changes cover
Adds a nullifying status strengthening effect (5 counts) (1 activation)
*When changing positions, this activation count will be reset.

▼Unique abilities
・Every time an ally uses a batting/shooting arts card, your own unique gauge increases.
Slight increase.
・When the unique gauge reaches its maximum value, the following effects will be activated on yourself (activated once)
1. Recovers 30% physical strength & 30 energy
2. Increase damage dealt by 30% (cannot be erased)
3. Increase one Dragon Ball 1. Strengthen special arts 4. Strengthen ultimate arts 5. Strengthen main ability

Deathblow
・Inflicts huge impact damage on the enemy.
・When activated, increase your special damage by 40% (3 counts)
・When your unique gauge is at maximum value, the following effects will be activated on the enemy when hit.
1. Reduce energy by 100 2. Eliminate ability enhancement & status enhancement

▼ Ultimate technique
・Inflicts huge impact damage on the enemy.
・When activated, activates the following effects on itself.
RAGON BALL
LEGEND
1. Increase ultimate damage by 50% (3 counts)
2. When attacking, nullify the enemy's ``Recover physical strength when physical strength reaches 0'' effect (3 counts)
・If your unique gauge is at its maximum value, when activated, your own attribute compatibility disadvantage will be reduced.
Disable (3 counts)
* Shooting armor when charging
▼Main ability
・Draw the ultimate arts card “Super Ultra Genkidama” next
・Recover 25% of your physical strength and 50 energy
・Release own ability deterioration/status ailment
・If your own unique gauge is at its maximum value,
The following effects will be activated depending on the number of enemy battle members who are unable to fight.
0 or more people: The effect of "damage cut" activated by enemies on yourself
Adds ability enhancement effect that decreases by 100% (30 counts)

Furthermore, it seems that another LEGENDS LIMITED character will be added from GT this month.

Feel free to ask questions of beginners, requests to the site, chatting to kill time.Anonymous is also welcome! !

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