SPARKING Super Saiyan 4 Son Goku GT
Lv5000 full boost limit break ★7+ evaluation and data
Super Saiyan 4 Son Goku GT
When a special art hits, effects such as reducing the enemy's energy by 70 and recovering your own vanishing gauge by 70% are added!Furthermore, if 2 "Tag: GT" are organized as battle members other than yourself, the number of uses of your own special cover change will be increased by 1!
PvP checkpoint
If your opponent is using Super Saiyan 4 Goku in PvP, please keep the following points in mind.
- There is a rescue cover change (1 time) +2 when there are 1 "Tag: GT" (2 times in total)
- If there are members who are incapacitated, they will recover their physical strength and deal more damage according to the number of members.
- Draw speed up, cost reduction, disable special cover change if there are members who cannot fight (10 counts)
- Increases all arts costs (3 counts) and reduces draw speed (5 counts) when in play
- Disable sticking to ultimate arts (3 counts)
- If there are members who cannot fight, the power of ultimate arts will increase and the damage cut effect will be reduced by 100%.
- Special arts are forced replacement + standby count + 10 (10 counts) morale reduced by 70
- Recovers 70% of the vanishing gauge after special arts, nullifies disadvantageous damage attribute compatibility (15 counts)
- Greatly increases firepower with Unique Fragments
Unique fragment
Introducing Unique Fragments that can be equipped by your character.You can expect a significant enhancement over normal Unique Fragments.
User rating | ★ ★ ★ ★ ★ |
STRIKE ATK 33st | ★ ★ ★ ★ ★ |
BLAST ATK #316 | ★★★☆ ☆ |
CRITICAL 18th | ★ ★ ★ ★ ★ |
Physical strength 77th | ★ ★ ★ ★ ★ |
145th defense | ★ ★ ★ ★☆ |
ZENKAI Awakened | Enhanced old characters, enhancements are now free |
Awakening is possible with space-time rush | You can get Awakening Z Power at the ZENKAI Super Dimension Rush exchange |
LEGENDS ticket exchange | Characters that can be exchanged with LEGENDS tickets that can be obtained in Gasha |
Invalidate damage cut | Effect that can reduce the effect of received damage by 100% |
Requires specific battle members | There are abilities that are effective when certain characters and tags are in battle members. |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Disable attribute compatibility disadvantages | Nullifies the disadvantage if the enemy has an incompatible attribute |
rescue | Switch without taking damage by teleportation etc.A type of special cover change that is affected by invalidation |
Shooting armor | Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts |
Disable special cover change | Disable special cover changes that cut combos |
Treading invalidation | When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection" |
Allies are incapacitated and strengthened | A character that becomes stronger when an ally becomes incapacitated |
LL / LF | A special effect when the battle ends with an ultimate or special move |
Available Gasha & Emission Period
Team formation sample
Grandson clan party
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LL Hybrid Saiyan/Son Clan/Dragon Ball Super Super Hero Movie Transformation: Beast Red Ultimate Son Gohan
1633274
2723431
401184
340585
267269
191545
4898
2257
370885
229407
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UL Son Clan/Mixed Race Saiyan/Super Saiyan 2 Z Cell Edition Green Super Saiyan 2 Son Gohan: Boyhood
1590589
2425707
266646
267003
266516
270709
5162
2588
266825
268613
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LL Saiyan, Son Clan, GT, Super Saiyan 4, Son Goku GT Evil Dragon Edition GT Yellow Super Saiyan 4 Son Goku
1586101
2762098
380204
269913
245032
179623
5414
2507
325059
212328
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LL Son Family/Saiyan/Kids/DB/Dragon Ball Movie The Road to the Strongest Theatrical Edition The Road to the Strongest Purple Son Goku: Boyhood
1573493
2588527
361199
367214
222730
190836
4943
2339
364207
206783
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LL Saiyan/Son Clan/Bardock Team Game Original Parent-Child Tag Blue Son Goku & Bardock
1573101
2575625
367100
256731
260273
187395
5074
2391
311916
223834
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LL Son Family/Saiyan/Kids/GT GT Evil Dragon Edition GT Super Ultra Genkidama Blue Son Goku
1569852
2524447
264054
313805
265601
262686
4836
2351
288930
264144
Character basic information
character | Super Saiyan 4 Son Goku GT |
Rarity | SPARKING |
number | DBL34-01S |
attribute | YEL |
Battle style | Blow type |
episode | GT Evil Dragon |
Character tag | Saiyan-Grandson family-GT-Super saiyan 4-Son Goku |
Possessing Arts | Blow [damage up] / Shooting [damage up] *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
ZENKAI awakening
- | ZENKAI Ability |
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I | At the time of battle, "attribute:YELAnd the following statuses of "Tag: Saiyan" have been updated. ・Basic STRIKE ATK increased by 20% ・Basic BLAST ATK increased by 15% ・Basic STRIKE DEF increased by 20% ・Basic BLAST DEF increased by 15% |
Ⅱ | At the time of battle, "attribute:YELAnd the following statuses of "Tag: Saiyan" have been updated. ・Basic STRIKE ATK increased by 25% ・Basic BLAST ATK increased by 20% ・Basic STRIKE DEF increased by 25% ・Basic BLAST DEF increased by 20% |
Ⅲ | At the time of battle, "attribute:YELAnd the following statuses of "Tag: Saiyan" have been updated. ・Basic STRIKE ATK increased by 35% ・Basic BLAST ATK increased by 30% ・Basic STRIKE DEF increased by 35% ・Basic BLAST DEF increased by 30% |
Ⅳ | At the time of battle, "attribute:YELAnd the following statuses of "Tag: Saiyan" have been updated. ・Basic STRIKE ATK increased by 40% ・Basic BLAST ATK increased by 35% ・Basic STRIKE DEF increased by 40% ・Basic BLAST DEF increased by 35% |
- | Unique ability addition/change |
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A fierce battle | Increases your damage dealt by 70% at the start of battle (cannot be erased) Activates the following effects each time you confront an enemy ・Recovers 30 of your own energy ・Increases damage dealt by allies by 15% (15 counts) When you are on the battlefield or in the reserve, each time the enemy uses a hitting, shooting, deadly, ultimate, or awakening arts card, the following effects will be applied to yourself. ・ Increases damage dealt by 5% (upper limit is 50%) (cannot be erased) ・ Cuts damage taken by 20% (5 counts) (upper limit is 60%)*Open with Novice |
Angry power | At the start of the battle, if 2 "Tag: GT" are organized as battle members other than yourself, increase the number of uses of your own special cover change by 1. At the start of the battle, if two battle members other than yourself have "Tag: GT" or "Tag: Son Ichizoku", give yourself the ability-enhancing effect of "Reduce the standby count by 2 count" (delete not allowed) When changing cover, take turns without taking damage from the opponent (activated once) (can be activated during assist action) When on the battlefield, activate the following effects for yourself for each battle member who cannot battle. ・ Recovers 10% of physical strength ・Increases damage dealt by 20% (cannot be erased) ・ Increases ultimate damage by 20% (cannot be erased) When replaced, this effect will be reset*Open with Novice |
Fierce battle that surpasses fierce flames | When you enter the battlefield, if there are battle members who are unable to fight, the following effects will be applied to yourself. ・ Arts card draw speed increased by 1 level (cannot be duplicated) ・ Reduced hit / shooting arts cost by 3 (cannot be duplicated) -Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts)*Open with Adept |
Settlement with outrage | When on the battlefield, activate the following effects on the enemy. ・Reduces energy by 25 ・Ability reduction effect of "All arts cost 10 increase" (3 counts) ・ Gives the ability reduction effect of "Arts card draw speed 1 step down" (5 counts) In addition, if there are 3 battle members, the following effects will be applied to yourself. ・Arts card draw speed increased by 1 step (10 counts) ・Strike/shoot arts cost reduced by 3 (10 counts)*Powerful and open |
- | Main Ability/Ultimate Arts |
How about that !! | Draw the ultimate arts card "Ryuken of Anger" next time Recover 30% of your physical strength & recover 40 morale Increase your damage dealt by 30% (20 counts) After 25 counts |
Fury Dragon Fist | 敵に衝撃属性の特大ダメージを与える。 発動時、自身に以下の効果を発動する ・敵の「体力が0になった時、体力を回復する」効果を無効化する(3カウント) さらに、バトルメンバーの人数に応じて、自身に以下の効果を発動する 3人:究極与ダメージを30%アップ(3カウント) 2人:究極与ダメージを50%アップ(3カウント)&敵が発動する「被ダメージカット」の効果を100%マイナスする能力強化効果を付与する(3カウント) 1人:究極与ダメージを70%アップ(3カウント)&敵が発動する「被ダメージカット」の効果を100%マイナスする能力強化効果を付与する(3カウント) ※突進時射撃アーマー |
- | Special Moves / Each Arts |
Super speed 10 times Kamehameha | Inflicts a large amount of shock-attribute damage on the enemy.When activated, activates the following effects on yourself ・Increases deadly damage by 30% (3 counts) ・Reduces ability ・Releases abnormal status * Shooting armor when charging |
Dragon attack throw | When activated, activates the following effects:-Increases damage dealt by 20% (15 counts)-Gives the enemy an ability-decreasing effect that "standby count is extended by 5 counts" (10 counts) When hit, the following effects Activates-Forcibly replaces the enemy-Reduces the enemy's energy by 70-Recovers the vanishing gauge by 70%-Nullifies the attribute compatibility disadvantage of the damage received (15 counts) * Shooting armor when charging |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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How about that !! | Next draw the ultimate arts card "Ryuken of Anger" Restores 30% HP and 40 HP Increases own damage by 30% (15 counts)Terms of use: After 25 counts |
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Deadly range | Super speed 10 times Kamehameha | |||||||||
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Causes extraordinary shock damage to the enemy. When activated, activates the following effects on itself. ・Increased deadly damage by 30% (3 counts) ・Resolved ability deterioration and abnormal status * Shooting armor when chargingCost: 50 |
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Ultimate range | Angry Dragon Attack | |||||||||
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Causes extraordinary shock damage to the enemy. When activated, activates the following effects on itself. -Nullify the enemy's "Recover health when health becomes 0" effect (3 counts) In addition, depending on the number of battle members, activate the following effects on yourself 3 people: Increase ultimate damage by 30% (3 counts) 2 people: Increases ultimate damage by 50% (3 counts) & grants ability enhancement effect that deducts 100% of the effect of "damage cut" activated by enemies (3 counts) 1 people: Increases ultimate damage by 70% (3 counts) & grants ability enhancement effect that deducts 100% of the effect of "damage cut" activated by enemies (3 counts) * Shooting armor when chargingCost: 20 |
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Special range | Dragon attack throw | |||||||||
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When activated, activates the following effects ・Increase own damage by 20% (15 counts) ・ Gives the enemy the ability reduction effect of "standby count extended by 5 counts" (10 counts) Forcibly replace enemies on hit * Shooting armor when chargingCost: 15 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
How to speed up arts card draw
In order to continue the combo for a long time, it is important to increase the draw speed.
draw speed | When entering the field, if there is a battle member who is unable to fight, the draw speed will be increased by one level (cannot be duplicated) When you enter the field, if there are 3 battle members, increase the draw speed by 1 step (10 counts) |
Unique ability
Unique ability | Effective under conditions |
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A fierce battle | Increases your damage dealt by 70% at the start of battle (cannot be erased) Activates the following effects each time you confront an enemy ・Recovers 30 of your own energy ・Increases damage dealt by allies by 15% (15 counts) When you are in play or on hold, each time an enemy uses a blow, shoot, or deadly art, you activate the following effects on yourself. ・ Increases damage dealt by 5% (upper limit is 50%) (cannot be erased) ・ Cuts damage taken by 20% (5 counts) (upper limit is 60%) |
Angry power | Only at the time of the first cover change, it will be replaced without receiving damage from the opponent (can be activated at the time of assist action) When on the battlefield, activate the following effects for yourself for each battle member who cannot battle. ・ Recovers 10% of physical strength ・Increases damage dealt by 20% (cannot be erased) ・ Increases ultimate damage by 20% (cannot be erased) |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
YELSuper Saiyan 4 Goku |
Saiyan / Son Clan / GT / Super Saiyan 4 / Son Goku / GT Evil Dragon |
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ZI (100~) Yellow★0~2 |
At the time of battle, the basic STRIKE ATK and basic STRIKE DEF of "Tag: GT" are increased by 22%. |
ZII (700~) Yellow★3~5 |
Increases the basic STRIKE ATK and basic STRIKE DEF of "Tag: GT" or "Tag: Sun Ichizoku" by 28% during battle. |
ZⅢ (2400~) Black★6~Red★6+ |
At the time of battle, the basic STRIKE ATK and basic STRIKE DEF of "Tag: GT" or "Tag: Son Clan" are increased by 32% & the basic STRIKE ATK of "Tag: GT" and "Tag: Saiyan" is increased by 15%. |
Ⅳ (9999) Red 7+ |
At the time of battle, the basic STRIKE ATK and basic STRIKE DEF of "Tag: GT" or "Tag: Son Clan" are increased by 37% & the basic STRIKE ATK of "Tag: GT" and "Tag: Saiyan" is increased by 18%. |
LEGEND Z ability
Added 2023/11/15. Activated by selecting a LEGENDS LIMITED character as a battle member.Strengthen by breaking the limit.
ZI (100~) Yellow★0~2 |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+3% Basic BLAST ATK+3% Basic STRIKE DEF+3% Basic BLAST DEF+3% |
ZII (700~) Yellow★3~5 |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+5% Basic BLAST ATK+5% Basic STRIKE DEF+5% Basic BLAST DEF+5% |
ZⅢ (2400~) Black★6~Red★6+ |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+7% Basic BLAST ATK+7% Basic STRIKE DEF+7% Basic BLAST DEF+7% |
Ⅳ (9999) Red 7+ |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+10% Basic BLAST ATK+10% Basic STRIKE DEF+10% Basic BLAST DEF+10% |
Strengthening with ZENKAI abilities
You can strengthen "Super Saiyan 4 Son Goku: GT" with the ZENKAI abilities of the following characters. Please consider not only the ZENKAI ability but also the compatibility of the Z ability and the party.
Arts & Abilities for Tournament of Power
Super speed 10 times Kamehameha (deadly) | ・ Causes extraordinary damage to enemies |
Angry Dragon Fist (Ultimate) | ・ Causes extraordinary damage to enemies |
At the beginning of the turn / self |
・ Increases damage dealt by 70% (1 turn) ・ Increase KI RESTORE by 50 (1 turn) ・ Cuts damage taken by 10% (1 turn) |
Immediately after being hit, shot, or attacked by deadly arts / self |
・Recovers 1% physical strength (3 activations) ・ Increases damage dealt by 10% (cannot be erased) (4 activations) ・ Cuts damage taken by 5% (cannot be erased) (activates 4 times) |
Immediately before being attacked by hitting, shooting, or deadly arts / If the remaining health is 30% or less / Allies within range |
・ Change the cover and invalidate the attack (1 activation) |
At the end of the second turn / Special action activation / Multiple |
・ Increases own special damage by 20% (cannot be erased) ・ Increases your ultimate damage by 20% (cannot be erased) ・ Increases the amount of your own special gauge acquisition by 50% (cannot be erased) ・ Gives the enemy the ability reduction effect of "KI RESTORE 30 down" |
If ZENKI awakens, he will become very strong.
I think it would be nice if GT was strengthened.
Simple and strong
I feel weak for a legend
Is it the weakest of the legends?
The firepower is perfect, but there is a little difficulty in durability ... In some cases, it is fragile next to selfish Goku