SPARKING Perfect cell
Lv5000 full boost limit break ★7+ evaluation and data
Perfect cell
For the first time in about a year, we will be participating as the second character with a unique gauge!The Unique Gauge will increase with energy charge, and when it reaches the maximum value, it will be permanently and explosively strengthened!We also have a special cover change for shooting arts!
PvP checkpoint
If your opponent is using Perfect Cell in PvP, keep in mind the following points:
- Disable sticking to ultimate arts (3 counts)
- Recovers 30% Unique Gauge and 70% Vanishing Gauge after special arts hit
- Disrupt recovery effect with main ability
- 50% against mixed-race Saiyans, 20% against Saiyans
- When confronted, special death/special arts cost increases by 15 (10 counts)
- Activating a resurrection ability reduces the number of Dragon Balls by 4, reduces morale by 100, and reduces KI RESTORE by 150%.
- Paralysis of status ailment is irremovable and invalid
- Special cover change for shooting, follow-up possible with special / deadly
- Unique Gauge greatly strengthens itself only once at maximum and recovers physical strength
- Unique Gauge +35% at the start of battle with Unique Fragment effect
Unique fragment
Introducing Unique Fragments that can be equipped by your character.You can expect a significant enhancement over normal Unique Fragments.
User rating | ★ ★ ★ ★ ★ |
STRIKE ATK 119st | ★ ★ ★ ★ ★ |
BLAST ATK #413 | ★★☆☆☆ |
CRITICAL 235th | ★★★☆ ☆ |
Physical strength 249th | ★★★☆ ☆ |
251th defense | ★★★☆ ☆ |
Own a unique game | Various effects appear when the gauge reaches 100% |
Destroy dragon ball | Reduces the opponent's Dragon Balls and interferes with Rising Rush. |
Obstruction of recovery | Reduces the amount of health recovery of the enemy and inhibits the effect |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Shooting armor | Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts |
Special cover change | Blow away enemies and cut combos when changing cover, or absorb/invalidate |
Treading invalidation | When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection" |
Special forces | Increases damage to "Saiyan/Hybrid Saiyan".Increases damage to specific tags and characters |
LL / LF | A special effect when the battle ends with an ultimate or special move |
Available Gasha & Emission Period
Team formation sample
Character basic information
character | Perfect cell |
Rarity | SPARKING |
number | DBL40-02S |
attribute | PUR |
Battle style | Blow type |
episode | Z cell |
Character tag | Artificial human-regeneration-absorption-future-Mighty enemy |
Possessing Arts | Blow [damage up] / shooting *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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I'll finish it !!!! | Next draw the ultimate arts card "Solar System Destruction Kamehameha" Restores 30% HP and 30 HP Adds an ability-enhancing effect that reduces the effect of "damage cut" triggered by the enemy by 50% (20 counts) Ability reduction effect of "Recovery of physical strength reduced by 80%" is given to all enemies (40 counts)Terms of use: After 25 counts |
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Deadly range | Stinger Assault | |||||||||
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Causes extraordinary shock damage to the enemy. 40% increase in own death damage when activated (3 counts) * Shooting armor when chargingCost: 50 |
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Ultimate range | Solar system destruction Kamehameha | |||||||||
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Solar system destruction Kamehameha Inflicts extraordinary damage with impact on the enemy. When activated, activates the following effects on itself. ・Increased ultimate damage by 30% (3 counts) ・When you attack yourself, nullify the enemy's "recover your health when your health reaches 0" effect (3 counts) * Shooting armor when chargingCost: 20 |
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Special range | Hell driver | |||||||||
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Increases damage dealt by 15% when activated (20 count) When hit, activates the following effects ・ Increase your unique gauge by 30% ・ Recover 70% of your own vanishing gauge ・Reduces enemy's energy by 70 * Shooting armor when chargingCost: 15 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique gauges and effects
Unique gauge | When the unique gauge reaches the maximum value, it activates the following effects on itself (1 activation count) ・Recover 20% physical strength ・Increases damage dealt by 50% (cannot be erased) ・15% damage reduction (cannot be erased) ・All arts cost reduced by 3 (cannot be erased) ・Increases ultimate damage by 50% (cannot be erased) |
gauge increase | 30% increase when special arts hit When you are in play, increase according to the time of energy charge |
How to speed up arts card draw
In order to continue the combo for a long time, it is important to increase the draw speed.
draw speed | At the start of battle, increase draw speed by 1 level (cannot be erased) |
Unique ability
Unique ability | Effective under conditions |
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A fierce battle for survival | Increases damage dealt to "Tag: Mixed Race Saiyan" by 30% (cannot be erased) Increases damage dealt to "Tag: Saiyan" or "Tag: Saiyan" by 20% (cannot be erased) At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 80% (cannot be erased) ・40% damage reduction (cannot be erased) ・All arts cost reduced by 3 (cannot be erased) ・Arts card draw speed increased by one level (cannot be erased) Activates the following effects each time you confront an enemy ・Recovers 30 of your own energy ・Increase own damage by 10% (15 counts) ・ Gives the enemy the ability reduction effect of "Special Arts Cost 15 Up" (10 counts) When you are in play, when you revive "Character that will be resurrected when your health becomes 0", the following effects will be activated on the enemy. ・ Reduce one dragon ball ・Reduces energy by 100 ・Ability reduction effect of "KI RESTORE 150% down" is given (3 counts) |
The ultimate sublimating life form | Disable "Abnormal condition: Paralysis" (cannot be erased) At the time of cover change, activate the following effects on the enemy ・ Randomly discard 1 card from your hand ・ Reduce one dragon ball (1 activations) If the cover is changed for the attack of shooting arts, the enemy is blown away to a long distance (can be activated during assist action) [Arts that can be pursued] ・Special arts ・ Deadly Arts When you are in play, your unique gauge will increase with the time of your energy charge. When the unique gauge reaches the maximum value, it activates the following effects on itself (1 activation count) ・Recover 20% physical strength ・Increases damage dealt by 50% (cannot be erased) ・15% damage reduction (cannot be erased) ・All arts cost reduced by 3 (cannot be erased) ・Increases ultimate damage by 50% (cannot be erased) |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
PURPerfect cell | Android / Regeneration / Absorption / Future / Mighty Enemy / Z Cell Edition |
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ZI (100~) Yellow★0~2 |
Increase the basic STRIKE ATK and basic STRIKE DEF of "Tag: Playback" by 22% during battle |
ZII (700~) Yellow★3~5 |
During battle, increase the basic STRIKE ATK and basic STRIKE DEF of "Tag: Play" or "Tag: Android" by 26%. |
ZⅢ (2400~) Black★6~Red★6+ |
During battle, increase the basic STRIKE ATK / basic STRIKE DEF of "Tag: Play" or "Tag: Android" or "Tag: Mighty Enemy" by 30%. |
Ⅳ (9999) Red 7+ |
During battle, increase the basic STRIKE ATK / basic STRIKE DEF of "Tag: Play" or "Tag: Android" or "Tag: Mighty Enemy" by 35%. |
LEGEND Z ability
Added 2023/11/15. Activated by selecting a LEGENDS LIMITED character as a battle member.Strengthen by breaking the limit.
ZI (100~) Yellow★0~2 |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+3% Basic BLAST ATK+3% Basic STRIKE DEF+3% Basic BLAST DEF+3% |
ZII (700~) Yellow★3~5 |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+5% Basic BLAST ATK+5% Basic STRIKE DEF+5% Basic BLAST DEF+5% |
ZⅢ (2400~) Black★6~Red★6+ |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+7% Basic BLAST ATK+7% Basic STRIKE DEF+7% Basic BLAST DEF+7% |
Ⅳ (9999) Red 7+ |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+10% Basic BLAST ATK+10% Basic STRIKE DEF+10% Basic BLAST DEF+10% |
Strengthening with ZENKAI abilities
You can enhance "Perfect Cell:" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Stinger Assault (Special) | ・ Causes extraordinary damage to enemies |
Solar System Destruction Kamehameha (Ultimate) | ・ Inflicts extraordinary damage on enemies |
At the time of attack hit / Target is "Tag: Mixed-race Saiyan" or "Tag: Saiyan" / Self |
・ Increases damage dealt by 20% (instant) |
At the beginning of the battle / If the enemy has "Tag: Mixed Race Saiyan" / Self |
・ Strengthen deadly arts ・ Increased Special Move gauge by 30% |
At the beginning of the second turn / Special action activation / Enemy |
・ Gives the ability reduction effect of "damage taken 30% up" (1 turn) ・ Gives the ability reduction effect of "100% reduction in health recovery amount" (1 turn) |
Immediately before being attacked by shooting arts / If the remaining health is 30% or less / Allies within range |
・ Change the cover and invalidate the attack (1 activation) |
At the start of the battle / self |
・Increases damage dealt by 70% (cannot be erased) ・20% damage reduction (cannot be erased) ・ KI RESTORE increased by 90 (cannot be erased) -Gives a state-enhancing effect of "recovering 15% of the damage received" (recovery limit is up to 15% of your own health) |
When attacking by hitting / shooting arts / self |
・Increase damage dealt by 10% |
The voice is also cool and awesome!
Excellent for future parties
Yunige is weak.Attack power is not explosive but weak
If there is no convexity, it melts immediately.
Specially difficult to use.Is it for professionals?
Too strong