SPARKING Fusion with nails Piccolo and the strongest vs. the strongest
Lv5000 full boost limit break ★7+ evaluation and data
Fusion with nails Piccolo and the strongest vs. the strongest
With the main ability, you can recover 100% of vanishing as well as the ultimate arts draw.As the number of enemies increases, the damage dealt increases. Starts with a strong character in the early stages. 80 counts are activated with a draw speed increase that cannot be erased by one step.It has the ability to respond to the resurrection system, and when the opponent activates the resurrection, "Increases own damage", "Discards all the enemy's hand", "Reduces the draw speed to the enemy by one step", etc. are activated.
User rating | Please rate |
STRIKE ATK 113st | ★ ★ ★ ★ ★ |
BLAST ATK #299 | ★★★☆ ☆ |
CRITICAL 189th | ★ ★ ★ ★☆ |
Physical strength 235th | ★★★☆ ☆ |
254th defense | ★★★☆ ☆ |
Enemy card discard | Forcibly discard the arts cards in the enemy's hand to interfere with their actions. |
Buff erase | Effects that erase ability enhancements such as increased damage dealt to enemies, effects that are different from status changes, and effects that cannot be erased cannot be erased. |
Hand seal | Disables the enemy's hand and hinders or restricts their actions. |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Available Gasha & Emission Period
Team formation sample
namekian party
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LL Play · Namek Alien Z Saiyan Hen Piccolo
1630244
3093012
267733
418945
191914
258617
4618
2632
343339
225266
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SP Play / Namek Alien / Mighty Enemy / Movie Dragon Ball Z Super Saiyan Son Goku Theatrical Version Super Namek Alien Blue Slug
1526407
2804581
351154
344056
179237
177466
4535
2257
347605
178352
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SP Play ・ Namek Alien Z Saiyan Edition Green Piccolo
1523154
2659017
281192
283095
245262
242450
4018
2280
282144
243856
Saiyan
- SP Regeneration/Fusion/Super Warrior/Namek Alien/Movie Dragon Ball Super Super Hero Movie Edition Potential Release Purple Piccolo 1443272 2456927 330471 343058 168313 167304 4668 2231 336765 167809
- SP Super Warrior / Reproduction / Fusion / Namekian / Movie Dragon Ball Z Superb Strongest vs. Strongest Theatrical Version: Superb Strongest vs. Strongest Red Nail and Fusion Piccolo 1440832 2493022 344988 271320 222790 161776 4871 2256 308154 192283
- SP Mixed-Blood Saiyan / Son Clan / Kids / Rebirth / Namekian / Super Warrior Z Saiyan Edition Green Son Gohan: Childhood (Assist: Piccolo) 1435269 2398332 253709 349632 148753 198090 4954 2390 301671 173422
Character basic information
character | Fusion with nails Piccolo and the strongest vs. the strongest |
Rarity | SPARKING |
number | DBL40-04S |
attribute | RED |
Battle style | Blow type |
episode | Movie version |
Character tag | Super warrior-regeneration-融合-Namek Alien-Movie Dragon Ball Z: Coolest vs. Strongest |
Possessing Arts | Blow / Blow *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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I think I can do a little | Next draw the ultimate arts card "Magic Whip Raid" Restores 15% HP and 50 HP 100% recovery of own burnishing gaugeTerms of use: After 25 counts |
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Deadly range | Magic Thunder Elbow | |||||||||
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Causes extraordinary shock damage to the enemy. 15% increase in own death damage when activated (10 counts) When hit, give 3 standby counts to all enemiesCost: 50 |
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Ultimate range | Magic Whip Assault | |||||||||
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Magic Whip Assault Causes extraordinary shock damage to the enemy. When activated, activates the following effects ・Increase your ultimate damage by 50% (3 count) ・ Seal enemy shooting arts Sealed arts cannot be used for a certain count (5 counts)Cost: 20 |
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Special range | Pursuit magic arm | |||||||||
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Pursuit magic arm When activated, activates the following effects ・Increases damage done by yourself by 20% (20 count) ・Erase ability enhancement effect of the enemy (2 times activation) ・Gives a 25% increase in damage taken to enemies' ability reduction effect (15 counts) On hit, restores 40 power [Arts that can be pursued] ・Striking Arts ・Shooting Arts ・Special arts ・ Deadly Arts ・Ultimate ArtsCost: 15 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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Fight against many | When in play, activates the following effects on yourself. ・Draw the batting arts card next ・Recovers 30 energy ・Increase damage dealt by 50% (non-overlapping) ・20% cut damage (non-overlapping) In addition, depending on the number of surviving enemy battle members, activate the following effects on yourself 3 people: Increases damage dealt by 60% 2 people: Increases damage dealt by 50% 1 people: Increases damage dealt by 30% When replaced, this effect will be reset |
A warrior who connects hope | When the player is in play, the following effects are activated when the enemy changes. ・ Recovers 5% of allies' physical strength (5 activations) ・Reduce the waiting count of allies by 1 ・ Give 2 standby counts to all enemies Activates the following effects for 80 counts from the start of battle. ・Arts card draw speed increased by one level (cannot be erased) ・20% damage reduction (cannot be erased) -Gives an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 20% (cannot be erased) When you are in play, when you revive "Character that will be resurrected when your health becomes 0", the following effects will be activated. ・Increases damage done by 20% ・Discard all enemy hands ・Gives the enemy a "Arts card draw speed down 1 step" ability reduction effect (15 counts) |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
REDFusion with nail piccolo |
Super Warrior / Reproduction / Fusion / Namekian / Movie Dragon Ball Z: Coolest vs. Strongest / Movie Version |
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ZI (100~) Yellow★0~2 |
Increase the basic STRIKE ATK of "Episode: Theatrical Edition" by 20% during battle |
ZII (700~) Yellow★3~5 |
During battle, increase the basic STRIKE ATK and basic STRIKE DEF of "Episode: Theatrical Version" or "Tag: Playback" by 24%. |
ZⅢ (2400~) Black★6~Red★6+ |
At the time of battle, "Episode: Theatrical version" or "Tag: Play" basic STRIKE ATK / Basic STRIKE DEF increased by 30% & "Episode: Theatrical version" and "Tag: Play" basic BLAST ATK increased by 15% |
Ⅳ (9999) Red 7+ |
At the time of battle, "Episode: Theatrical version" or "Tag: Play" basic STRIKE ATK / Basic STRIKE DEF increased by 35% & "Episode: Theatrical version" and "Tag: Play" basic BLAST ATK increased by 18% |
Strengthening with ZENKAI abilities
You can strengthen "Fusion with Nail Piccolo: Exceptional Strongest vs. Strongest" with the ZENKAI abilities of the following characters. Please consider not only the ZENKAI ability but also the compatibility of the Z ability and the party.
Arts & Abilities for Tournament of Power
Magic Thunder Elbow (Desperate) | ・ Causes extraordinary damage to enemies |
Magic Whip Assault (Ultimate) | ・ Causes extraordinary damage to enemies |
[At the start of the battle / self] |
・Increases damage dealt by 30% (cannot be erased) ・15% damage reduction (cannot be erased) |
[At the start of the turn / depending on the number of enemies / self] |
・ 6 people: Increase damage dealt by 50% (1 turn) ・ 5 people: Increase damage dealt by 35% (1 turn) ・ 4 people or less: Increases damage dealt by 20% (1 turn) |
[At the start of the first turn / Special action activation / Multiple] |
・ Increases the damage dealt to allies within range by 20% (2 turns) ・ Cuts your own damage by 10% (2 turns) (cannot be erased) ・ Increases own CRITICAL generation by 50% (2 turns) (cannot be erased) ・ Gives the enemy a "30% increase in damage" ability reduction effect (1 turns) |