SPARKING Second form cell
Lv5000 full boost limit break ★7+ evaluation and data
Second form cell
Before transformation, increase your damage against "Tag: Android", and after transformation, increase your damage against "Tag: Saiyan"!Furthermore, if the enemy's physical strength is 50% or less when entering the battlefield, the enemy's special cover change will be disabled!
PvP checkpoint
If your opponent is using a second form cell in PvP, please keep the following points in mind:
- After 25 counts, the main ability transforms into a perfect body and fully recovers the vanishing gauge.
- Special arts recover up to 15% physical strength with the number of discarded cards
- The second form is an android, and the perfect body is a 25% special attack on Saiyans.
- Disable attribute compatibility disadvantage when enemy's physical strength is 50% or less (10 counts once)
- Special cover change for hitting arts, deadly follow-up possible
- The second form gradually recovers physical strength for 60 counts after the enemy's attack ends.
- Perfect body recovers 80% of the damage received (1 time)
- Completely recovers vanishing with the main ability in full body, disables sticking (10 counts)
User rating | ★ ★ ★ ★ ★ |
STRIKE ATK 72st | ★ ★ ★ ★ ★ |
BLAST ATK #206 | ★ ★ ★ ★☆ |
CRITICAL 60th | ★ ★ ★ ★ ★ |
Physical strength 157th | ★ ★ ★ ★☆ |
149th defense | ★ ★ ★ ★☆ |
rise type | A character that is advantageous in the middle stage and later, whose abilities increase according to the battle progress count |
Obstruction of recovery | Reduces the amount of health recovery of the enemy and inhibits the effect |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Disable attribute compatibility disadvantages | Nullifies the disadvantage if the enemy has an incompatible attribute |
Shooting armor | Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts |
Disable special cover change | Disable special cover changes that cut combos |
Special cover change | Blow away enemies and cut combos when changing cover, or absorb/invalidate |
Treading invalidation | When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection" |
Special forces | Damage up to "Array".Increases damage to specific tags and characters |
Available Gasha & Emission Period
Team formation sample
Character basic information
character | Second form cell |
Rarity | SPARKING |
number | DBL57-03S |
attribute | RED |
Battle style | Blow type |
episode | Z cell |
Character tag | Artificial human-future-regeneration-absorption-Mighty enemy |
Possessing Arts | Blow [Recovery amount down] / Shooting [Recovery amount down] *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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Well... Shall I have it? | Transform into a "whole body" Restores 30% of your health 100% recovery of own burnishing gauge Cut 30% of damage taken against impact and slashing attributes (30 counts) Releases one's own ability deterioration/status abnormalityTerms of use: After 25 counts |
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Overwhelming ultimate life form (transformation) | Draw a Special Arts card next Restores 50 morale 100% recovery of own burnishing gauge When attacking yourself, nullify the effect of "Recover health when physical strength reaches 0" of the enemy (10 counts) Eliminate enemy ability enhancement & state enhancementUsable: after 15 counts |
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Deadly range | hell crash | |||||||||
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Causes explosive damage to enemies. When activated, activates the following effects on itself. ・Discard all cards in your hand and draw 3 cards at random. ・Gives the ability enhancement effect of "Reduce the standby count by 5 counts" (cannot be duplicated) This effect resets when replaced or after transformationCost: 50 |
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Deadly range | Perfect Attack (Transformation) | |||||||||
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Causes extraordinary shock damage to the enemy. When activated, activates the following effects on itself. ・Discard all cards in your hand and draw 3 cards at random. ・Gives the ability enhancement effect of "Reduce the standby count by 5 counts" (cannot be duplicated) When replaced, this effect will be reset * Shooting armor when chargingCost: 50 |
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- | soaring fighting power | |||||||||
Discard all of your hand and draw 3 cards randomly. Restores 20 morale Reduces own deadly arts cost by 15 (15 counts) Ability reduction effect of "Recovery of physical strength reduced by 30%" is given to all enemies (15 counts) Activate the following effects on yourself according to the number of discarded arts cards (3 activations) 1 piece: recovers 5% of physical strength 2 piece: recovers 10% of physical strength 3 piece: recovers 15% of physical strengthCost: 15 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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obsession with perfection | Increases damage dealt to "Tag: Android" by 25% (cannot be erased) At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 90% (cannot be erased) ・60% damage reduction (cannot be erased) ・Striking/shooting arts cost reduced by 5 (cannot be erased) When in play, activate the following effects. ・Recover 10% of your physical strength ・Recovers 20 of your own energy ・ Increases own damage dealt by 50% (cannot be erased) (1 activations) ・Increase your arts card draw speed by one level (1 counts) ・ Add 5 standby counts to "Tag: Vegeta Clan" for all enemies (1 activation) In addition, if the enemy's HP is 50% or less, activate the following effects on yourself: ・Draw a special arts card next (1 activation) ・ Disable attribute compatibility disadvantage (10 counts) (1 activations) -Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts) |
Perfect Existence in Everything (Metamorphosis) | Increases own damage dealt to "Tag: Saiyan" by 25% (cannot be erased) Depending on the battle elapsed count after transformation, activate the following effects on yourself. After 30 counts: Increases damage dealt by 10% (cannot be erased) After 50 counts: Increases damage dealt by 10% (cannot be erased) After 70 counts: Increases damage dealt by 10% (cannot be erased) When in play, activates the following effects on yourself. ・Recover 10% physical strength ・Recovers 20 energy ・ KI RESTORE increased by 30% (cannot be erased) (1 activations) ・ Increases the arts card draw speed by one level (cannot be erased) (1 activation count) In addition, if the enemy's HP is 50% or less, activate the following effects on yourself: ・Draw a special arts card next (1 activation) ・ Disable attribute compatibility disadvantage (10 counts) (1 activations) -Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts) |
amazing power ups | At the time of cover change, activate the following effects on the enemy ・ Randomly discard 1 card from your hand ・Reduces energy by 30 Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action) [Arts that can be pursued] ・ Deadly Arts After the enemy's attack ends, activates the following effects on yourself. ・ If you have 3 or less cards in your hand, draw up to 3 cards at random. ・ Physical strength gradually recovers for each count (1 counts) (cannot be erased) (activated once) ・ Release ability deterioration / abnormal condition (3 activations) When you are in play, each time you draw an arts card, you will activate the following effects on yourself. ・Recovers 10 energy ・Increase damage dealt by 10% (10 counts) |
Transcendence power-up (transformation) | At the time of cover change, activate the following effects on the enemy ・ Randomly discard 1 card from your hand ・Reduces energy by 30 Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action) [Arts that can be pursued] ・ Deadly Arts After the enemy's attack ends, activates the following effects on yourself. ・ Recover 80% of the damage received (up to 80% of your physical strength) (1 activation) ・ If you have 3 or less cards in your hand, draw up to 3 cards at random. ・ Release ability deterioration / abnormal condition (3 activations) When you are in play, each time you draw an arts card, you will activate the following effects on yourself. ・Recovers 10 energy ・Increase damage dealt by 10% (10 counts) |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
REDSecond form cell | Android, Future, Regeneration, Absorption, Mighty Enemy, Z Cell Edition |
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ZI (100~) Yellow★0~2 |
Increase basic STRIKE ATK and basic BLAST DEF of "Tag: Mirai" or "Tag: Regeneration" by 22% during battle |
ZII (700~) Yellow★3~5 |
Increases the basic STRIKE ATK and basic BLAST DEF of "Tag: Mirai" or "Tag: Regeneration" or "Tag: Android" by 26% during battle |
ZⅢ (2400~) Black★6~Red★6+ |
During battle, increase basic STRIKE ATK and basic BLAST DEF of "Tag: Mirai" or "Tag: Regeneration" or "Tag: Android" by 30% & Increase basic BLAST ATK of "Tag: Mighty Enemy" by 15% |
Ⅳ (9999) Red 7+ |
During battle, increase basic STRIKE ATK and basic BLAST DEF of "Tag: Mirai" or "Tag: Regeneration" or "Tag: Android" by 35% & Increase basic BLAST ATK of "Tag: Mighty Enemy" by 18% |
Strengthening with ZENKAI abilities
You can strengthen "Second Form Cell:" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Hell Crash (special kill) | ・ Causes extraordinary damage to enemies |
At the start of the battle / self |
・Increases damage dealt by 60% (cannot be erased) ・ Cuts damage taken by 25% (2 turn) (cannot be erased) ・ Gives the effect of strengthening the state of "invalidating the occurrence of ability deterioration 1 times" -Gives a state-enhancing effect of "recovering 10% of the damage received" (recovery limit is up to 10% of your own health) |
At the start of the first turn/If the enemy has "Tag: Android"/Self |
・ Increases damage dealt by 15% (2 turns) (cannot be erased) |
At the end of the first turn / transformation / self |
・Increases damage dealt by 25% (cannot be erased) ・15% damage reduction (cannot be erased) ・Up 50% of KI RESTORE (cannot be erased) ・ Increased Special Move gauge by 20% |
At the start of the 3rd turn/If the enemy has "Tag: Saiyan"/Self |
・ Increased Special Move gauge by 10% |
Immediately before being attacked by hitting arts / If the remaining health is 30% or less / Allies within range |
・ Change the cover and invalidate the attack (1 activation) |
At the beginning of the turn / depending on the number of enemies / self |
・ 6 people: Increase damage dealt by 20% (1 turn) ・ 5 people: Increase damage dealt by 25% (1 turn) ・ 4 people or less: Increases damage dealt by 30% (1 turn) |
Semi-chan is the strongest~~~
I really want this cell