Date published: 2024 May 03

SPARKING Kuula
Lv5000 full boost limit break ★7+ evaluation and data

Kuula

The chance of fainting for the first time with special arts has been increased, making follow-up attacks possible! With UniAbi fully released, every time you confront an enemy, the enemy will receive a 1% reduction in the power of Special, Ultimate, and Awakening Arts! Every time you are attacked by an enemy's arts, activate the damage increase effect on yourself! (Upper limit 30%)

User rating ★ ★ ★ ★
STRIKE ATK 347st ★★★☆ ☆
BLAST ATK #13 ★ ★ ★ ★ ★
CRITICAL 376th ★★☆☆☆
Physical strength 92th ★ ★ ★ ★ ★
60th defense ★ ★ ★ ★ ★
ZENKAI Awakened Enhanced old characters, enhancements are now free
Boost character Winter Snow Duel (2024-2-21)
Enemy card discard Forcibly discard the arts cards in the enemy's hand to interfere with their actions.
Wait count shortened Shorten the waiting count given at the time of replacement and shorten the time until the next replacement
Obstruction of recovery Reduces the amount of health recovery of the enemy and inhibits the effect
Draw speed up It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos.
Cooler Recommended Fragment

Available Events & Duration

  • '30 / 1/1
  • '19 / 10/1
  • '21 / 8/23
  • '20 / 11/27
  • '20 / 8/20
  • '20 / 6/18
  • '20 / 6/25
  • '20 / 1/8
  • '19 / 12/16
  • '19 / 11/11
  • '19 / 10/4
  • '19 / 10/1
  • '19 / 9/10
  • '19 / 7/9
  • '19 / 7/9
  • '19 / 6/7
  • '19 / 5/23
  • '19 / 5/14
  • '19 / 4/2
  • '19 / 4/2
  • '19 / 4/3

The event may differ depending on the acquisition of characters and acquisition of training materials

Team formation sample

Cooler sample organization

Character basic information

character Kuula
Rarity SPARKING
number DBL02-15S
attribute GRN
Battle style Shooting type
episode Movie version
Character tag Transformation warrior-Evil genealogy-Mighty enemy-Movie Dragon Ball Z: Coolest vs. Strongest
Possessing Arts Blow / Blow

*At the start of the battle, the arts cards possessed by the sortie members will be added to the deck.

ZENKAI awakening

- ZENKAI Ability
I At the time of battle, "attribute:GRNAnd "Tag: Mighty Enemy" have the following stats up
・Basic STRIKE ATK increased by 20%
・Basic BLAST ATK increased by 20%
・Basic STRIKE DEF increased by 15%
・Basic BLAST DEF increased by 15%
At the time of battle, "attribute:GRNAnd "Tag: Mighty Enemy" have the following stats up
・Basic STRIKE ATK increased by 25%
・Basic BLAST ATK increased by 25%
・Basic STRIKE DEF increased by 20%
・Basic BLAST DEF increased by 20%
At the time of battle, "attribute:GRNAnd "Tag: Mighty Enemy" have the following stats up
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 30%
At the time of battle, "attribute:GRNAnd "Tag: Mighty Enemy" have the following stats up
・Basic STRIKE ATK increased by 40%
・Basic BLAST ATK increased by 40%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 35%
- Unique ability addition/change
The strongest confidence in the universe At the beginning of the battle, activate the following effects on yourself
・Increases damage dealt by 70% (cannot be erased)
・Increases the power of special arts by 80% (cannot be erased)
・60% damage reduction (cannot be erased)
・Up 50% of KI RESTORE (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)
・Reduce deadly arts cost by 10 (cannot be erased)

Every time you use a hitting, shooting, or special arts card, if the enemy is bleeding, strong bleeding, or extreme bleeding, increase your damage by 40% (10 counts) (cannot be duplicated)*Open with Novice
Ruthless power When in play, activate the following effects.
・ Increases own damage dealt by 50% (cannot be erased) (1 activations)
・Reduces own hitting, shooting, and special arts cost by 5 (cannot be erased) (activates once)
・Gives a 30% reduction in HP recovery to all enemies (15 counts)

Furthermore, for each enemy battle member who is unable to fight, increase the damage dealt by own shooting by 1% (cannot be erased)
When replaced, this effect will be reset

When you hit your own Arts, activate the following effects on yourself.
・ Next draw the shooting arts card (1 activations)
・Increases the damage of the next activated shooting arts by 70% (cannot be erased) (activated once)

When replaced, this trigger count is reset*Open with Novice
cold gaze Activates the following effects when changing cover
・Recovers 30 of your own energy
・Reduces enemy's energy by 30
・Gives enemy's ability reduction effect of "KI RESTORE 30% down" (15 counts)

When you are in play or on standby, the following effects will be activated every time the enemy uses a special arts card.
・Increase own damage by 30% (10 counts)
・ Recovers 10% of allies' physical strength (3 activations)
* This effect will be activated even if you cannot fight.*Open with Adept
Calm and calm judgment When you are on the battlefield, activate the following effects each time you are attacked by enemy arts.
・Increase own damage by 10% (15 counts) (upper limit is 50%)
・ Reduced the standby count of allies by 2 (1 activations)
When replaced, this trigger count is reset
・Reduces enemy's energy by 5

Activates the following effects each time you confront an enemy
・Recover 5% of your physical strength and 30 energy
・Gives the enemy a "Special/Ultimate/Awakening Arts Power 30% Down" ability reduction effect (15 counts)*Powerful and open
- Main ability
Cold will Recovers 25% of the physical strength of the person who draws the special arts card next time & recovers 50 energy Increases own shooting damage by 30% (cannot be erased) Increases own arts card draw speed by 1 level (15 counts) 15 counts elapsed rear
- Special Moves / Each Arts
Death beam Deals huge piercing damage to the enemy. When hit, activates the following effects on the enemy - Gives extreme bleeding with a 100% chance - Gives an ability reduction effect of "Increase damage taken by 30%" (15 counts)
Breaking ray When activated, removes the enemy's status enhancement effect. When hit, activates the following effects: - Recovers 50 of your own energy - Randomly discards 3 cards from the enemy's hand - Gives extreme bleeding to the enemy with a 100% chance・Gives the enemy the ability reduction effect of "arts card draw speed down by 1 stage" (10 counts) In addition, depending on the number of times the special arts card "Destruction Ray" is used, the following effects will be activated on the enemy: The first time: 1% chance to stun 50 or more times: 2% chance to stun [Arts that can be followed up] - Batting arts - Shooting arts - Special arts - Special arts

Main ability and arts information

Main ability Bottom left button on the screen Can be used once
Cold will Recovers one's energy by 50 & increases card draw speed by 1 level (15 counts)Terms of use: After 25 counts
Deadly range Death beam
Causes piercing damage to enemies. When hit, gives the enemy 15% more fire damage (15 counts)Cost: 50
Special range Breaking ray
On hit, bleeds enemies & randomly discards a card from hand. On hit, stuns enemy with a 1% chance.Cost: 50
- Impact of shooting/shooting arts
NoneCost: 20
NoneCost: 30

Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at

Various ability information

Unique ability

Unique ability Effective under conditions
Assault: Increases the power of Special Arts Increases your deadly arts power by 20% for 50 counts from the start of battle
Uplift: Increase the power of shooting arts When on the battlefield, increase fire damage of your enemy by 1% for each enemy battle member who cannot fight.

Z-ability

Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.

GRNSummary of Z abilities that can strengthen KUURA
GRNKuula Transformation Warrior, Evil Genealogy, Mighty Enemy, Movie Dragon Ball Z: Coolest vs. Strongest, Movie Version
ZI (100~)
Yellow★0~2
17% increase in BLAST ATK, the basis of "Episode: Theatrical Edition" at the time of battle
ZII (700~)
Yellow★3~5
20% increase in BLAST ATK, the basis of "Episode: Theatrical Edition" at the time of battle
ZⅢ (2400~)
Black★6~Red★6+
Increased the basic BLAST ATK and basic BLAST DEF of "Episode: Theatrical Edition" by 25% during battle
Ⅳ (9999)
Red 7+
Increased the basic BLAST ATK and basic BLAST DEF of "Episode: Theatrical Edition" by 30% during battle

Strengthening with ZENKAI abilities

You can strengthen "Quula:" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.

(Ⅳ) During battle, “Attribute:GRNAnd the following statuses of "Tag: Evil Genealogy" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase basic STRIKE ATK and basic BLAST ATK of "Tag: Genealogy of Evil" or "Tag: Frieza Army" by 22%
(Ⅳ) During battle, “Attribute:GRNAlso, the following statuses of "Episode: Theatrical Edition" have been updated.
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 35%
(Ⅲ) During battle, increase the basic BLAST ATK of "Tag: Combined Warrior" or "Episode: Movie version" by 35%
(Ⅳ) During battle, “Attribute:GRNAlso, the following statuses of "Episode: Theatrical Edition" have been updated.
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 35%
(Ⅲ) At the time of battle, "Episode: Movie Version" or "Attribute:GRN"Basic BLAST DEF increased by 33%
(Ⅳ) During battle, “AttributeGRNAlso, the following statuses of "Episode: Theatrical Edition" have been updated.
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 35%
(Ⅲ) During battle, increase basic STRIKE DEF and basic BLAST DEF of “Episode: Movie version” by 23%

Arts & Abilities for Tournament of Power

Tournament of Power Ability Comparison and Examination
Death beam (deadly) ・ Causes great damage to enemies
At the beginning of the turn / self ・ Increases shooting damage by 40% (1 turn)
At the end of the second turn / self ・Increases damage dealt by 30% (cannot be erased)
At the beginning of the second turn / Special action activation / Enemy
・ Gives bleeding (2 turn)
・ Gives the ability reduction effect of "KI RESTORE 40 down" (2 turns)
・ Gives the ability reduction effect of "damage taken 20% up" (1 turns)
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2 comments

  1. Uplift increases shooting damage by up to 30% when a battle member becomes incapacitated. It is also interesting to use a special move at the start of the battle and save it until the second half.

    Rating: 4

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