2019/02/20 With the update of 15:00(JST), the third character balance adjustment was performed.
Contents
Target of adjustment
The adjustment targets are the 50 characters with the lowest rank in the rarity-based usage ranking of Battle Rank 5 or higher in the "XNUMXth Super Dimension Battle".
* Check the usage rate from the character's possession rate.
*Applies to those selected as battle members. Unselected characters are not included in the usage rate.
■SPARKING,EXTREME Targeting
LEGENDS RISE-UP Gasha
"LEGENDS RISE-UP" gasha, which discharges SP5 characters, EX5 characters, etc. enhanced by balance adjustment, is also being held.
SPARKINGAdjustment character
SPARKING Turles PURPurple attribute
- Strengthened various statuses
Divine fruit | Before adjustment | Restores 10% of your health In addition, randomly activate 1 to 3 from the following effects Increases your shooting damage by 20% (20 counts) Increase your KI RESTORE by 15% (20 counts) Increases your Vanishing Gauge recovery speed by 50% (10 counts) |
After adjustment | Restores 10% of your physical strength and 20% more damage (20 counts) In addition, randomly activate 1 to 4 from the following effects Draw a special arts card next Increases your shooting damage by 20% (20 counts) Increase your KI RESTORE by 20% (20 counts) Increases your Vanishing Gauge Recovery Speed by 50% (10 counts) |
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Pleasure of destruction M-ability |
Before adjustment | Reduces own shooting arts cost by 15 (10 counts) Usage conditions: After 15 counts |
After adjustment | Draw a special arts card next Reduces own shooting arts cost by 15 (20 counts) Usage conditions: After 5 counts |
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Opponents: Fire Attack Up | Before adjustment | Increases your shooting damage to "Tag: Sun Ichizoku" by 10% |
After adjustment | Increases your shooting damage to "Tag: Sun Ichizoku" by 40% | |
Assault: Damage cut | Before adjustment | Cuts your damage taken by 25% for 30 counts from the start of battle |
After adjustment | Cuts your damage taken by 35% for 30 counts from the start of battle Changed the ability to acquired in the initial state |
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Z Ability IV (★7) | Before adjustment | At the time of battle, "attribute:PURIncreases basic attack/defense by 25% |
After adjustment | At the time of battle, "attribute:PURIncreases basic attack/defense by 28% |
SPARKING World Champion Mr. Satan
- Strengthened various statuses
Premature declaration of victory | Before adjustment | Discard all of your own and enemy's hand |
After adjustment | Discard all of your own and enemy's hand Restores 30 morale Reduces enemy energy by 30 |
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It's a trick! M-ability |
Before adjustment | Set all the enemy's shooting arts costs to 99 (15 counts) Usage conditions: After 20 counts |
After adjustment | Set all the enemy's shooting arts costs to 99 (15 counts) Usage conditions: After 10 counts |
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Champion call | Before adjustment | If you have 30% or less of your remaining health after being attacked, a champion call will occur. The following effects will be activated until you become incapable of battle (1 activation) Increases damage dealt to allies by 20% Increases allies' KI RESTORE by 30% |
After adjustment | If you have 40% or less of your remaining health after being attacked, a champion call will occur. The following effects will be activated until you become incapable of battle (1 activation) Increases damage dealt to allies by 30% Increases allies' KI RESTORE by 40% |
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Stride | Before adjustment | When your health becomes 0, you recover 20% health only once. |
After adjustment | When your health becomes 0, you recover 30% health only once. After activating the effect, cut your own damage by 80% (5 counts) |
SPARKING Piccolo GRNGreen attribute
- Strengthened various statuses
Manuki Mitsukatsu | Before adjustment | Causes piercing damage to enemies. When hit, gives the enemy 15% more fire damage damage (15 counts) |
After adjustment | Causes piercing damage to enemies. When activated, gains an ability enhancement effect that reduces the enemy's "Cover: Damage cut" effect by 50% (5 counts). When hit, gives the enemy a “15% increase in damage taken” ability reduction effect (15 counts) When hit, there is a 100% chance of causing heavy bleeding to the enemy. |
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Releasing Qi: Form of Attack | Before adjustment | Cost 25 Increases your own damage by 15% (30 counts) |
After adjustment | Cost 20 Increases your own damage by 15% (30 counts) After 40 battle counts, strengthen your next deadly arts. Increases deadly damage by 50% |
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Demon spirit M-ability |
Before adjustment | Restores 25% of allies' health and cancels abnormal conditions Usage conditions: After 15 counts |
After adjustment | Restores 25% health to allies Resolve allies' ability deterioration and abnormal status Usage conditions: After 15 counts |
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Cover: Damaged cut | Before adjustment | When changing cover, cut 50% of your damage to the end of your opponent's attack After the effect is activated, the waiting count of oneself is increased by 2 |
After adjustment | When changing cover, cut 50% of your damage to the end of your opponent's attack After the effect is activated, give the enemy a "Arts card draw speed reduction of 1 step" ability reduction effect (15 counts). After the effect is activated, the waiting count of oneself is increased by 2 |
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Anti-Saiyan: Fire attack up | Before adjustment | Increases your shooting damage to "Tag: Saiyan" by 20% |
After adjustment | Increases your shooting damage to "Tag: Saiyan" by 50% | |
Z Ability III (★5) | Before adjustment | At the time of battle, "attribute:GRNIncreases the basic STRIKE DEF by 24% |
After adjustment | At the time of battle, "attribute:GRNOr "Tag: Playback" basic STRIKE DEF increased by 30% | |
Z Ability IV (★7) | Before adjustment | At the time of battle, "attribute:GRNIncreases the basic STRIKE DEF by 25% |
After adjustment | At the time of battle, "attribute:GRNOr "Tag: Playback" basic STRIKE DEF increased by 33% |
SPARKING Bread BLUBlue attribute
- Strengthened various statuses
Dancing flip Special skill |
Before adjustment | Cost 25 Increases own blow damage by 15% (30 count) |
After adjustment | Cost 20 Increases own blow damage by 30% (30 count) |
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Tomboy Girl M-ability |
Before adjustment | Reduces enemy KI RESTORE by 30% (20 counts) Usage conditions: After 20 counts |
After adjustment | Draw a special arts card next Gives all enemies a "Arts Card Draw Speed Down One Step" ability-decreasing effect (1 counts) Ability reduction effect of "KI RESTORE 30% down" is given to all enemies (20 counts) Usage conditions: After 10 counts |
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Assault: KI RESTORE up | Before adjustment | Increases your KI RESTORE by 25% for 20 counts from the start of battle |
After adjustment | Increases your KI RESTORE by 35% for 40 counts from the start of battle | |
Assault: Increases damage caused | Before adjustment | Increases damage dealt by 25% for 30 counts from the start of battle |
After adjustment | Increases damage dealt to allies by 25% for 30 counts from the start of battle Changed the ability to acquired in the initial state |
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Z Ability III (★5) | Before adjustment | Increases the basic STRIKE ATK of "Tag: Female Warrior" by 24% during battle |
After adjustment | Increases the basic STRIKE ATK of "Tag: Female Warrior" or "Tag: Sun Ichizoku" by 24% during battle. | |
Z Ability IV (★7) | Before adjustment | Increases the basic STRIKE ATK of "Tag: Female Warrior" by 25% during battle |
After adjustment | Increases the basic STRIKE ATK of "Tag: Female Warrior" or "Tag: Sun Ichizoku" by 28% during battle. |
SPARKING Krillin BLUBlue attribute
- Strengthened various statuses
Spread bullet Deathblow |
Before adjustment | Causes enormous damage of impact to the enemy. Increases your CRITICAL rate by 10% when activated (20 counts) |
After adjustment | Causes enormous damage of impact to the enemy. Increases your CRITICAL rate by 30% when activated (20 counts) |
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Sun fist Special skill |
Before adjustment | Cost 35 When hit, give a flash to the enemy When hit, gives the enemy 20% more fire damage damage (20 counts) |
After adjustment | Cost 15 Strengthen effective range from medium to long range When hit, give a flash to the enemy When hit, grants a 30% increase in shooting damage damage to all enemies (20 counts) |
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Hope I saw only a little M-ability |
Before adjustment | Restores 20% of allies' physical strength & cancels ability deterioration Gives 100% reduction of enemy KI RESTORE (5 counts) Usage conditions: After 15 counts |
After adjustment | Restores 10% HP and 60 HP Restores 20% of allies' physical strength & cancels ability deterioration Gives the enemy a "KI RESTORE 100% Down" ability reduction effect (5 counts). Usage conditions: After 15 counts |
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Cooperation (Son Goku): Increased physical recovery | Before adjustment | 25% increase in the amount of HP recovered when the battle member has "Character: Son Goku" |
After adjustment | If the battle member has "Character: Son Goku," increase the amount of HP recovered by 35%. | |
Support: Increase damage | Before adjustment | Allies increase damage dealt by 15% (10 count) when self returns |
After adjustment | Allies increase damage dealt by 20% (20 count) when self returns | |
Z Ability IV (★7) | Before adjustment | At the time of battle, "attribute:BLU”Basic hits, BLAST DEF increased by 25% |
After adjustment | At the time of battle, "attribute:BLU”Basic hits, BLAST DEF increased by 28% |
EXTREMEAdjustment character
EXTREME Krillin REDred attribute
- Strengthened various statuses
Z Ability III (★5) | Before adjustment | At the time of battle, "attribute:RED"Basic BLAST DEF increased by 22% |
After adjustment | At the time of battle, "attribute:RED”Basic hits, BLAST DEF increased by 25% | |
Z Ability IV (★7) | Before adjustment | At the time of battle, "attribute:RED"Basic BLAST DEF increased by 23% |
After adjustment | At the time of battle, "attribute:RED”Basic hits, BLAST DEF increased by 28% |
EXTREME Fusion with Piccolo Nail YELYellow attribute
- Strengthened various statuses
Z Ability III (★5) | Before adjustment | At the time of battle, "attribute:YELIncreases the amount of HP recovered by 22% |
After adjustment | At the time of battle, "attribute:YELIncreases the maximum basic physical strength by 17% and increases the amount of physical strength recovered by 25% | |
Z Ability IV (★7) | Before adjustment | At the time of battle, "attribute:YELIncreases the amount of HP recovered by 23% |
After adjustment | At the time of battle, "attribute:YELIncreases the maximum basic physical strength by 19% and increases the amount of physical strength recovered by 28% |
EXTREME Vegeta GRNGreen attribute
- Strengthened various statuses
Z Ability III (★5) | Before adjustment | Increased the basic BLAST ATK of "Tag: Saiyan" by 22% during battle |
After adjustment | Increased the basic BLAST ATK of "Tag: Saiyan" by 25% during battle | |
Z Ability IV (★7) | Before adjustment | Increased the basic BLAST ATK of "Tag: Saiyan" by 23% during battle |
After adjustment | Increased the basic BLAST ATK of "Tag: Saiyan" by 28% during battle |
EXTREME Second form cell BLUBlue attribute
- Strengthened various statuses
Z Ability III (★5) | Before adjustment | At the time of battle, "attribute:BLUIncreases basic shooting attack/defense by 22% |
After adjustment | At the time of battle, "attribute:BLUIncreases basic shooting attack/defense by 25% | |
Z Ability IV (★7) | Before adjustment | At the time of battle, "attribute:BLUIncreases basic shooting attack/defense by 23% |
After adjustment | At the time of battle, "attribute:BLUIncreases basic shooting attack/defense by 28% |
EXTREME Android 16 YELYellow attribute
- Strengthened various statuses
Releasing Qi: Form of Attack Special skill |
Before adjustment | Increases damage dealt to allies by 15% (20 counts) |
After adjustment | Increases damage dealt to allies by 15% (20 counts) Increases damage dealt by ally's "Tag: Android" by 10% (20 counts) |
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Incombat: Increases damage dealt | Before adjustment | Increases damage dealt to allies by 30% (20 count) when self becomes incapacitated |
After adjustment | Increases damage dealt to allies by 30% (20 counts) & 15% damage dealt to "tag: Android" by allies when self is incapable | |
Z Ability III (★5) | Before adjustment | At the time of battle, "attribute:YELIncreases basic attack/defense by 22% |
After adjustment | At the time of battle, "attribute:YELIncreases basic attack/defense by 27% | |
Z Ability IV (★7) | Before adjustment | At the time of battle, "attribute:YELIncreases basic attack/defense by 23% |
After adjustment | At the time of battle, "attribute:YELIncreases basic attack/defense by 30% |
I would like you to post something like the list of characters that have been adjusted so far with the third character balance adjustment.
Balance adjustment I would like to make a page that allows you to check the strengthened content and the characters that have been strengthened in the past after hands-on practice.