Date published: 2022 May 10

SPARKING piccolo potential release
Lv5000 full boost limit break ★7+ evaluation and data

piccolo potential release

When you enter the battlefield, the effect of increasing the damage dealt by the next shooting arts to yourself by 100% is activated!Also, if there is a character with a specific tag among the battle members, a powerful debuff will be given to the enemy!He is also excellent at supporting his allies, and is an attacker with a well-balanced offense and defense!

User rating ★ ★ ★ ★
STRIKE ATK 153st ★ ★ ★ ★
BLAST ATK #88 ★ ★ ★ ★ ★
CRITICAL 288th ★★★☆ ☆
Physical strength 293th ★★★☆ ☆
485th defense ☆☆☆☆
Strengthened by continuous combo Ability enhancement using hitting/shooting arts cards
Enemy card discard Forcibly discard the arts cards in the enemy's hand to interfere with their actions.
Requires specific battle members There are abilities that are effective when certain characters and tags are in battle members.
Firepower Z-Ability It is especially useful in events such as battle member's hitting & BLAST ATK Z ability, advanced joint fighting etc.
Buff erase Effects that erase ability enhancements such as increased damage dealt to enemies, effects that are different from status changes, and effects that cannot be erased cannot be erased.
Alternate buffs and debuffs Activate ``Effects favorable to allies'' or ``Effects unfavorable to enemies'' at the timing of returning to standby when changing characters
Wait count shortened Shorten the waiting count given at the time of replacement and shorten the time until the next replacement
Obstruction of recovery Reduces the amount of health recovery of the enemy and inhibits the effect
Draw speed up It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos.
Falling buffs and debuffs By becoming incapacitated, "advantageous effect on allies" or "unfavorable effect on enemies" will be activated.
Vanishing recovery Percentage or full recovery of vanishing gauge used for evasion
No replacement Restricts the enemy's character change to a certain count
Shooting armor Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts
Special cover change Blow away enemies and cut combos when changing cover, or absorb/invalidate
Treading invalidation When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection"
Piccolo Recommended Fragment

Available Gasha & Emission Period

  • '24 / 1/4
  • '23 / 10/18
  • '22 / 12/6

Team formation sample

Piccolo sample knitting

Character basic information

character piccolo potential release
Rarity SPARKING
number DBL52-03S
attribute PUR
Battle style Shooting type
episode Movie version
Character tag regeneration-融合-Super warrior-Namek Alien-Movie Dragon Ball Super Super Hero
Possessing Arts Strike [Drain] / Shooting

*At the start of the battle, the arts cards possessed by the sortie members will be added to the deck.

Main ability and arts information

Main ability Bottom left button on the screen Can be used once
It's going to be a little different than before Draw the ultimate arts card "Makan Kosatsuhou" next
Restores 30% HP and 40 HP
100% recovery of own burnishing gauge
Adds an ability-enhancing effect that reduces the effect of "damage cut" triggered by the enemy by 50% (20 counts)Terms of use: After 25 counts
Deadly range Demon Rock Gouetsubu
Causes extraordinary shock damage to the enemy.
20% increase in own death damage when activated (5 counts)
When hit, activates the following effects
・Reduce the waiting count of allies by 5
・Erase ability enhancement effect of the enemy (2 times activation)
* Shooting armor when chargingCost: 50
Ultimate range Manuki Mitsukatsu
Causes extraordinary piercing damage to enemies.
When activated, activates the following effects on itself.
・Increased ultimate damage by 50% (3 counts)
・When you attack yourself, nullify the enemy's "recover your health when your health reaches 0" effect (3 counts)

When hit, activate the following effects on the enemy
・Discard all cards
・Inflict extreme bleeding with a 100% chance.
* Shooting armor when chargingCost: 20
- new frontiers of power
Restores 15% HP and 30 HP
Increases own damage by 25% (10 counts)
Releases one's own ability deterioration/status abnormalityCost: 20
- Impact of shooting/shooting arts
NoneCost: 20
NoneCost: 30

Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at

Various ability information

Unique ability

Unique ability Effective under conditions
threat preparedness At the beginning of the battle, activate the following effects on yourself
・Increases damage dealt by 80% (cannot be erased)
・60% damage reduction (cannot be erased)
・Shooting Arts cost reduced by 10 (cannot be erased)

In addition, if one or more "Tag: Mixed Race Saiyan" or "Tag: Regeneration" or "Tag: Super Warrior" is organized as a battle member other than yourself, the following effects will be activated.
・ Increases own damage by 50% (cannot be erased)
・ Gives the enemy the ability reduction effect of "Arts card draw speed 1 step down" (30 counts)
・ Gives the enemy the ability reduction effect of "total arts cost 10 up" (30 counts)

Activates the following effects when self returns
・ Recovers 5% of allies' physical strength (6 activations)
・Increases damage dealt to allies by 20% (non-overlapping)
・Reduces enemy's energy by 20

Recovers 20% of the physical strength of allied "Character: Son Gohan" or "Character: Pan" when you are incapacitated.
Release Hidden Power At cover change, randomly discard 2 enemy hand
Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action)

[Arts that can be pursued]
・ Deadly Arts

When in play, activates the following effects on yourself.
・Draw a special arts card next (2 activation)
・Recovers 20 energy
-Increases the damage dealt by the next shooting arts by 100% (cannot be duplicated)
・Arts card draw speed increased by 1 step (15 counts)

When your own hit/shooting arts hit, activate the following effects on the enemy
・Gives a 10% increase in damage taken to reduce ability (15 counts)
・ Gives the ability reduction effect of "20% reduction in health recovery amount" (15 counts)

After the enemy's attack ends, activate the following effects
・Add prohibition to all enemies (3 counts)
・Recovers 20 of your own energy

Z-ability

Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.

PURSummary of Z abilities that can enhance piccolo potential release
PURPiccolo
Regeneration/Fusion/Super Warrior/Namek Alien/Movie Dragon Ball Super Super Hero/Theatrical Edition
ZI (100~)
Yellow★0~2
Increases the basic STRIKE ATK and basic BLAST ATK of "Episode: Theatrical Edition" or "Tag: Playback" by 22% during battle
ZII (700~)
Yellow★3~5
Increases the basic STRIKE ATK and basic BLAST ATK of "Episode: Theatrical Edition" or "Tag: Playback" or "Tag: Super Warrior" by 26% during battle
ZⅢ (2400~)
Black★6~Red★6+
Increases damage dealt by shooting arts of "Episode: Theatrical Edition" by 2% during battle & Basic STRIKE ATK / Basic BLAST ATK of "Episode: Theatrical Edition" or "Tag: Playback" or "Tag: Super Warrior" by 30 %up
Ⅳ (9999)
Red 7+
Increases damage dealt by shooting arts of "Episode: Theatrical Edition" by 3% during battle & Basic STRIKE ATK / Basic BLAST ATK of "Episode: Theatrical Edition" or "Tag: Playback" or "Tag: Super Warrior" by 35 %up

Strengthening with ZENKAI abilities

You can enhance "Piccolo: Potential Release" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.

(Ⅳ) During battle, “Attribute:PURAlso, the following statuses of "Episode: Theatrical Edition" have been updated.
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 35%
(Ⅲ) During battle, increase basic STRIKE ATK and basic BLAST ATK of "Episode: Movie Edition" by 26%

Arts & Abilities for Tournament of Power

Tournament of Power Ability Comparison and Examination
Demonic rock gouge defeat (certain death) ・ Causes extraordinary damage to enemies
Magical Light Cannon (Ultimate) ・ Causes extraordinary damage to enemies
At the start of the battle / self ・Increases damage dealt by 80% (cannot be erased)
・25% damage reduction (cannot be erased)
・Increases shooting damage by 20% (cannot be erased)
・Up 25% of KI RESTORE (cannot be erased)
・Provide the effect of "Invalid occurrence of abnormal status twice"
At the beginning of the second turn / allies within range
・Increase damage dealt by 10%
Immediately before being attacked by hitting arts / If the remaining health is 30% or less / Allies within range
・ Change the cover and invalidate the attack (1 activation)
When attacking with shooting arts / multiple ・ Increases own damage dealt by 15% (1 turn)
・Gives enemies a 10% increase in damage taken, reducing their ability
At the end of the turn / own health is 50% or less / own ・ Activate a special action (once activated)
When a special action is activated / yourself ・Recover 3% physical strength
・ Increased Special Move gauge by 15%
・ Strengthen deadly arts
All character list
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4 comments

  1. A character you don't really see.This 4th anniversary Hajita frame is actually this person...?
    Torabeji is the main character, so the shame frame is Hajita 4 even if it's a shame frame.Whether Unifla can become a strong character or not...

    Orekoro-san is strong

    Rating: 3

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  • I want nappa
  • Please tell me how to get it
  • I feel like I'll be using it until UL Gohan comes out...
  • This Buu is the strongest and defeated the golfer.
  • Too much trash
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