SPARKING Trunks: My (Assist)
Lv5000 full boost limit break ★7+ evaluation and data
Trunks: My (Assist)
With Uniabi fully released, if 20 counts have passed since the start of the battle when it entered the battlefield, effects such as reducing the enemy's morale will be activated!Furthermore, at the start of the battle, depending on the specific tag of the battle members other than yourself, you will be given an indestructible strengthening effect!
User rating | ★ ★ ★ ★ ★ |
STRIKE ATK 60st | ★ ★ ★ ★ ★ |
BLAST ATK #314 | ★★★☆ ☆ |
CRITICAL 142th | ★ ★ ★ ★☆ |
Physical strength 116th | ★ ★ ★ ★ ★ |
113th defense | ★ ★ ★ ★ ★ |
ZENKAI Awakened | Enhanced old characters, enhancements are now free |
Invalidate damage cut | Effect that can reduce the effect of received damage by 100% |
Strengthened by continuous combo | Ability enhancement using hitting/shooting arts cards |
rise type | A character that is advantageous in the middle stage and later, whose abilities increase according to the battle progress count |
Alternate buffs and debuffs | Activate ``Effects favorable to allies'' or ``Effects unfavorable to enemies'' at the timing of returning to standby when changing characters |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Special forces | Damage up to "Android / Regeneration".Increases damage to specific tags and characters |
assist |
Available Gasha & Emission Period
Team formation sample
Character basic information
character | Trunks: My (Assist) |
Rarity | SPARKING |
number | DBL33-01S |
attribute | RED |
Battle style | Blow type |
episode | Super Future Trunks |
Character tag | Mixed race saiyan-future-Vegeta clan-Girls |
Possessing Arts | Blow [Recovery of energy] / Shooting [Recovery of energy] *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
ZENKAI awakening
- | ZENKAI Ability |
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I | At the time of battle, "attribute:REDAnd the following statuses of "Tag: Future" have been updated. ・Basic STRIKE ATK increased by 20% ・Basic BLAST ATK increased by 15% ・Basic STRIKE DEF increased by 20% ・Basic BLAST DEF increased by 15% |
Ⅱ | At the time of battle, "attribute:REDAnd the following statuses of "Tag: Future" have been updated. ・Basic STRIKE ATK increased by 25% ・Basic BLAST ATK increased by 20% ・Basic STRIKE DEF increased by 25% ・Basic BLAST DEF increased by 20% |
Ⅲ | At the time of battle, "attribute:REDAnd the following statuses of "Tag: Future" have been updated. ・Basic STRIKE ATK increased by 35% ・Basic BLAST ATK increased by 30% ・Basic STRIKE DEF increased by 35% ・Basic BLAST DEF increased by 30% |
Ⅳ | At the time of battle, "attribute:REDAnd the following statuses of "Tag: Future" have been updated. ・Basic STRIKE ATK increased by 40% ・Basic BLAST ATK increased by 35% ・Basic STRIKE DEF increased by 40% ・Basic BLAST DEF increased by 35% |
- | Unique ability addition/change |
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Two people spinning the future | Increases damage dealt to "Tag: Play" or "Tag: Android" by 20% (cannot be erased) When in play, activates the following effects on yourself. ・Draw a special arts card next (1 activation) ・Recovers 20 energy ・Arts card draw speed increased by 1 step (15 counts) Each time you use a hit / shooting arts card, the damage dealt to your "Tag: Future" or "Tag: Vegeta Clan" is increased by 10% (10 counts). When you return to yourself, activate the following effects on your allies. ・Recovers 10% physical strength (2 activations) ・Recovers 30 energy*Open with Novice |
Deepening bond | At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 50% (cannot be erased) ・30% damage reduction (cannot be erased) When you are alive, activate the following effects according to the battle progress count. After 20 counts: Increases own damage by 20% (cannot be erased) After 35 counts: Reduce all your arts costs by 5 (cannot be erased) After 50 counts: Increases damage dealt by allies by 20% (cannot be erased)*Open with Novice |
those who face despair | When entering the battlefield, the following effects will be activated if 20 counts have passed since the start of the battle. ・Increase own damage by 15% (15 counts) ・Increase your KI RESTORE by 50% (10 counts) ・Reduces enemy's energy by 20*Open with Adept |
Hope that connects the present and the future | At the start of the battle, activate the following effects on yourself according to the tags of the battle members other than yourself. When 1 or more "Tag: Mirai" are organized: Increases damage dealt by 20% (cannot be erased) When 1 or more "Tag: Vegeta clan" are organized: Increase shooting damage by 20% (cannot be erased) When 1 or more "Tag: Mixed-Blood Saiyans" are organized: 10% damage reduction (cannot be erased)*Powerful and open |
- | Main Ability/Ultimate Arts |
I'm the other party ... !! | Draw the ultimate arts card "Blow to open up tomorrow" next time Recover 30 energy of yourself Increase your ultimate damage by 30% (20 counts) After 25 counts |
A blow that cuts through tomorrow | Inflicts a large amount of shock-attribute damage on the enemy.When activated, gives an ability-enhancing effect that reduces the effect of "damage cut" that the enemy activates to itself by 100% (3 counts) When hit, activates the following effects ・Allies' "Tag: Mirai" or " Tag: Vegeta clan" standby count reduced by 5 counts, recovers own vanishing gauge by 100% |
- | Special Moves / Each Arts |
Shining divider | Inflicts a large amount of explosive damage on the enemy.Increases damage dealt to allies by 25% when activated (15 counts) |
Overlapping feelings | Recovers 15% of own health & 50% of energy. Increases own damage dealt by 20% (15 counts) Increases own deadly / ultimate damage dealt by 30% (cannot be erased) (1 activations) |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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I'm the other party ... !! | Next draw the ultimate arts card "Blow to cut tomorrow" Restores 20 morale Increases your ultimate damage by 30% (20 counts)Terms of use: After 25 counts |
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Deadly range | Shining divider | |||||||||
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Causes large amount of explosive damage to enemies. When activated, increase the damage dealt to allies by 25% (15 counts)Cost: 50 |
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Ultimate range | A blow that cuts through tomorrow | |||||||||
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Causes extraordinary shock damage to the enemy. When activated, grants an ability-enhancing effect that reduces the "damage cut" effect triggered by the enemy by 100% (3 counts). When hit, activates the following effects -Reduced the standby count of allies' "Tag: Future" or "Tag: Vegeta Clan" by 5 counts. ・ Recover 100% of your own vanishing gaugeCost: 20 |
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- | Overlapping feelings | |||||||||
Restores 15% HP and 50 HP Increases own damage by 20% (15 counts) Increases own deadly / ultimate damage by 15% (cannot be erased) (2 activations)Cost: 20 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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Two people spinning the future | Increases damage dealt to "Tag: Play" or "Tag: Android" by 20% (cannot be erased) When in play, activates the following effects on yourself. ・Draw a special arts card next (1 activation) ・Arts card draw speed increased by 1 step (15 counts) Each time you use a hit / shooting arts card, the damage dealt to your "Tag: Future" or "Tag: Vegeta Clan" is increased by 10% (10 counts). Restores 30 energy to allies when they return to their reserves |
Deepening bond | At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 50% (cannot be erased) ・25% damage reduction (cannot be erased) When you are alive, activate the following effects according to the battle progress count. After 20 counts: Increases own damage by 20% (cannot be erased) After 35 counts: Reduce all your arts costs by 5 (cannot be erased) After 50 counts: Increases damage dealt by allies by 20% (cannot be erased) |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
REDTrunks: My (Assist) | Mixed Race Saiyan / Future / Vegeta Clan / Girls / Super Future Trunks |
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ZI (100~) Yellow★0~2 |
Increase the basic STRIKE ATK of "Tag: Mirai" by 22% during battle |
ZII (700~) Yellow★3~5 |
In battle, increase the basic STRIKE ATK of "Tag: Future" or "Tag: Vegeta Clan" by 26%. |
ZⅢ (2400~) Black★6~Red★6+ |
During battle, increase the basic STRIKE ATK and basic STRIKE DEF of "Tag: Future" or "Tag: Vegeta Clan" by 30%. |
Ⅳ (9999) Red 7+ |
During battle, increase the basic STRIKE ATK and basic STRIKE DEF of "Tag: Future" or "Tag: Vegeta Clan" by 35%. |
Strengthening with ZENKAI abilities
You can strengthen "Trunks: My (Assist):" with the ZENKAI ability of the following characters. Please consider not only the ZENKAI ability but also the compatibility of the Z ability and the party.
Arts & Abilities for Tournament of Power
Shining Divider (Special) | ・ Causes great damage to enemies |
A blow to open tomorrow (ultimate) | ・ Causes extraordinary damage to enemies |
At the start of the battle / self |
・Increases damage dealt by 55% (cannot be erased) ・ Cuts damage dealt by 15% (cannot be erased) |
At the beginning of the turn / allies within range |
・ Increases damage dealt by 10% (1 turn) |
At the start of turn/When there are 4 or more "Tag: Mirai" or "Tag: Vegeta Clan" in allies (excluding yourself)/Self |
・ Increases hit damage by 10% (1 turns) (cannot be erased) ・ Increases shooting damage by 10% (1 turn) (cannot be erased) |
At the beginning of the second turn / Activate special action / Self |
・Recover 5% physical strength Increases deadly damage by 25% (cannot be erased) ・Increases ultimate damage by 25% (cannot be erased) ・ Increased Special Move gauge by 30% |
At the beginning of the second turn / allies within range |
・Increase damage dealt by 20% |
Mixed-race Saiyans who have special attacks on androids and rebirth and are not subject to the LL Majin Buu or No. 18 Saiyan special attacks may be beneficial.