In the new content Co-op, we will challenge the boss together with Buddy using Co-op exclusive actions such as "Assist Action" and "Kizuna Impact". Renewal on November 2022, 11.
Contents
- Co-op and organization and matching
- Knowledge of Co-op Battle
- The "shield" of the Co-op boss
- How to cut the shield
- The shield is back!
- Rising rush is on strike chance
- Collect "links" in cooperation with buddies
- Follow buddies with "provocation" (hate up)
- Follow buddies with assist action & rise link
- Collaboration with buddies "Kizuna Impact"
- Rising rush to shoot with buddy
- Co-op reward
Renewal on November 2022, 11
Co-op and organization and matching
Co-op is a high-speed battle in which you battle with the boss at 1vs1 with 2 character for yourself and 1 character for buddy. Cooperation with "Buddy" is important to win the battle.
Party formation
The party consists of 1 battle member and 10 support members. Support members can strengthen battle members with "Z ability" and "combat strength bonus".
Match with "Buddy"
After forming a party, match with "Buddy" who fights together in battle.
Invitation | It is also possible to make a friend or guild member a "buddy" by "invitation". |
look for | "Search" automatically matches "Buddy". |
Select advantageous attributes
Let's select the advantageous attribute by looking at the enemy's attribute. However, since bonuses may be set for tags etc. every time, it may be possible to use other than advantageous attributes.
The strength of a buddy cannot be judged by the ability bonus
If you carefully select Z abilities with emphasis on attack, the ability bonus may be lower than when you choose without thinking. It doesn't get extremely low, but the average ability bonus is often stronger than the ability bonus that is too high. *Defensive systems tend to increase in value.
Strengthen with support members
You can strengthen the characters to enter the battle with Z abilities of support members, ZENKAI abilities, and combat strength bonus. You can check the target Z-abilities etc. on the dedicated page from the link of each character.
Knowledge of Co-op Battle
The "shield" of the Co-op boss
The boss has a special "shield" that reduces the damage received while shielded, and blows off when attacking arts is disabled. Also note that the boss in the shield cannot KO.
How to cut the shield
If the shield damages the boss, it will be scraped, and if the shield is shaved off, the boss will crash, creating a strike chance. The boss will be blown away during the strike chance, giving you a chance to deal great damage.
The shield is back!
The shield gradually recovers and revives. Note that a burst will occur when the shield revives, and both players will not be active for a while.
Rising rush is on strike chance
After the shield is destroyed = Strike chance is in progress.
Even if you hit Rising Rush while the enemy has a shield, you cannot reduce your strength. Make sure the shield is destroyed and hit the rising lash when the gauge is red. You can't win if the two people who cooperate cannot do this.
Collect "links" in cooperation with buddies
A link occurs when you damage the boss with an arts card. The link accumulates when both players deal damage. *Note that the link will end if damage is not given within a certain time!
If the link accumulates, you can remove the shield more with a single damage, and if a strike chance occurs, both players will be strengthened by the amount of the link accumulated.
Also, attacking alternately with buddies will make it easier to go up the link.
Link bonus
- KI RESTORE up
- Increased arts card draw speed
It is especially important to raise the link to speed up the arts card draw.
Follow buddies with "provocation" (hate up)
In Co-op, there is a dedicated action called provocation, and using provocation increases the hate for the boss player. The boss determines the target to attack based on the unique parameter "hate". The hate fluctuates when the player takes action, and if the hate of a specific player increases, it becomes an attack target, and the hate becomes higher as the behavior disadvantageous to the boss.
Use it when you want to activate a buff in response to an attack or when your opponent is likely to fall.
Follow buddies with assist action & rise link
A dedicated assist action can be used with Co-op. The assist action protects the buddy and fixes the boss's target to himself for a certain period of time. It's like a cover change in a normal battle. Abilities such as rescue systems also occur. Also, if you generate an assistant action, the link will increase by 20%.
*It is easy to aim for assistant action after the barrier is restored.
Aim to increase the draw speed that activates at 1% of the link rather than quickly destroy the first barrier. The second and subsequent decisions will be made on a case-by-case basis.
Collaboration with buddies "Kizuna Impact"
In Co-op, when the hitting arts collide, the boss's movement can be stopped. You can stop the movement for a longer time by performing the flick input according to the arrow displayed on the screen.
If the buddy stops the boss's movement and attacks with the batting or shooting arts, the cooperative attack Kizuna Impact is activated. Kizuna Impact can be blown off even with a shielded boss.
* With the update, the damage has been adjusted and the power has been reduced to about half the shield gauge.
Rising rush to shoot with buddy
In Co-op's Rising Rush, Buddy also chooses a card. Even if one selected card is different from the boss, it will be successful, and if both players' cards are together, it will be super successful. Even if you use Rising Rush in Co-op, Buddy's Dragon Ball will not disappear.
Co-op reward
When you win in Co-op, you will receive exclusive rewards, bonus rewards, battle points, fragments and more.
Limited rewards can be received only a limited number of times a day when cleared.
Furthermore, if you belong to a guild, you will earn "Battle Points" when you clear the battle.
You can earn more battle points by clearing between guild members.
- * "Battle points" are used in guild content.
- * "Co-op" can be played by clearing the second chapter, Chapter 2, Episode 8.
- * "Co-op" can be moved to the dedicated screen by tapping the banner on the event page or the icon in "MENU".
Points of joint battle
It is the point of the joint battle that was officially introduced.In summary, if you see a "!" Mark on your buddy before destroying the shield, don't forget to tap it to raise the link.The update allows buddies to determine if they can use the rising rush, so match the rising rush.
Confirmation of buddy's rising rush
You can now check the number of buddy dragon balls in the update.So you can judge if the buddy can activate the rising rush.When using Rising Rush, at least use it when the opponent's Rising Rush can be activated.
Once you get used to it, you should adjust it so that you can wait for the other party to use the rising rush.It is difficult to match the rising rush if the arts are continuous.
I've always wondered, is it impossible to dodge during the stiffness when reviving the barrier?
!I can't move when I get out, so since I started changing attributes, I've been getting a lot of one-pan punches in the end.
It cannot be avoided. Let's accumulate physical strength with Z ability.
If it is properly assembled, there should be no one-punch from full physical strength.
The battle members are fixed to Shallot and cannot be changed. What should I do?
I understand how to prevent fog, but why are there so many bad guys who choose a deadly RR on their side?
Is my brain dead?
There's only a tutorial
I have no idea how to change battle members and parties...
There should be a change icon for the same as always
Thank you for your answer.
Thanks to you, I finally noticed.
There are times when you invite a friend but others don't.
What can I do if I can't enter?