SPARKING Ultimate Son Gohan Transformation: Beast
Lv5000 full boost limit break ★7+ evaluation and data
Ultimate Son Gohan Transformation: Beast
Transform into “Beast” by using the main ability!
If used when the Unique Gauge is at maximum, it will reduce the enemy's Vanishing Gauge to 0%!
Before transforming, you can fight while supporting your allies!After transformation, attack performance will be greatly improved!
Legendary finish
PvP checkpoint
If your opponent is using Ultimate Gohan in PvP, please keep the following points in mind.
- Transform into a beast with the main ability!
- If the unique gauge is at maximum when transforming into a beast, discard all cards in the opponent's hand and set the vanishing gauge to 0.
- The main ability after transformation is special draw, 2% unique gauge increase with 100 members unable to fight, and rising rush sealed.
- Increase damage that cannot be erased according to the battle progress count!
- After transformation, Vanishing recovers every 4 counts (3 times)
- Disabling special ranges.
- Special cover for shooting arts, special pursuit attack possible.
- Unique gauge recovery with energy charge is super fast!Disadvantageous attribute compatibility is nullified when the unique gauge is at maximum.
User rating | ★ ★ ★ ★ ★ |
STRIKE ATK 6st | ★ ★ ★ ★ ★ |
BLAST ATK #98 | ★ ★ ★ ★ ★ |
CRITICAL 177th | ★ ★ ★ ★☆ |
Physical strength 102th | ★ ★ ★ ★ ★ |
64th defense | ★ ★ ★ ★ ★ |
Evasion Obstruction | Reduces the enemy's burnishing gauge to 0% and prevents evasion during the burnishing step. |
rise type | A character that is advantageous in the middle stage and later, whose abilities increase according to the battle progress count |
Enemy card discard | Forcibly discard the arts cards in the enemy's hand to interfere with their actions. |
Own a unique game | Various effects appear when the gauge reaches 100% |
Hand seal | Disables the enemy's hand and hinders or restricts their actions. |
Destroy dragon ball | Reduces the opponent's Dragon Balls and interferes with Rising Rush. |
Get Dragon Ball | Increase the number of Dragon Balls and shorten the time until Rising Rush |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Obstruction of recovery | Reduces the amount of health recovery of the enemy and inhibits the effect |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Disable attribute compatibility disadvantages | Nullifies the disadvantage if the enemy has an incompatible attribute |
Shooting armor | Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts |
Disable special cover change | Disable special cover changes that cut combos |
Special cover change | Blow away enemies and cut combos when changing cover, or absorb/invalidate |
Treading invalidation | When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection" |
LL / LF | A special effect when the battle ends with an ultimate or special move |
Available Gasha & Emission Period
Team formation sample
Movie version party
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LL Hybrid Saiyan/Son Clan/Dragon Ball Super Super Hero Movie Transformation: Beast Red Ultimate Son Gohan
1633274
2723431
401184
340585
267269
191545
4898
2257
370885
229407
-
LL Warriors of the Otherworld, Saiyans, Super Saiyans, Combined Warriors, Fusion, Fusion of the Dragon Ball Z Movie Revival!! Goku and Vegeta Movie Edition Resurrection Super Gogeta Green Paikuhan
1631300
2607555
276474
285040
270950
270493
5071
2413
280757
270722
-
UL Transforming warrior, rebirth, powerful enemy, fusion of the Dragon Ball Z movie revival!! Goku and Vegeta Movie Edition Blue Super Janemba
1592619
2609778
395267
266041
190441
269438
5002
2291
330654
229940
-
LL Son Family/Saiyan/Kids/DB/Dragon Ball Movie The Road to the Strongest Theatrical Edition The Road to the Strongest Purple Son Goku: Boyhood
1573493
2588527
361199
367214
222730
190836
4943
2339
364207
206783
-
LL Android/Movie Dragon Ball Super Super Hero/Anniversary/5th Anniversary Movie Edition Tag Yellow Gamma No.1 & Gamma No.2
1573327
2478257
269130
377157
222982
256489
4889
2340
323144
239736
-
SP Mixed Race Saiyan/Grandson Family/Girls/Kids/Movie Dragon Ball Super Super Hero Theatrical Edition Red Bread
1440793
2872702
238214
233494
169751
171440
5906
2445
235854
170596
Mixed race saiyan party
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LL Hybrid Saiyan/Son Clan/Dragon Ball Super Super Hero Movie Transformation: Beast Red Ultimate Son Gohan
1633274
2723431
401184
340585
267269
191545
4898
2257
370885
229407
-
SP Mixed-Blood Saiyan, Super Saiyan 3, Combined Warrior, Fusion Kids Z Majin Buu, Super Saiyan 3, Yellow Gotenks
1628536
3190350
283799
258620
205130
203046
4647
2779
271210
204088
-
UL Son Clan/Mixed Race Saiyan/Super Saiyan 2 Z Cell Edition Green Super Saiyan 2 Son Gohan: Boyhood
1590589
2425707
266646
267003
266516
270709
5162
2588
266825
268613
-
SP Vegeta Clan/Mixed Race Saiyan/GT/Girls/Saiyan GT Super Baby Edition Purple Bra: Vegeta (Assist)
1532218
2445681
259482
293196
247786
256669
4789
2374
276339
252228
-
SP Mixed-race Saiyan, Son Clan, Vegeta Clan, GT Girls GT Ultimate Dragon Ball Search Edition Yellow Panties: Trunks Gil (Assist)
1526290
2445681
362475
322848
221025
186640
4796
2249
342662
203833
-
LL Mixed Race Saiyan/Grandson Family/Movie Dragon Ball Super Super Hero Theatrical Edition Beast Blue Son Gohan
1490968
2562637
353757
255953
237160
202398
4792
2497
304855
219779
Grandson clan party
-
LL Hybrid Saiyan/Son Clan/Dragon Ball Super Super Hero Movie Transformation: Beast Red Ultimate Son Gohan
1633274
2723431
401184
340585
267269
191545
4898
2257
370885
229407
-
UL Son Clan/Mixed Race Saiyan/Super Saiyan 2 Z Cell Edition Green Super Saiyan 2 Son Gohan: Boyhood
1590589
2425707
266646
267003
266516
270709
5162
2588
266825
268613
-
LL Saiyan, Son Clan, GT, Super Saiyan 4, Son Goku GT Evil Dragon Edition GT Yellow Super Saiyan 4 Son Goku
1586101
2762098
380204
269913
245032
179623
5414
2507
325059
212328
-
LL Son Family/Saiyan/Kids/DB/Dragon Ball Movie The Road to the Strongest Theatrical Edition The Road to the Strongest Purple Son Goku: Boyhood
1573493
2588527
361199
367214
222730
190836
4943
2339
364207
206783
-
LL Saiyan/Son Clan/Bardock Team Game Original Parent-Child Tag Blue Son Goku & Bardock
1573101
2575625
367100
256731
260273
187395
5074
2391
311916
223834
-
LL Son Family/Saiyan/Kids/GT GT Evil Dragon Edition GT Super Ultra Genkidama Blue Son Goku
1569852
2524447
264054
313805
265601
262686
4836
2351
288930
264144
Character basic information
character | Ultimate Son Gohan Transformation: Beast |
Rarity | SPARKING |
number | DBL65-02S |
attribute | RED |
Battle style | Blow type |
episode | Movie version |
Character tag | Mixed race saiyan-Grandson family-Movie Dragon Ball Super Super Hero |
Possessing Arts | Blow [Recovery of energy] / Shooting *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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The power of the awakened beast | Transform into "Beast" Restores 30% HP and 50 HP Cut 30% of damage taken against impact and slashing attributes (20 counts) Releases one's own ability deterioration/status abnormality [When used when the Unique Gauge is at maximum] Consumes all own Unique Gauge and activates the following effects: ・Draw special arts card next ・ Increase your unique gauge by 100% ・Discard all enemy hands ・ Set the enemy's burnishing gauge to 0% [When used when the unique gauge is less than 100%] Consumes all own unique gauge and increases own unique gauge by 30%Terms of use: After 25 counts |
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...Is this the extent (transformation)? | Draw a Special Arts card next Restores 20% HP and 50 HP Gives a status strengthening effect that nullifies the special action that is activated when the enemy changes cover (10 counts) In addition, depending on the number of uncombatable battle members, the following effects will be activated. 1 or more people: Recovers your physical strength by 15% & increases your next special damage by 30% 2 people: Increase own unique gauge by 100% & seal enemy's rising rush (15 counts)Usable: after 15 counts |
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Deadly range | Explosive Dragon Shogun | |||||||||
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Causes extraordinary shock damage to the enemy. When activated, activates the following effects on itself. ・ Recover 70% of vanishing gauge (3 activations) ・Increased deadly damage by 30% (3 counts) [When used when the Unique Gauge is at maximum] When activated, activates the following effects on itself. ・Draw one card randomly ・Increase 1 dragon ball (3 activation) Adds an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 30% (3 counts) * Shooting armor when chargingCost: 50 |
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Deadly range | Purple electric beast kick (transformation) | |||||||||
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Causes extraordinary shock damage to the enemy. When activated, activates the following effects on itself. ・ Recover 70% of vanishing gauge (3 activations) ・Increased deadly damage by 40% (3 counts) ・When attacking, nullifies the enemy's effect of "recovering physical strength when physical strength reaches 0" (3 counts) [When used when the Unique Gauge is at maximum] When activated, consumes all of your unique gauge and activates the following effects on yourself. ・Draw one card randomly ・ Increase 1 dragon balls Adds an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 30% (3 counts) * Shooting armor when chargingCost: 50 |
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- | ultimate fighting spirit | |||||||||
Draw a Special Arts card next (2 activations) Restores 10% HP and 50 HP Increases own damage by 20% (15 counts) Discard all special arts cards in the enemy's hand Ability reduction effect of "Recovery of physical strength reduced by 30%" is given to all enemies (30 counts)Cost: 20 |
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- | Impact of shooting/shooting arts | |||||||||
Shooting Armor Character StrikeCost: 20 | ||||||||||
When hit, gives the ability reduction effect of "all arts cost 15 up" to all enemies (3 counts)Cost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique gauges and effects
Unique gauge | When using the main ability when the unique gauge is at maximum, consumes all of the own unique gauge and activates the following effects: ・Draw special arts card next ・ Increase your unique gauge by 100% ・Discard all enemy hands ・ Set the enemy's burnishing gauge to 0% |
Unique gauge | When the unique gauge is at maximum, the following effects will be activated on yourself when special arts are activated. ・Draw one card randomly ・Increase 1 dragon ball (3 activation) Adds an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 30% (3 counts) |
Unique gauge | When the unique gauge reaches the maximum value, the following effects will be activated (1 activation count). -Nullify the attribute compatibility disadvantage of the damage received by yourself (30 counts) ・ Recovers 15% of allies' health ・Reduce the waiting count of allies by 10 ・Reduce 1 enemy dragon balls |
Unique gauge | [Transformation] When a special art is activated when the unique gauge is at maximum, consumes all of your own unique gauge and activates the following effects on yourself. ・Draw one card randomly ・ Increase 1 dragon balls Adds an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 30% (3 counts) |
Unique gauge | [Transformation] When the unique gauge reaches its maximum value, activate the following effects on yourself. ・Recovers 50 energy ・Increase arts card draw speed by one level (1 counts) (cannot be duplicated) (cannot be erased) ・ Disable attribute compatibility disadvantage (10 counts) (3 activations) |
gauge increase | When using the main ability when the unique gauge is less than 100%, consumes all of your unique gauge and increases your unique gauge by 30%. Increased by 40% after 50 counts Increases slightly each time an ally is attacked by an enemy's arts. While you are in play, when the enemy activates Special, Ultimate, Awakening Arts, or Rising Rush, increase by 30% When you are in play, increase at a super high speed according to the time of energy charge [Transformation] Increased by 2% if there are 100 battle members who are unable to fight when using the main ability. [Transformation] Increase by 50% when the enemy activates Special, Ultimate, Awakening Arts, or Rising Rush while you are in play. |
How to speed up arts card draw
In order to continue the combo for a long time, it is important to increase the draw speed.
draw speed | At the start of battle, increase draw speed by 1 level (cannot be erased) [Transformation] When the unique gauge reaches its maximum value, increase the draw speed by 1 step (20 counts) (cannot be duplicated) (cannot be erased) |
Nullification of attribute compatibility disadvantage
By meeting the conditions, disadvantageous attribute "BLU” can be increased and the damage received can be reduced.
Disadvantage nullification | [Transformation] When the unique gauge reaches its maximum value, the attribute compatibility disadvantage is nullified (10 counts) (activated 3 times) |
Unique ability
Unique ability | Effective under conditions |
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The ultimate power of anger | At the beginning of the battle, activate the following effects ・ Increases own damage by 100% (cannot be erased) ・Increases damage caused by own blow by 40% (cannot be erased) ・ Cuts own damage by 70% (cannot be erased) ・ Increase your own arts card draw speed by one level (cannot be erased) ・Increases shooting damage to allies by 30% (cannot be erased) When in play, activate the following effects. ・Recovers 25 of your own energy ・If you have 3 or less cards in your hand, draw 1 card randomly. ・ Cancel the effect of reducing one's ability ・Randomly discard 1 enemy hand Depending on the battle progress count, activate the following effects on yourself. After 10 counts: Increase damage dealt by 20% (cannot be erased) & reduce all arts costs by 5 (cannot be erased) After 25 counts: Increase damage dealt by 20% (cannot be erased) & KI RESTORE by 60% (cannot be erased) After 40 counts: Increase damage dealt by 20% (cannot be erased) & increase unique gauge by 50% Activate the following effects on yourself every 4 counts after you enter the battlefield ・Recovers 15 energy ・Increased deadly damage by 10% (30 counts) ・Reduced deadly arts cost by 3 (30 counts) |
Super awakening (transformation) unleashed by anger | When in play, activate the following effects. ・If you have 3 or less cards in your hand, draw 1 card randomly. ・Recovers 30 of your own energy ・ Cancel the effect of reducing one's ability ・Randomly discard 1 enemy hand Depending on the battle progress count, activate the following effects on yourself. After 25 counts: Increase damage dealt by 20% (cannot be erased) & KI RESTORE by 60% (cannot be erased) After 40 counts: Increases damage dealt by 20% (cannot be erased) After transformation or after entering the field, the following effects will be activated on yourself every 4 counts. ・Recovers 15 energy ・ Recover 70% of vanishing gauge (3 activations) ・Increased deadly damage by 10% (30 counts) ・Reduced deadly arts cost by 3 (30 counts) When you are in the following state, nullify the attack by the enemy's range-based special arts (1 activation) ・Inactive state or swipe movement ・While stepping left and right ・Under attack * Excluding status ailments or special injuries caused by specific arts. *Excluding cover change |
Will to protect friends | If the cover is changed for the attack of shooting arts, the enemy is blown away to a long distance (can be activated during assist action) [Arts that can be pursued] ・ Deadly Arts Each time an ally is attacked by an enemy's arts, your Unique Gauge will increase slightly. When the unique gauge reaches the maximum value, the following effects will be activated (1 activation count). -Nullify the attribute compatibility disadvantage of the damage received by yourself (30 counts) ・ Recovers 15% of allies' health ・Reduce the waiting count of allies by 10 ・Reduce 1 enemy dragon balls After the enemy's attack ends, activates the following effects on yourself. ・Recovers 10% physical strength (3 activations) -Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts) Each time a battle member other than yourself is attacked by an enemy's arts, the following effects will be activated on yourself. ・Increase damage dealt by 20% (10 counts) -Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts) When you are on the battlefield, the following effects will be activated when the enemy activates Special, Ultimate, Awakening Arts, or Rising Rush. ・ Increase your unique gauge by 30% ・Increase the amount of physical strength recovered by allies by 20% (3 counts) ・Reduce the waiting count of allies by 4 ・Gives the enemy a "Special/Ultimate/Awakening Arts Power 40% Down" ability reduction effect (3 counts) ・Erase the enemy's state strengthening effect |
A blow with all your power (transformation) | Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action) [Arts that can be pursued] ・ Deadly Arts When you are in play, your unique gauge will increase at super-fast speeds depending on the time of your energy charge. When the unique gauge reaches the maximum value, the following effects will be applied to yourself. ・Recovers 50 energy ・Increase arts card draw speed by one level (1 counts) (cannot be duplicated) (cannot be erased) ・ Disable attribute compatibility disadvantage (10 counts) (3 activations) After the enemy's attack ends, activates the following effects on yourself. ・Recovers 10% physical strength (3 activations) -Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts) Each time a battle member other than yourself is attacked by an enemy's arts, the following effects will be activated on yourself. ・Increase damage dealt by 20% (10 counts) -Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts) When you are on the battlefield, the following effects will be activated when the enemy activates Special, Ultimate, Awakening Arts, or Rising Rush. ・ Increase your unique gauge by 50% ・Increase the amount of physical strength recovered by allies by 20% (3 counts) ・Reduce the waiting count of allies by 4 ・Gives the enemy a "Special/Ultimate/Awakening Arts Power 40% Down" ability reduction effect (3 counts) ・Erase the enemy's state strengthening effect |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
REDUltimate Son Gohan |
Mixed Race Saiyan/Grandson Family/Movie Dragon Ball Super Super Heroes/Theatrical Edition |
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ZI (100~) Yellow★0~2 |
Increases the basic STRIKE ATK and basic STRIKE DEF of "Episode: Theatrical Edition" by 22% during battle |
ZII (700~) Yellow★3~5 |
During battle, increase the basic STRIKE ATK and basic STRIKE DEF of "Episode: Theatrical Version" or "Tag: Mixed Race Saiyan" by 26%. |
ZⅢ (2400~) Black★6~Red★6+ |
During battle, increase basic STRIKE ATK and basic STRIKE DEF of "Episode: Theatrical Edition" or "Tag: Mixed Race Saiyan" or "Tag: Son Family" by 30% & "Episode: Theatrical Edition" and "Tag: Mixed Race" Saiyan's basic BLAST ATK increased by 15% |
Ⅳ (9999) Red 7+ |
During battle, increase basic STRIKE ATK and basic STRIKE DEF of "Episode: Theatrical Edition" or "Tag: Mixed Race Saiyan" or "Tag: Son Family" by 38% & "Episode: Theatrical Edition" and "Tag: Mixed Race" Saiyan's basic BLAST ATK increased by 18% |
LEGEND Z ability
Added 2023/11/15. Activated by selecting a LEGENDS LIMITED character as a battle member.Strengthen by breaking the limit.
ZI (100~) Yellow★0~2 |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+3% Basic BLAST ATK+3% Basic STRIKE DEF+3% Basic BLAST DEF+3% |
ZII (700~) Yellow★3~5 |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+5% Basic BLAST ATK+5% Basic STRIKE DEF+5% Basic BLAST DEF+5% |
ZⅢ (2400~) Black★6~Red★6+ |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+7% Basic BLAST ATK+7% Basic STRIKE DEF+7% Basic BLAST DEF+7% |
Ⅳ (9999) Red 7+ |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+10% Basic BLAST ATK+10% Basic STRIKE DEF+10% Basic BLAST DEF+10% |
Strengthening with ZENKAI abilities
You can strengthen "Ultimate Son Gohan: Transformation: Beast" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Bunny recovery and disadvantage nullification are strong.
I like that the production is more flashy than the previous Beast.
What's written is strong, and it's actually strong, but it seems like "Bunny recovery (4 times) every 3 counts" is activated even when there's a Bunny.
In other words, when both of them are left alone, their skills are like unreliable trash...huh?