SPARKING Son Goku
Lv5000 full boost limit break ★7+ evaluation and data
Son Goku
Use special arts to remove ability declines and status abnormalities of allies! With UniAbi fully released, when you are in play and the enemy activates a specific art or Rising Rush, you can erase the enemy's ability enhancement effect and activate the effect of reducing the power of Special, Ultimate, and Awakening arts!
User rating | ★ ★ ★ ★☆ |
STRIKE ATK 49st | ★ ★ ★ ★ ★ |
BLAST ATK #320 | ★★★☆ ☆ |
CRITICAL 187th | ★ ★ ★ ★☆ |
Physical strength 49th | ★ ★ ★ ★ ★ |
37th defense | ★ ★ ★ ★ ★ |
ZENKAI Awakened | Enhanced old characters, enhancements are now free |
Boost character | Winter Snow Duel (2024-2-21) |
Enemy card discard | Forcibly discard the arts cards in the enemy's hand to interfere with their actions. |
Requires specific battle members | There are abilities that are effective when certain characters and tags are in battle members. |
Let's get started Legends distribution | New users can acquire characters by selecting from "Saiyan", "Genealogy of Evil", and "Theatrical Edition". |
Buff erase | Effects that erase ability enhancements such as increased damage dealt to enemies, effects that are different from status changes, and effects that cannot be erased cannot be erased. |
Alternate buffs and debuffs | Activate ``Effects favorable to allies'' or ``Effects unfavorable to enemies'' at the timing of returning to standby when changing characters |
Destroy dragon ball | Reduces the opponent's Dragon Balls and interferes with Rising Rush. |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Falling buffs and debuffs | By becoming incapacitated, "advantageous effect on allies" or "unfavorable effect on enemies" will be activated. |
Available Gasha & Emission Period
Team formation sample
Character basic information
character | Son Goku |
Rarity | SPARKING |
number | DBL22-01S |
attribute | BLU |
Battle style | Support type |
episode | Z Saiyan Edition |
Character tag | Saiyan-Grandson family-Son Goku |
Possessing Arts | Blow / Shoot *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
ZENKAI awakening
- | ZENKAI Ability |
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I | At the time of battle, "attribute:BLUAnd the following status of "Episode: Z Saiyan Edition" has been improved. ・Basic STRIKE ATK increased by 20% ・Basic BLAST ATK increased by 20% ・Basic STRIKE DEF increased by 15% ・Basic BLAST DEF increased by 15% |
Ⅱ | At the time of battle, "attribute:BLUAnd the following status of "Episode: Z Saiyan Edition" has been improved. ・Basic STRIKE ATK increased by 25% ・Basic BLAST ATK increased by 25% ・Basic STRIKE DEF increased by 20% ・Basic BLAST DEF increased by 20% |
Ⅲ | At the time of battle, "attribute:BLUAnd the following status of "Episode: Z Saiyan Edition" has been improved. ・Basic STRIKE ATK increased by 35% ・Basic BLAST ATK increased by 35% ・Basic STRIKE DEF increased by 30% ・Basic BLAST DEF increased by 30% |
Ⅳ | At the time of battle, "attribute:BLUAnd the following status of "Episode: Z Saiyan Edition" has been improved. ・Basic STRIKE ATK increased by 40% ・Basic BLAST ATK increased by 40% ・Basic STRIKE DEF increased by 35% ・Basic BLAST DEF increased by 35% |
- | Unique ability addition/change |
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Definite fighting spirit | At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 90% (cannot be erased) ・60% damage reduction (cannot be erased) ・Arts card draw speed increased by one level (cannot be erased) When in play, activate the following effects. ・Draw a special arts card next (1 activation) ・Recovers 20 of your own energy ・Increase own blow damage by 50% (cannot be erased) (activates once) ・Increase your KI RESTORE by 50% (20 counts) ・ Gives 1 standby count to all enemies (5 activations) Furthermore, if a battle member other than yourself is "Episode: Z Saiyan Edition" or "Tag: Saiyan", the following effects will be activated on yourself. ・ Increases shooting damage by 50% (cannot be erased) (1 activations) ・Bunishing gauge recovery speed increased by 30% (10 counts)*Open with Novice |
Don't let your guard down! | After the enemy's attack ends, activate the following effects on the enemy: ・Reduces energy by 20 ・Gives a 20% increase in damage taken to reduce ability (20 counts) Activates the following effects when returning to standby: ・If you have 3 or less cards in your hand, draw 1 card randomly. ・ Reduced your own standby count by 1 (5 times of activation) ・Increase damage dealt to allies by 20% (cannot be erased) (upper limit is 40%)*Open with Novice |
unbreakable belief | When you are in play, each time an enemy uses an arts card, the following effects will be activated. ・ Recovers 3% of your physical strength (10 activations) ・ Gives the enemy the ability reduction effect of "total arts cost 5 up" (5 counts) When you are in play, when you are attacked by an enemy's blow, shot, special, ultimate, or awakening arts, if your remaining health is 50% or less, the following effects will be activated on the enemy (number of activations) Once) ・Reduces energy by 30 ・Discard all cards*Open with Adept |
Fighting spirit inherited | When you are on the battlefield, the following effects will be activated when the enemy activates Special, Ultimate, Awakening Arts, or Rising Rush. ・Increase the amount of physical strength recovered by allies by 20% (3 counts) ・Gives the enemy a "Special/Ultimate/Awakening Arts Power 30% Down" ability reduction effect (3 counts) ・Erase ability enhancement effect of the enemy If you become incapable of battle, activate the following effects. ・Increase allied KI RESTORE by 30% (cannot be erased) ・Reduces enemy's energy by 50 ・Reduce 1 enemy dragon balls*Powerful and open |
- | Main Ability/Ultimate Arts |
I'm looking forward to it | Recovers 30 energy for the next person who draws the ultimate arts card "Muraku Kamehameha" Gives a status strengthening effect that nullifies the special action that is activated when the enemy changes cover (15 counts) Damage dealt to allies Increase by 20% (20 counts) Reduce ally's standby count by 2 counts after 25 counts |
Bending Kamehameha | Deals huge impact damage to the enemy. When hit, activates the following effects: - Recovers ally's physical strength by 20% & energy by 50 - Gives the enemy an ability reduction effect of "arts card draw speed down by 1 level" (15 counts) - Enemy's ability enhancement effect *Delete shooting armor when charging |
- | Special Moves / Each Arts |
Kamehameha | Deals large impact damage to the enemy. When activated, increases your special damage by 30% (3 counts) When hit, activates the following effects - Discards all cards in the enemy's hand - Gives all enemies a 15% increase in damage taken ability reduction effect (10 counts) |
Stance III | Recovers your own physical strength by 15% (activated 3 times) Recovers your own energy by 30 Increases your own damage by 30% (20 counts) Reduces standby count of allies by 2 counts Cancels ability reduction and status abnormalities of allies |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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I'm looking forward to it | Draw the ultimate arts card "Bending Kamehameha" next Increases damage dealt to allies by 20% (20 counts)Terms of use: After 25 counts |
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Deadly range | Kamehameha | |||||||||
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Causes enormous damage of impact to the enemy. Upon hit, randomly discard 2 enemy cardsCost: 50 |
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Ultimate range | Bending Kamehameha | |||||||||
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Causes enormous damage of impact to the enemy. On hit, restores allies' HP by 20% and morale by 50Cost: 20 |
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- | Ready III | |||||||||
Recovers 15% of your physical strength (1 activation) Increases own damage by 20% (20 counts) Waiting count for allies reduced by 2Cost: 20 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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Definite fighting spirit | When in play, activates the following effects on yourself. ・Striking damage increased by 50% (20 counts) ・30% increase in KI RESTORE (20 counts) In addition, if the battle member has "Episode: Z Saiyan Edition" or "Tag: Saiyan" other than yourself, the following effects will be activated on yourself. ・Shoot damage increased by 50% (20 counts) ・Bunishing gauge recovery speed increased by 30% (10 counts) |
Don't let your guard down! | After the enemy's attack ends, it gives the enemy a 20% increase in damage taken (20 counts). Activates the following effects when self returns ・If you have 3 or less cards in your hand, draw 1 card randomly. ・Increase damage dealt to allies by 10% (cannot be erased) (upper limit is 40%) |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
BLUSon Goku | Saiyan, Son Clan, Son Goku, Z Saiyan Edition |
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ZI (100~) Yellow★0~2 |
Increase the basic STRIKE ATK of "Tag: Saiyan" by 26% during battle |
ZII (700~) Yellow★3~5 |
Increase the basic STRIKE ATK of "Tag: Saiyan" or "Episode: Z Saiyan" by 26% during battle. |
ZⅢ (2400~) Black★6~Red★6+ |
Increase the basic STRIKE ATK and basic STRIKE DEF of "Tag: Saiyan" or "Episode: Z Saiyan Edition" by 30% during battle. |
Ⅳ (9999) Red 7+ |
Increase the basic STRIKE ATK and basic STRIKE DEF of "Tag: Saiyan" or "Episode: Z Saiyan Edition" by 35% during battle. |
Strengthening with ZENKAI abilities
You can strengthen "Son Goku:" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Kamehameha (Special) | ・ Causes great damage to enemies |
Bending Kamehameha (Ultimate) | ・ Causes great damage to enemies |
At the beginning of the turn / self |
・ Increases hit damage by 40% (1 turn) ・ Increase KI RESTORE by 40 (1 turn) |
At the beginning of the turn / If there is "Episode: Z Saiyan" or "Tag: Saiyan" on your side (excluding yourself) / Self |
・ Increases damage dealt by 20% (1 turn) |
Immediately after being attacked / multiple |
・ Recovers 5% of your physical strength (2 activations) ・ Cancel your ability decline (1 activation) ・ Increases damage dealt to allies within range by 5% ・ Gives the enemy a "20% increase in damage" ability reduction effect |
Excellent Z-ability, ally strengthening, recovery, etc. but never excellent, but excellent support