Date published: 2022 May 10

SPARKING Son Gohan Beast
Lv5000 full boost limit break ★7+ evaluation and data

Son Gohan Beast

Increase your unique gauge by 100% at the start of battle!Recovers energy and increases damage dealt when the gauge is at maximum!Furthermore, the performance of deadly and special arts is greatly enhanced!It is a character with a full range of defenses, such as having a special cover change against both striking and shooting!

PvP checkpoint

If your opponent is using Gohan in PvP, please keep the following points in mind.

  • Invalidate the ultimate arts (3 counts) Recover 70% vanishing gauge if there are members who cannot fight
  • Reduces the enemy's Dragon Balls by 2 if there is a member who cannot fight when using the main ability.
  • Nullifies attribute compatibility disadvantages for special arts (3 counts) Restores 70% vanishing gauge
  • When the unique gauge is full, use special arts to completely discard the enemy's hand, invalidate the attribute compatibility disadvantage (5 counts), recover 70% of the vanishing gauge
  • Unique gauge at the start of battle is 100%
  • Nullifies damage attribute compatibility disadvantage when it comes into play (10 counts 5 times)
  • Special cover change for both striking and shooting, special follow-up attack possible
  • When the enemy uses Rising Rush, recovers 30% of physical strength and enters a standing state (cannot be erased)
  • Disable special cover change when unique gauge reaches maximum (15 counts)
Cellulan highest ranking 2th (Japan)
User rating ★ ★ ★ ★ ★
STRIKE ATK 85st ★ ★ ★ ★ ★
BLAST ATK #360 ★★☆☆☆
CRITICAL 236th ★★★☆ ☆
Physical strength 178th ★ ★ ★ ★
95th defense ★ ★ ★ ★ ★
Invalidate damage cut Effect that can reduce the effect of received damage by 100%
Enemy card discard Forcibly discard the arts cards in the enemy's hand to interfere with their actions.
Requires specific battle members There are abilities that are effective when certain characters and tags are in battle members.
Own a unique game Various effects appear when the gauge reaches 100%
Destroy dragon ball Reduces the opponent's Dragon Balls and interferes with Rising Rush.
Draw speed up It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos.
Resurrection / stepping Restores or revives physical strength when the physical strength gauge reaches 0
Vanishing recovery Percentage or full recovery of vanishing gauge used for evasion
Disable attribute compatibility disadvantages Nullifies the disadvantage if the enemy has an incompatible attribute
Shooting armor Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts
Disable special cover change Disable special cover changes that cut combos
Special cover change Blow away enemies and cut combos when changing cover, or absorb/invalidate
Treading invalidation When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection"
LL / LF A special effect when the battle ends with an ultimate or special move
Son Gohan Recommended Fragment

Available Gasha & Emission Period

  • '24 / 1/17
  • '23 / 10/18
  • '22 / 12/6

Team formation sample

Son Gohan sample organization

Character basic information

character Son Gohan Beast
Rarity SPARKING
number DBL52-01S
attribute BLU
Battle style Blow type
episode Movie version
Character tag Mixed race saiyan-Grandson family-Movie Dragon Ball Super Super Hero
Possessing Arts Blow [damage up] / shooting

*At the start of the battle, the arts cards possessed by the sortie members will be added to the deck.

Main ability and arts information

Main ability Bottom left button on the screen Can be used once
This time... it's my turn! Draw the ultimate arts card "Explosive Beast Rush" next
Restores 30% HP and 50 HP
Adds an ability-enhancing effect that reduces the effect of "damage cut" triggered by the enemy by 100% (15 counts)
Releases one's own ability deterioration/status abnormality

Furthermore, if there is a battle member who cannot fight, the following effects will be activated.
・Reduce 2 enemy dragon balls
・Increase own damage by 20% (30 counts)Terms of use: After 25 counts
Deadly range purple electric beast kick
[When used when the Unique Gauge is at maximum]
Causes extraordinary shock damage to the enemy.
When activated, consumes all of your unique gauge and activates the following effects on yourself.
・Increased deadly damage by 60% (3 counts)
・ 70% recovery of vanishing gauge
・Disable attribute compatibility disadvantage (3 counts)
* Shooting armor when charging

[When used when the unique gauge is less than 100%]
Causes extraordinary shock damage to the enemy.
30% increase in own death damage when activated (3 counts)
* Shooting armor when chargingCost: 50
Ultimate range Explosive Beast Rush
Inflicts extraordinary damage with impact on the enemy.
When activated, activates the following effects on itself.
・Increased ultimate damage by 40% (3 counts)
・When you attack yourself, nullify the enemy's "recover your health when your health reaches 0" effect (3 counts)

In addition, if there is a battle member who cannot fight, the following effects will be activated for himself.
・ 70% recovery of vanishing gauge
・ If you have 3 or less cards in your hand, draw up to 4 cards at random.
* Shooting armor when chargingCost: 20
- Anger's Super Awakening
[When used when the Unique Gauge is at maximum]
Consumes all own Unique Gauge and activates the following effects:
・Destroy all the cards in the enemy's hand (2 activations)
・Draw one card randomly
・Recovers 50 of your own energy
・Increase own damage by 40% (10 counts)
・ Disables own attribute compatibility disadvantage (5 counts)
・ Recover 70% of your own vanishing gauge

[When used when the unique gauge is less than 100%]
・Draw one card randomly
・Recovers 30 of your own energy
・Increase own damage by 30% (10 counts)Cost: 20
- Impact of shooting/shooting arts
Shooting Armor Character StrikeCost: 20
When hit, gives the enemy an ability reduction effect of "10 All Arts Cost Up" (3 counts)Cost: 30

Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at

Various ability information

Unique gauges and effects

Unique gaugeWhen using special arts when the unique gauge is at maximum, it deals huge impact damage to the enemy.
When activated, consumes all of your unique gauge and activates the following effects on yourself.
・Increased deadly damage by 60% (3 counts)
・ 70% recovery of vanishing gauge
・Disable attribute compatibility disadvantage (3 counts)
* Shooting armor when charging
Unique gaugeWhen using special arts when the unique gauge is at maximum, all of your own unique gauge is consumed and the following effects are activated.
・Destroy all the cards in the enemy's hand (2 activations)
・Draw one card randomly
・Recovers 50 of your own energy
・Increase own damage by 40% (10 counts)
・ Disables own attribute compatibility disadvantage (5 counts)
・ Recover 70% of your own vanishing gauge
Unique gaugeWhen the unique gauge reaches the maximum value, the following effects will be applied to yourself.
・Recovers 40 energy
・Increase damage dealt by 25% (30 counts)
・Arts card draw speed increased by 1 step (15 counts)
-Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (15 counts)
・Increases ultimate damage by 15% (cannot be erased)
gauge increaseIncreased by 100% at the start of battle
Increases each time you use an arts card while you are in play.

How to speed up arts card draw

In order to continue the combo for a long time, it is important to increase the draw speed.

draw speedAt the start of battle, increase draw speed by 1 level (cannot be erased)
When the unique gauge reaches its maximum value, increase the draw speed by 1 step (15 counts)

Nullification of attribute compatibility disadvantage

By meeting the conditions, disadvantageous attribute "GRN” can be increased and the damage received can be reduced.

Disadvantage nullificationWhen using special arts when the unique gauge is at maximum, nullify attribute compatibility disadvantage (3 counts)
When using special arts when the unique gauge is at maximum, nullify attribute compatibility disadvantage (5 counts)

Unique ability

Unique ability Effective under conditions
super awakened beast At the beginning of the battle, activate the following effects on yourself
・Increase Unique Gauge by 100%
・Increases damage dealt by 90% (cannot be erased)
・60% damage reduction (cannot be erased)
・All arts cost reduced by 5 (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)

When in play, activates the following effects on yourself.
・Recovers 40 energy
・ Increases damage dealt by 60% (cannot be erased) (1 activations)
・ Nullify the attribute compatibility disadvantage of received damage (10 counts) (5 activations)
・Nullify the occurrence of ability deterioration and status ailments (10 counts) (activated 5 times)

Furthermore, if there is a battle member who cannot fight, the following effects will be activated.
・Randomly discard 1 enemy hand
・ Recovers 25% of your physical strength (3 activations)
・ Cuts your own damage by 10% (cannot be erased) (1 activation)

In addition, if there is "Character: Piccolo" or "Character: Pan" as a battle member who cannot fight, draw a special arts card next (1 activation)
a hero who protects the earth Activates the following effects when changing cover
・Randomly discard 1 enemy hand
・ If the enemy's attack is a hitting or shooting art, blow the enemy away (2 activations) (can be activated during assist action)
* Even if the cover is changed to an attack other than hitting / shooting arts, the number of activations will be consumed.
* If disabled, the number of activations will not be consumed.

[Arts that can be pursued]
・ Deadly Arts

When an enemy activates Special, Awakening, or Ultimate Arts, his or her standby count is reduced by 3 counts.

When the enemy activates Rising Rush, activate the following effects on yourself (1 activation)
・Recover 30% physical strength
・ When your health becomes 0, you can recover 30% of your health only once (cannot be erased).

When you are in play, each time you use an arts card, your unique gauge increases.
When the unique gauge reaches the maximum value, the following effects will be applied to yourself.
・Recovers 40 energy
・Increase damage dealt by 25% (30 counts)
・Arts card draw speed increased by 1 step (15 counts)
-Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (15 counts)
・Increases ultimate damage by 15% (cannot be erased)

Z-ability

Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.

BLUSummary of Z abilities that can strengthen Gohan Beast
BLUSon Gohan
Mixed Race Saiyan/Grandson Family/Movie Dragon Ball Super Super Heroes/Theatrical Edition
ZI (100~)
Yellow★0~2
Increases the basic STRIKE ATK and basic STRIKE DEF of "Tag: Mixed Race Saiyan" or "Episode: Theatrical Edition" by 22% during battle
ZII (700~)
Yellow★3~5
Increases the basic STRIKE ATK and basic STRIKE DEF of "Tag: Mixed-Blood Saiyan" or "Episode: Theatrical Edition" or "Tag: Son Clan" by 26% during battle
ZⅢ (2400~)
Black★6~Red★6+
During battle, increase the basic STRIKE ATK and basic STRIKE DEF of "Tag: Mixed Race Saiyan" or "Episode: Theatrical Version" or "Tag: Son Clan" by 30% & increase the basic BLAST DEF of "Tag: Mixed Race Saiyan" 15% up
Ⅳ (9999)
Red 7+
During battle, increase the basic STRIKE ATK and basic STRIKE DEF of "Tag: Mixed Race Saiyan" or "Episode: Theatrical Version" or "Tag: Son Clan" by 38% & increase the basic BLAST DEF of "Tag: Mixed Race Saiyan" 18% up

LEGEND Z ability

Added 2023/11/15. Activated by selecting a LEGENDS LIMITED character as a battle member.Strengthen by breaking the limit.

ZI (100~)
Yellow★0~2
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+3%
Basic BLAST ATK+3%
Basic STRIKE DEF+3%
Basic BLAST DEF+3%
ZII (700~)
Yellow★3~5
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+5%
Basic BLAST ATK+5%
Basic STRIKE DEF+5%
Basic BLAST DEF+5%
ZⅢ (2400~)
Black★6~Red★6+
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+7%
Basic BLAST ATK+7%
Basic STRIKE DEF+7%
Basic BLAST DEF+7%
Ⅳ (9999)
Red 7+
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+10%
Basic BLAST ATK+10%
Basic STRIKE DEF+10%
Basic BLAST DEF+10%

Strengthening with ZENKAI abilities

You can strengthen "Son Gohan: Beast" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.

(Ⅳ) During battle, “Attribute:BLUAnd the following statuses of "Tag: Son Ichizoku" have been improved
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic STRIKE ATK of "Tag: Girls" or "Tag: Son Family" by 24%
(Ⅳ) During battle, “Attribute:BLUAlso, the following statuses of "Episode: Theatrical Edition" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic STRIKE DEF of "Tag: Saiyan" by 24%
(Ⅳ) During battle, “Attribute:BLUAlso, the following statuses of "Episode: Theatrical Edition" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic BLAST ATK of "Tag: Combined Warrior" by 22%
(Ⅳ) During battle, “Attribute:BLUAlso, the following statuses of "Episode: Theatrical Edition" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic BLAST DEF of "Episode: Movie version" by 22%

Arts & Abilities for Tournament of Power

Tournament of Power Ability Comparison and Examination
Purple Electric Beast Kick (Deadly) ・ Causes extraordinary damage to enemies
Explosive Beast Rush (Ultimate) ・ Inflicts extraordinary damage on enemies
At the start of the battle / self ・Increases damage dealt by 90% (cannot be erased)
・25% damage reduction (cannot be erased)
・Striking damage increased by 40% (cannot be erased)
・Up 40% of KI RESTORE (cannot be erased)
・ Gives the effect of strengthening the state of "invalidating the occurrence of ability deterioration 2 times"
At the start of the 1st turn/If the enemy has "Tag: Mighty Enemy"/Self ・ Increased Special Move gauge by 20%
・ Strengthen deadly arts
Immediately after being attacked / self ・Recovers 2% physical strength (1 activations)
Immediately before being attacked by batter / shooting arts / If the remaining health is 35% or less / Allies within range
・ Change the cover and invalidate the attack (1 activation)
At the beginning of the second turn / Activate special action / Self ・ Increases damage dealt by 30% (2 turns) (cannot be erased)
・ Cuts damage taken by 15% (1 turn) (cannot be erased)
・ Increased Special Move Gauge acquisition amount by 50% (1 turns) (cannot be erased)
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25 comments

  1. Hmm.This person's special arts are all discarded, can't you throw away the ultimate arts?There are many patterns that only the ultimate remains

    1. If the opponent uses Ability when the opponent has 4 cards in hand, the ultimate arts will be waiting behind, so even if the hand is discarded, the 4 cards in hand will be discarded, so the ultimate arts will remain.

  2. The feeling of despair when facing Beast, Cooler, and Broly is terrible.
    Unige's recovery is fast, and it looks like he'll be a human rights character for a while

    Rating: 5

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