SPARKING Jiren: Full power
Lv5000 full boost limit break ★7+ evaluation and data
Jiren: Full power
Special arts increase the rate of fainting when hitting/shooting arts hit & discard all cards in the enemy's hand!! When the enemy's Rising Rush is activated, the attack surface is strengthened & when the physical strength reaches 0, the effect of standing up to recover physical strength is activated! (Activates 1 time) A powerful character with striking arts and shooting armor!
PvP checkpoint
If your opponent is using Jiren: Full Power in PvP, please keep the following points in mind:
- Stunning rate increased by 30% for shooting arts after range-based special arts (2 times)
- 70% increase in special power while stunned.Ultimate power increased by 40%.
- Disable sticking to ultimate arts (3 counts)
- 20% special shooting attack on Saiyans
- Restores 2% of your HP when 35 allies are in battle
- When the enemy activates Rising Rush, when your physical strength becomes 0, recover 30% physical strength only once
- When the enemy activates Rising Rush, grant special cover change invalidity (30 counts)
- Special cover change for hitting arts, deadly follow-up possible
- Recover 30% physical strength and increase damage dealt by 15% when the enemy's rising rush is activated with the unique fragment effect
Unique fragment
Introducing Unique Fragments that can be equipped by your character.You can expect a significant enhancement over normal Unique Fragments.
User rating | Please rate |
STRIKE ATK 256st | ★★★☆ ☆ |
BLAST ATK #7 | ★ ★ ★ ★ ★ |
CRITICAL 116th | ★ ★ ★ ★ ★ |
Physical strength 116th | ★ ★ ★ ★ ★ |
12th defense | ★ ★ ★ ★ ★ |
ZENKAI Awakened | Enhanced old characters, enhancements are now free |
Strengthened by continuous combo | Ability enhancement using hitting/shooting arts cards |
Enemy card discard | Forcibly discard the arts cards in the enemy's hand to interfere with their actions. |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Obstruction of recovery | Reduces the amount of health recovery of the enemy and inhibits the effect |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Resurrection / stepping | Restores or revives physical strength when the physical strength gauge reaches 0 |
Shooting armor | Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts |
Disable special cover change | Disable special cover changes that cut combos |
Special cover change | Blow away enemies and cut combos when changing cover, or absorb/invalidate |
Treading invalidation | When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection" |
Allies are incapacitated and strengthened | A character that becomes stronger when an ally becomes incapacitated |
Penetration | Deal damage not only to opposing enemy characters but also to all enemies including reserves |
Special forces | Damage up to "Saiyan".Increases damage to specific tags and characters |
LL / LF | A special effect when the battle ends with an ultimate or special move |
Available Gasha & Emission Period
Team formation sample
Rival space party
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LL Rival Universe/Universe 11/Mighty Enemy/Universe Representative Super Space Survival Edition Murasaki Jiren: Full Power
1662412
2690295
297603
404254
278244
232629
5002
2285
350929
255437
Saiyan
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SP God of Destruction/God's Ki/Universe 11/Rival Universe/Universe Representative Super Universe Survival Edition God of Destruction Midori Toppo
1636763
2814054
367628
399818
197783
202099
4813
2215
383723
199941
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SP Universe 9/Rival Universe/Universe Representative Super Universe Survival Red Bergamo
1534288
3258634
260618
263901
185888
187196
4792
2321
262260
186542
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SP Saiyan/Girls/Potara/Rival Universe/Super Saiyan 2/Combined Warrior/Universe 6/3rd Anniversary/Anniversary/Space Representative Super Universe Survival Edition 3rd Anniversary Red Super Saiyan 2 Kefla
1439172
2486314
339110
246075
160431
212585
4834
2331
292593
186508
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SP Saiyan, Super Saiyan 2, Universe 6, Rival Universe, Girls, Universe Representative Super Universe Survival Super Saiyan 2 Yellow Caulifla: Kale (Assist)
1434848
2448348
243950
329461
154608
209213
5053
2428
286706
181911
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SP Rival Universe/Universe 11/Universe Representative Super Universe Survival Ao Toppo
1424115
2448978
236168
229093
216640
224998
5032
2337
232631
220819
Character basic information
character | Jiren: Full power |
Rarity | SPARKING |
number | DBL44-01S |
attribute | PUR |
Battle style | Shooting type |
episode | Super Space Survival |
Character tag | Rival universe-11th universe-Mighty enemy-space representative |
Possessing Arts | Blow / Shoot [Damage up] *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
ZENKAI awakening
- | ZENKAI Ability |
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I | At the time of battle, "attribute:PURAnd "Tag: Mighty Enemy" have the following stats up ・Basic STRIKE ATK increased by 15% ・Basic BLAST ATK increased by 20% ・Basic STRIKE DEF increased by 15% ・Basic BLAST DEF increased by 20% |
Ⅱ | At the time of battle, "attribute:PURAnd "Tag: Mighty Enemy" have the following stats up ・Basic STRIKE ATK increased by 20% ・Basic BLAST ATK increased by 25% ・Basic STRIKE DEF increased by 20% ・Basic BLAST DEF increased by 25% |
Ⅲ | At the time of battle, "attribute:PURAnd "Tag: Mighty Enemy" have the following stats up ・Basic STRIKE ATK increased by 30% ・Basic BLAST ATK increased by 35% ・Basic STRIKE DEF increased by 30% ・Basic BLAST DEF increased by 35% |
Ⅳ | At the time of battle, "attribute:PURAnd "Tag: Mighty Enemy" have the following stats up ・Basic STRIKE ATK increased by 35% ・Basic BLAST ATK increased by 40% ・Basic STRIKE DEF increased by 35% ・Basic BLAST DEF increased by 40% |
- | Unique ability addition/change |
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Hot ultimate warrior | Increases own damage dealt to "Tag: Saiyan" by 20% (cannot be erased) At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 90% (cannot be erased) ・40% damage reduction (cannot be erased) When in play, activates the following effects on yourself. ・Recovers 50 energy ・ Increases damage dealt by 50% (15 counts) (4 activation) ・ Cuts damage taken by 30% (15 counts) (4 activations) ・Resolved ability deterioration and abnormal status Restores 2% of your HP when 35 allies are in battle*Open with Novice |
It's meaningless in front of my power !! | When the enemy activates Rising Rush, it activates the following effects on itself. ・ Increases damage dealt by 40% (cannot be erased) (2 activations) ・ KI RESTORE increased by 70% (cannot be erased) (2 activations) ・ Increases the arts card draw speed by one level (cannot be erased) (1 activation count) ・ When your health becomes 0, recover 30% of your health only once (cannot be erased) (1 activation) ・Reduce the standby count by 5 count (1 activations) -Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (30 counts) Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action) [Arts that can be pursued] ・ Deadly Arts When you are in play, if the enemy changes, you will give the enemy a "10 increase in all arts cost" ability reduction effect (10 counts).*Open with Novice |
Absolutely strong man who won't hold back | When it comes into play, if there is a battle member who cannot fight, the following effects will be activated. ・Increase the damage dealt by your next hitting arts by 30% (non-overlapping) ・Increase the damage caused by your own shooting arts that will be activated next by 30% (cannot be duplicated) ・Gives a 30% reduction in HP recovery to all enemies (10 counts) ・ Gives "KI RESTORE 30% down" ability reduction effect to all enemies (10 counts) Each time you use a batting/shooting arts card, the following effects will be activated (activated once) ・Draw one card randomly ・Reduce the waiting count of allies by 1 When replaced, this trigger count is reset*Open with Adept |
Ultimate power raised for true love | At the time of cover change, activate the following effects on yourself ・Draw a special arts card next (2 activation) ・Arts card draw speed increased by 1 step (15 counts) When your own hitting/shooting arts hit, if there are two battle members who are unable to fight, the following effects will be activated: ・Recovers 10 of your own energy ・Gives a 15% reduction in HP recovery to all enemies (10 counts) ・Gives a 15% increase in damage damage to all enemies (10 counts) ・Gives all enemies a ``hit/shooting arts cost 3 increase'' ability reduction effect (10 counts)*Powerful and open |
- | Main Ability/Ultimate Arts |
No matter what happens, I will definitely lose! | Randomly discard one card from your hand and draw the ultimate arts card "Burst Impact" next.Recover 1% of your physical strength & 30 energy.Recover 50% of the effect of "Damage Cut" activated by the enemy on yourself. % minus ability strengthening effect (50 counts) If the enemy is unconscious, increase your ultimate damage by 15% (40 counts) After 15 counts |
Burst impact | Inflicts huge impact damage on the enemy.When activated, activates the following effects on yourself - Increases ultimate damage by 50% (3 counts) - Disables the enemy's "Recover physical strength when physical strength reaches 0" effect when attacking yourself (3 counts) When hit, part of the damage dealt is also given to the enemy's standby members (standby members are not incapacitated) * Shooting armor when charging |
- | Special Moves / Each Arts |
Omega heat magnetron | Deals huge explosive damage to the enemy.When activated, increase your special damage by 30% (3 counts) Furthermore, if the enemy is unconscious, increase your special damage by 80% (3 counts) |
Burning fighting spirit | When activated, activates the following effects on yourself ・ Recovers 50 energy ・ Increases shooting damage by 30% (20 counts) ・ When activated next, the probability of fainting is 30% when hitting your own hitting arts or shooting arts Up (cannot be duplicated) (Activation times 2 times) ・ Your physical strength gradually recovers for each count (1 counts) When hit, discard all enemy's hand [Pursuitable arts] ・ Batter arts ・ Shooting arts ・Deadly Arts / Ultimate Arts |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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No matter what happens, I will definitely lose! | Randomly discard 1 card from your hand and draw the ultimate arts card "Burst Impact" next. Restores 30% HP and 30 HP Adds an ability-enhancing effect that reduces the effect of "damage cut" triggered by the enemy by 50% (15 counts) If the enemy is stunned, increase his ultimate damage by 40% (15 counts)Terms of use: After 25 counts |
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Deadly range | Omega heat magnetron | |||||||||
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Causes explosive damage to enemies. 30% increase in own death damage when activated (3 counts) In addition, if the enemy is stunned, increase his or her deadly damage by 70% (3 counts).Cost: 50 |
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Ultimate range | Burst impact | |||||||||
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Inflicts extraordinary damage with impact on the enemy. When activated, activates the following effects on itself. ・Increased ultimate damage by 40% (3 counts) ・When you attack yourself, nullify the enemy's "recover your health when your health reaches 0" effect (3 counts) On hit, some damage done is also given to the enemy's backup member (the backup member does not become incapable) * Shooting armor when chargingCost: 20 |
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Special range | Burning fighting spirit | |||||||||
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When activated, activates the following effects on itself. ・Recovers 50 energy ・Shoot damage increased by 30% (20 counts) ・ At the next hit of your own hitting arts or shooting arts, the probability of fainting will increase by 30% (cannot be duplicated) (2 activations) ・Your physical strength gradually recovers every 1 count (20 counts) On hit, destroy all enemy hands [Arts that can be pursued] ・Striking Arts ・Shooting Arts ・ Deadly Arts ・Ultimate ArtsCost: 20 |
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- | Impact of shooting/shooting arts | |||||||||
When hit, grants the ability enhancement effect that increases the effect of "damage cut" that the enemy activates by 10% (10 counts) * Shooting armor at the time of rushCost: 20 | ||||||||||
When activated, restores your energy to 10Cost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
How to speed up arts card draw
In order to continue the combo for a long time, it is important to increase the draw speed.
draw speed | When the enemy activates Rising Rush, increase the draw speed by 1 level (cannot be erased) (activates once) When changing cover, increase draw speed by 1 step (15 counts) |
Unique ability
Unique ability | Effective under conditions |
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Hot ultimate warrior | Increases own shooting damage to "Tag: Saiyan" by 20% (cannot be erased) At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 90% (cannot be erased) ・40% damage reduction (cannot be erased) When in play, activates the following effects on yourself. ・Recovers 50 energy ・ Increases damage dealt by 40% (15 counts) (4 activation) ・ Cuts damage taken by 30% (15 counts) (4 activations) ・Resolved ability deterioration and abnormal status Restores 2% of your HP when 35 allies are in battle |
It's meaningless in front of my power !! | When the enemy activates Rising Rush, it activates the following effects on itself. ・ Increases damage dealt by 40% (cannot be erased) (2 activations) ・ KI RESTORE increased by 70% (cannot be erased) (2 activations) ・ Increases the arts card draw speed by one level (cannot be erased) (1 activation count) ・ When your health becomes 0, recover 30% of your health only once (cannot be erased) (1 activation) -Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (30 counts) Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action) [Arts that can be pursued] ・ Deadly Arts When you are in play, if the enemy changes, you will give the enemy a "10 increase in all arts cost" ability reduction effect (10 counts). |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
PURJiren: Full power | Rival Universe, Universe 11, Mighty Enemy, Universe Representative, Super Universe Survival Edition |
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ZI (100~) Yellow★0~2 |
Increases basic BLAST ATK and basic STRIKE DEF of "Episode: Super Space Survival Edition" or "Tag: Rival Universe" by 22% during battle |
ZII (700~) Yellow★3~5 |
At the time of battle, the basic BLAST ATK / basic STRIKE DEF of "Episode: Super Space Survival Edition" or "Tag: Rival Space" or "Tag: Mighty Enemy" is increased by 26%. |
ZⅢ (2400~) Black★6~Red★6+ |
At the time of battle, "Episode: Super Space Survival Edition" or "Tag: Rival Space" or "Tag: Mighty Enemy" basic BLAST ATK / Basic STRIKE DEF increased by 32% & "Tag: Rival Space" basic BLAST DEF 15% up |
Ⅳ (9999) Red 7+ |
At the time of battle, "Episode: Super Space Survival Edition" or "Tag: Rival Space" or "Tag: Mighty Enemy" basic BLAST ATK / Basic STRIKE DEF increased by 38% & "Tag: Rival Space" basic BLAST DEF 18% up |
LEGEND Z ability
Added 2023/11/15. Activated by selecting a LEGENDS LIMITED character as a battle member.Strengthen by breaking the limit.
ZI (100~) Yellow★0~2 |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+3% Basic BLAST ATK+3% Basic STRIKE DEF+3% Basic BLAST DEF+3% |
ZII (700~) Yellow★3~5 |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+5% Basic BLAST ATK+5% Basic STRIKE DEF+5% Basic BLAST DEF+5% |
ZⅢ (2400~) Black★6~Red★6+ |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+7% Basic BLAST ATK+7% Basic STRIKE DEF+7% Basic BLAST DEF+7% |
Ⅳ (9999) Red 7+ |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+10% Basic BLAST ATK+10% Basic STRIKE DEF+10% Basic BLAST DEF+10% |
Strengthening with ZENKAI abilities
You can enhance "Jiren: Full Power:" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Omega Heat Magnetron (Desperate) | ・ Causes extraordinary damage to enemies |
Burst impact (ultimate) | ・ Inflicts extraordinary damage on enemies |
At the beginning of the second turn / Special action activation / Multiple |
・ Increases own damage by 90% (cannot be erased) ・ Cuts own damage by 25% (cannot be erased) ・ Increases own CRITICAL occurrence rate by 40% (cannot be erased) ・ Increases own CRITICAL damage by 20% (cannot be erased) ・ Gives the enemy incapacity (1 turn) |
Immediately before being attacked by hitting arts / If the remaining health is 30% or less / Allies within range |
・ Change the cover and invalidate the attack (1 activation) |
Immediately after being attacked / if your health is 60% or less / yourself |
・ Increases damage dealt by 30% (cannot be erased) (1 activations) ・Recovers 10% physical strength (1 activations) ・ 20% increase in Special Move gauge (1 activation) ・ Strengthen Special Arts (1 activation) |