ULTRA Super Saiyan 2 Son Gohan: Boyhood
Lv5000 full boost limit break ★7+ evaluation and data
Super Saiyan 2 Son Gohan: Boyhood
When the unique gauge is over 30%, a counter will be activated against the enemy's blow arts and special arts such as rush techniques (excluding some)! (Activated 3 times) Furthermore, he has a shooting arts card with the new function "Armor Break" effect!
ULTRA
PvP checkpoint
If your opponent is using Super Saiyan 2 Son Gohan: Youth in PvP, please keep the following points in mind.
- Counter with special arts.
- Ultimate ineffectiveness. The ultimate in Rasichi is that the attribute compatibility disadvantage is nullified.
- Seal your opponent's main ability and rising rush with your main ability.
- Special arts can be followed up in range.
- Armor break in possession arts. Disables shooting armor.
- You can counter rush-type arts and follow up with special/ultimate attacks.
User rating | ★ ★ ★ ★ ★ |
STRIKE ATK 366st | ★★☆☆☆ |
BLAST ATK #323 | ★★★☆ ☆ |
CRITICAL 51th | ★ ★ ★ ★ ★ |
Physical strength 346th | ★★★☆ ☆ |
3th defense | ★ ★ ★ ★ ★ |
Boost character | Winter Snow Duel (2024-2-21) |
Strengthened by continuous combo | Ability enhancement using hitting/shooting arts cards |
Enemy card discard | Forcibly discard the arts cards in the enemy's hand to interfere with their actions. |
Own a unique game | Various effects appear when the gauge reaches 100% |
ULTRA/leader special ability | If you set it as a leader, a special effect of sumi-e / ink painting style (highest rare) |
Prohibit use of main ability | Seals the main abilities of all enemies for a certain number of times, hindering transformations and ultimate arts draws. |
Hand seal | Disables the enemy's hand and hinders or restricts their actions. |
counter | Counterattack if you use the specified arts at the right time. |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Resurrection / stepping | Restores or revives physical strength when the physical strength gauge reaches 0 |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Disable attribute compatibility disadvantages | Nullifies the disadvantage if the enemy has an incompatible attribute |
Disable special cover change | Disable special cover changes that cut combos |
Special cover change | Blow away enemies and cut combos when changing cover, or absorb/invalidate |
Treading invalidation | When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection" |
Allies are incapacitated and strengthened | A character that becomes stronger when an ally becomes incapacitated |
Team formation sample
Mixed race saiyan party
-
LL Hybrid Saiyan/Son Clan/Dragon Ball Super Super Hero Movie Transformation: Beast Red Ultimate Son Gohan
1633274
2723431
401184
340585
267269
191545
4898
2257
370885
229407
-
SP Mixed-Blood Saiyan, Super Saiyan 3, Combined Warrior, Fusion Kids Z Majin Buu, Super Saiyan 3, Yellow Gotenks
1628536
3190350
283799
258620
205130
203046
4647
2779
271210
204088
-
UL Son Clan/Mixed Race Saiyan/Super Saiyan 2 Z Cell Edition Green Super Saiyan 2 Son Gohan: Boyhood
1590589
2425707
266646
267003
266516
270709
5162
2588
266825
268613
-
SP Vegeta Clan/Mixed Race Saiyan/GT/Girls/Saiyan GT Super Baby Edition Purple Bra: Vegeta (Assist)
1532218
2445681
259482
293196
247786
256669
4789
2374
276339
252228
-
SP Mixed-race Saiyan, Son Clan, Vegeta Clan, GT Girls GT Ultimate Dragon Ball Search Edition Yellow Panties: Trunks Gil (Assist)
1526290
2445681
362475
322848
221025
186640
4796
2249
342662
203833
-
LL Mixed Race Saiyan/Grandson Family/Movie Dragon Ball Super Super Hero Theatrical Edition Beast Blue Son Gohan
1490968
2562637
353757
255953
237160
202398
4792
2497
304855
219779
Grandson clan party
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LL Hybrid Saiyan/Son Clan/Dragon Ball Super Super Hero Movie Transformation: Beast Red Ultimate Son Gohan
1633274
2723431
401184
340585
267269
191545
4898
2257
370885
229407
-
UL Son Clan/Mixed Race Saiyan/Super Saiyan 2 Z Cell Edition Green Super Saiyan 2 Son Gohan: Boyhood
1590589
2425707
266646
267003
266516
270709
5162
2588
266825
268613
-
LL Saiyan, Son Clan, GT, Super Saiyan 4, Son Goku GT Evil Dragon Edition GT Yellow Super Saiyan 4 Son Goku
1586101
2762098
380204
269913
245032
179623
5414
2507
325059
212328
-
LL Son Family/Saiyan/Kids/DB/Dragon Ball Movie The Road to the Strongest Theatrical Edition The Road to the Strongest Purple Son Goku: Boyhood
1573493
2588527
361199
367214
222730
190836
4943
2339
364207
206783
-
LL Saiyan/Son Clan/Bardock Team Game Original Parent-Child Tag Blue Son Goku & Bardock
1573101
2575625
367100
256731
260273
187395
5074
2391
311916
223834
-
LL Son Family/Saiyan/Kids/GT GT Evil Dragon Edition GT Super Ultra Genkidama Blue Son Goku
1569852
2524447
264054
313805
265601
262686
4836
2351
288930
264144
Character basic information
character | Super Saiyan 2 Son Gohan: Boyhood |
Rarity | ULTRA |
number | DBL68-03U |
attribute | GRN |
Battle style | Shooting type |
episode | Z cell |
Character tag | Grandson family-Mixed race saiyan-Super saiyan 2 |
Possessing Arts | Shooting [Armor Break] / Shooting [Armor Break] *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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It's over for you... | Draw the ultimate arts card “Ryusho Tenkuuha” next. Restores 30% HP and 60 HP Recover 50% of your unique gauge Seal the enemy's rising rush (10 counts) Grant the main ability use prohibition to all enemies (10 counts)Terms of use: After 25 counts |
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Deadly range | Angry Kamehameha | |||||||||
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Causes extraordinary shock damage to the enemy. When activated, activates the following effects on itself. ・Increased deadly damage by 50% (3 counts) Adds an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 20% (3 counts) Counters are activated when attacked by enemy arts, except for some When the counter is activated, it activates the following effects on itself ・Draw one card randomly ・Recovers 50 energy ・Resolved ability deterioration and abnormal statusCost: 50 |
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Ultimate range | Ryushou Tenku Wave | |||||||||
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Inflicts extraordinary damage with impact on the enemy. When activated, activates the following effects on itself. ・Increased ultimate damage by 50% (3 counts) ・When attacking, nullifies the enemy's effect of "recovering physical strength when physical strength reaches 0" (3 counts) Furthermore, if there are two battle members who are unable to fight, their own attribute compatibility disadvantage will be nullified (2 counts) (cannot be erased) When hit, activate the following effects on the enemy ・Discard all cards ・Reduces energy by 100 * Shooting is invalid when rushingCost: 20 |
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- | Explosive fighting spirit | |||||||||
When activated, activates the following effects on itself. ・Draw one card randomly ・Recovers 50 energy ・Increase damage dealt by 25% (10 counts) When hit, activates the following effects ・Release own ability deterioration/status ailment ・ Give 3 standby counts to all enemies [Arts that can be pursued] ・Striking Arts ・Shooting Arts ・ Deadly Arts ・Ultimate ArtsCost: 20 |
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- | Impact of shooting/shooting arts | |||||||||
Increases damage dealt by 15% when activated (10 count)Cost: 20 | ||||||||||
Increases damage dealt by 15% when activated (10 count)Cost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
ULTRA ability
Resonance of Power (Hybrid Saiyan) | At the beginning of the battle, if you are the leader, activate the following effects on yourself ・Increases damage dealt by 30% (cannot be erased) ・Up 30% of KI RESTORE (cannot be erased) At the start of the battle, if you are not the leader, activate the following effects for each battle/support member with "Tag: Mixed Race Saiyan": ・Increases damage dealt by 5% (cannot be erased) ・Increase KI RESTORE by 5% (cannot be erased) * Up to 3 support members are reflected. |
Unique gauges and effects
Unique gauge | When your own unique gauge is 30% or more and you are in the following conditions, all of your own unique gauge will be consumed and a counter will be activated against the enemy's striking arts or special arts such as rush techniques with some exceptions. (Activation number of times: 3 times) ・Inactive state or swipe movement ・While stepping left and right ・Under attack * Excluding status ailments or special injuries caused by specific arts. *Excluding cover change * If the counter is activated 3 times, your unique gauge will disappear. * Your unique gauge decreases while you are in play and gradually recovers while you are on hold. [Arts that can be pursued] ・ Deadly Arts ・Ultimate Arts Additionally, when a counter is activated, the following effects will be activated: ・Recovers 50 of your own energy ・Release own ability deterioration/status ailment ・Reduce the waiting count of allies by 5 ・Discard all enemy hands |
gauge increase | Main ability recovers 50% of own unique gauge If two battle members are unable to fight, 2% unique gauge is recovered. Recovers 20% unique gauge every time you use a hitting/shooting arts card. |
How to speed up arts card draw
In order to continue the combo for a long time, it is important to increase the draw speed.
draw speed | Increase draw speed by 1 level at the start of battle (cannot be erased) If there are two battle members who are unable to fight, the draw speed will be increased by one level (2 counts) (cannot be erased) |
Nullification of attribute compatibility disadvantage
By meeting the conditions, disadvantageous attribute "PUR” can be increased and the damage received can be reduced.
Disadvantage nullification | When using the ultimate arts, if there are two battle members who are unable to fight, your own attribute compatibility disadvantage will be nullified (2 counts) (cannot be erased) |
Unique ability
Unique ability | Effective under conditions |
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Son Gohan explodes!! | At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 170% (cannot be erased) ・70% damage reduction (cannot be erased) ・Up 40% of KI RESTORE (cannot be erased) ・Arts card draw speed increased by one level (cannot be erased) When in play, activates the following effects on yourself. ・ If you have 3 or less cards in your hand, draw 1 card at random. ・Recovers 30 energy ・ Increases damage dealt by 50% (cannot be duplicated) (cannot be erased) ・All arts cost reduced by 5 (15 counts) Furthermore, if there are two battle members who are unable to fight, the following effects will be activated on yourself. ・Discard one card at random from your hand and draw the ultimate arts card “Ryusho Tenkuuha” next. ・Increases damage dealt by 70% (cannot be erased) ・ Arts card draw speed increased by 1 step (20 counts) (cannot be erased) ・ 100% recovery of unique gauge ・When attacking, nullifies the effect of the enemy's "recovering physical strength when physical strength reaches 0" (cannot be erased) Each time you use a batting/shooting arts card, activate the following effects on yourself. ・ 20% recovery of unique gauge -Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (5 counts) (1 activations) ・Gives a status strengthening effect that nullifies the effect of "discard hand" activated by the enemy (5 counts) (activated once) When replaced, this trigger count is reset When the player hits or shoots at the arts, activates the following effects on himself. ・ Draw one card at random (1 activations) ・ Recover 25 energy (1 activations) When replaced, this trigger count is reset When you perform a vanishing step, activate the following effects on yourself depending on the number of battle members who are unable to fight. 1 or more people: Nullifies the attribute compatibility disadvantage of received damage (10 counts) (activation 1 time) When replaced, this trigger count is reset 2 people: Recover 70% of the vanishing gauge (activated once) |
Awakened true power | Cuts your own damage against impact attributes by 15% (cannot be erased) When your health becomes 0, recover 40% health only once (cannot be erased) Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action) [Arts that can be pursued] ・ Deadly Arts When your own unique gauge is 30% or more and you are in the following conditions, all of your own unique gauge will be consumed and a counter will be activated against the enemy's striking arts or special arts such as rush techniques with some exceptions. (Activation number of times: 3 times) ・Inactive state or swipe movement ・While stepping left and right ・Under attack * Excluding status ailments or special injuries caused by specific arts. *Excluding cover change * If the counter is activated 3 times, your unique gauge will disappear. * Your unique gauge decreases while you are in play and gradually recovers while you are on hold. [Arts that can be pursued] ・ Deadly Arts ・Ultimate Arts Additionally, when a counter is activated, the following effects will be activated: ・Recovers 50 of your own energy ・Release own ability deterioration/status ailment ・Reduce the waiting count of allies by 5 ・Discard all enemy hands Activates the following effects when attacked by enemy arts while on the battlefield: ・ Recovers 10% of your physical strength (2 activations) ・Reduces enemy's morale by 30 (activates 2 times) If one ally becomes incapacitated, this activation count is reset only once. |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
GRNSuper Saiyan 2 Son Gohan: Boyhood | Son Family/Mixed Race Saiyan/Super Saiyan 2/Z Cell Edition |
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ZI (100~) Yellow★0~2 |
At the time of battle, the basic STRIKE DEF and basic BLAST DEF of "Tag: Mixed Race Saiyan" are increased by 28%. |
ZII (700~) Yellow★3~5 |
Increased the basic STRIKE DEF and basic BLAST DEF of "Tag: Mixed Race Saiyan" or "Tag: Son Clan" by 30% during battle. |
ZⅢ (2400~) Black★6~Red★6+ |
During battle, increase the special damage dealt by "Tag: Mixed Race Saiyan" by 3% & increase the basic STRIKE DEF and basic BLAST DEF of "Tag: Mixed Race Saiyan" or "Tag: Son Family" by 38% |
Ⅳ (9999) Red 7+ |
During battle, increase the special damage dealt by "Tag: Mixed Race Saiyan" by 5% & increase the basic STRIKE DEF and basic BLAST DEF of "Tag: Mixed Race Saiyan" or "Tag: Son Family" by 42% |
Strengthening with ZENKAI abilities
You can enhance "Super Saiyan 2 Son Gohan: Youth:" with the ZENKAI abilities of the following characters. Please consider not only the ZENKAI ability but also the compatibility of the Z ability and the party.
I guessed it
Uiiiiii
It's a shame that there's been so much Legends inflation lately.
But I love Dragon Ball, so I want to keep playing it.
The performance of Sujitoun and Broly came, but they didn't appear.
I got 20 in a row and it was super bad. It's the best.
Also, I fell in love with the ultra direction and illustrations.
I definitely want it, it's attribute green, and I'm really happy about it.
I wish I could pull it off
I can't beat this guy...
I want to know the measures
It's a really cool production of the cell title scene.The counter performance is too bad, but how about handing out 1,000 yen stones to commemorate the appearance of ULTRA Super Saiyan 2 Son Gohan in his youth!?
That's cool! I also don't have any stones because new characters keep dying...