Date published: 2023 May 12

Reprinted until 4/27! Annoying! strong! UL's selfish secret Son Goku "Trillion" is a must-draw gacha!

Editor: Master Roshi

The reprint gacha of ULTRA Selfish Secret "Trillion" Son Goku, who has dominated the PvP usage rate ranking for a long time, has started! His popularity has declined a bit, but this is probably due to GT's Super No. 1, which has an unfavorable attribute. However, since the boost period for Super No. 17 has also ended, it seems that it has become easier to use again. I think it has a durable ability such as cover change is disabled and the ultimate art is forced to hit, so if you don't have it, try to draw it as much as possible.

Attributes that are advantageous to UL Golden Frieza in the current environmentYEL.

period 2024/04/17 15:00(UTC+9) ~ 2024/04/27 15:00(UTC+9)

UL's selfish secret Son Goku "Trillion" is a gacha that you should pull?

Introducing ULTRA Selfish Secret ``Cho'' Son Goku, who has the defensive power to avoid attacks in various situations and the offensive power that can break through the enemy's special cover changes, and can be active in both offense and defense!

Prevent enemy cover changes and special cover changes, draw ultimate arts and apply prohibition of substitution! You can aim for great damage with a follow-up attack! He is a shooting attacker who also has strong defensive performance such as automatic evasion and defeat nullification of Dokabaki Impact!

  • Cover change is disabled when attacking your own blow/shooting arts! When disabled, you can draw the ultimate, prohibit substitution, and follow up with each art.
  • Automatic evasion action of tap action, hitting, and shooting by consuming unique gauge.
    Evasion action for rush-type arts (blow, special, special) when being attacked.
    Automatic evasion upon defeat of Dokabaki Impact.
  • Draw the ultimate/special in the main. Disables pressure, recovers physical strength, energy, and unique gauge
    Unique gauge recovery when activating ultimate arts, Rising Rush sealed, elemental compatibility disadvantage nullified if there is a member who is unable to fight
  • Discards all of the enemy's specials and specials when it hits a special hit.
  • Special arts invalidate special cover and erase enemy ability enhancement effects
  • The number of members who are unable to fight increases the damage dealt, strengthens the draw speed, and recovers a unique gauge. When there is only one person left, it cannot be erased without counting.
  • When the enemy's ultimate Rising Rush is activated, recovers physical strength, nullifies disadvantageous attribute compatibility of damage received, reduces enemy's vanishing by 0, reduces energy by 100, reduces ultimate power by 50%

Ultimate pursuit from the new ability “Cover change disabled!”

In current Legends, characters with special cover changes that can stop combos or follow up are commonplace. UL Selfish Secret negates that special cover change. Disables not only special cover changes but also regular cover changes.

  • When the enemy changes cover in response to your own striking/shooting arts attack, disables the enemy's cover change or the special action that is activated when the cover changes, and blows the enemy away a long distance (activates once)
    If there are two battle members who are unable to fight when you enter the field, the number of activations will be reset.

Well, on top of that, the following effects are activated when cover change is disabled. It is possible to follow up by drawing the ultimate arts, so the ultimate arts will definitely be included. It's like UL Janemba.

  • When disabled, activate the following effects
  • Draw the ultimate arts card “Shunshin Shingeki” next
  • Restores 60 morale
  • Add prohibition to all enemies (3 counts)
  • [Arts that can be pursued] Batting Arts Shooting Arts Special Arts Ultimate Arts

Nullifies attribute compatibility disadvantage to ultimate arts!

Furthermore, the ultimate arts have attribute compatibility disadvantage nullification. Disadvantage nullification is limited to one or more battle members who are unable to fight, but I think they will be instantly killed first. Even if there is no disadvantagePURIt's fast, isn't it? You can also draw ultimate arts with your main ability, so you can use powerful ultimate arts twice.

Ultimate Arts Inflicts extraordinary damage with impact on the enemy.
When activated, activates the following effects
・Increase your ultimate damage by 50% (3 counts) (cannot be erased)
・ Recover 70% of your own unique gauge
-Gives an ability-enhancing effect that reduces the effect of "damage cut" activated by the enemy by 20% (3 counts).
・ Seal the enemy's rising rush (10 counts)
Furthermore, if there is a battle member who is unable to fight, his own attribute compatibility disadvantage will be nullified (3 counts) (cannot be erased)
* Shooting armor when charging

Dokabaki defeat is invalid! Avoid your opponent's winning action!

unfair! There is no defeat in the devastating impact where batting arts collide with batting arts. When you win, you can use normal actions to damage the enemy and pursue them, but when you lose, you can avoid them. LL Selfishness' Secret "Kiwami" was a forced victory, so it's backwards compatible, but it's still annoying to play against.

  • If you are defeated by Dokabaki Impact, avoid the attack and take no damage.
    *Excluding forced victory effects caused by abilities.

New ability “Rush-type arts avoidance action”

The secret to UL's selfishness is that its evasive action has also evolved. It is activated when the enemy is attacking, not when waiting. Targets are striking, special, and deadly rush-type arts.

  • When you are being attacked by an enemy, consume 30% of your own unique gauge and activate an evasive action against the enemy's striking arts or special arts such as rush techniques (with the exception of some) (3 activations) times)
  • However, the avoidance action will not be activated in the following cases
    • When your own unique gauge remaining amount is less than the consumption amount
    • When in a special hurt state due to abnormal status or specific arts
    • When changing cover

When an evasive action is activated, the following effects occur. Since you draw special arts, you can stop your opponent's combo and start over. It's a relief that you can't pursue them...Specials have the effect of erasing the enemy's ability enhancement effects. Is it a demon?

  • When evasive action is activated, the following effects will be activated:
    • Draw a special arts card next (1 activation)
    • Increases own damage by 15% (15 counts)
    • Reduce all your arts costs by 5 (10 counts)
    • Give yourself a state strengthening effect that nullifies the effect of "power reduction" triggered by the enemy (10 counts)
    • Reduced the waiting count of allies by 1
special Draw the shooting arts card next
Restores 15% HP and 50 HP
Increases own damage by 15% (10 counts)
Increases the damage dealt by your next shooting arts by 40% (non-overlapping)
Gives yourself a state-enhancing effect that negates the special action that the enemy activates when the cover changes (10 counts)
Eliminates ability enhancement effects of enemies

There is also the usual selfish secret “trillion” type automatic avoidance.

There is also the usual evasive action that was a feature of LL Selfishness no Gokui "Cho". Even if you understand this, it's annoying... If you take time to respond, your opponent's vanishing gauge and standby count will recover.

  • Activates evasive action by consuming 30% of your unique gauge against the following enemy attacks while you are not acting or swiping.
  • * Your unique gauge gradually decreases while you are in play, and gradually recovers while you are on hold.
  • [Avoidable actions] Tap action, hitting arts, shooting arts
  • However, the avoidance action will not be activated in the following cases
    • When your own unique gauge remaining amount is less than the consumption amount
    • When an opening occurs immediately after your own step or attack action, etc.

The attributes are LL Ultimate Son Gohan and UL Vegetto Blue.REDWeak toYELIt becomes. Advantageous attributes arePURThere are no characters that stand out these days. It may not be very attractive if you look at its attributes alone, but its performance is exceptional! powerful recentlyBLUmanyREDAn environment where it is difficult to express Although it does not have an advantageous attribute, it is a shooting type, so it is easy to fight against UL Janemba, which has a ferocious attack counter. Since it's UL, it's strictly forbidden to follow him too closely, but he's a character you'll definitely want to keep an eye on.

Feel free to ask questions of beginners, requests to the site, chatting to kill time.Anonymous is also welcome! !

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5 comments

  1. Instead 
    The weak point is that the number of Unigames decreases easily.
    In the worst case scenario, you can receive it at Zenkai Awakening Brother (Bergamo).

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  • I feel like I'll be using it until UL Gohan comes out...
  • This Buu is the strongest and defeated the golfer.
  • Too much trash
  • Seriously, that's it...
  • I still think selfishness is broken.
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