SPARKING Son Goku event limited (23'8/15)
Lv5000 full boost limit break ★7+ evaluation and data
Son Goku event limited (23'8/15)
A character that can aim for powerful attacks from the beginning of battle!
Strengthen yourself, such as disabling the enemy's special cover change (15 counts) with the main Ability!
When it comes into play, it will activate an irreversible damage increase effect on allies! (2 activations)
User rating | Please rate |
STRIKE ATK 80st | ★ ★ ★ ★ ★ |
BLAST ATK #434 | ★★☆☆☆ |
CRITICAL 294th | ★★★☆ ☆ |
Physical strength 316th | ★★★☆ ☆ |
117th defense | ★ ★ ★ ★ ★ |
Event limited | Characters distributed free of charge at events, etc. |
Hand seal | Disables the enemy's hand and hinders or restricts their actions. |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Disable special cover change | Disable special cover changes that cut combos |
Available Events & Duration
The event may differ depending on the acquisition of characters and acquisition of training materials
Team formation sample
Character basic information
character | Son Goku event limited (23'8/15) |
Rarity | SPARKING |
number | DBL-EVT-72S |
attribute | YEL |
Battle style | Blow type |
episode | Z Frieza |
Character tag | Saiyan-Grandson family-Event limited |
Possessing Arts | Blow / Shoot *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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Ora will clean up alone | Draw batting arts card next Restores 50 morale Increases own damage by 30% (cannot be erased) Increase your own arts card draw speed by one level (cannot be erased) Convert a shooting arts card in your hand into a batting arts card Gives yourself a state-enhancing effect that negates the special action that the enemy activates when the cover changes (15 counts)Terms of use: After 5 counts |
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Deadly range | Kamehameha | |||||||||
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Causes enormous damage of impact to the enemy. 30% increase in own death damage when activated (15 counts) Seal enemy shooting arts on hit Sealed arts cannot be used for a certain count (5 counts)Cost: 50 |
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- | Releasing Qi: Form of Attack | |||||||||
Restores 25 morale 50% recovery of own burnishing gauge 20% recovery of own burnishing gauge (2 activation) Increases own damage by 20% (15 counts) Releases one's own ability deterioration/status abnormalityCost: 15 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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power of training | At the beginning of the battle, activate the following effects ・ Increases own damage by 80% (cannot be erased) ・ Increases own damage by 30% (60 counts) (cannot be erased) ・ Cuts own damage by 60% (cannot be erased) ・ Increase your own KI RESTORE by 60% (cannot be erased) ・ Increase your own arts card draw speed by one level (1 counts) (cannot be erased) ・Gives a 30% increase in damage damage to all enemies (60 counts) When in play, activate the following effects. ・Recovers 40 of your own energy ・Increases damage done by yourself by 30% (15 count) ・ Increases damage dealt by allies by 10% (cannot be erased) (2 activation) The following effects are activated when the player hits his or her hit arts. ・Draw the batting arts card next (1 activations) When replaced, this trigger count is reset ・Gives the enemy a 20% increase in damage damage and reduces the ability (15 counts) |
appearance of a strong man | When the enemy activates Rising Rush, activate the following effects: ・ Recovers 15% of the physical strength of allies other than yourself (1 activations) * This effect will be activated even if you cannot fight. ・Reduces your own waiting count by 10 Each time you face an enemy, activate the following effects on yourself. ・Recover 5% physical strength ・ If you have 3 or less cards in your hand, draw 1 card at random. ・Striking arts cost reduced by 3 (10 counts) Activates the following effects when you perform a Vanishing Step: ・Draw a special arts card next (1 activation) ・Recover 5% of your physical strength ・Increases damage done by yourself by 20% (20 count) ・Reduces enemy's energy by 20 |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
YELSon Goku |
Saiyan/Grandchild/Event Limited/Z Frieza Edition |
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ZI (100~) Yellow★0~2 |
Increase the basic STRIKE ATK of "Tag: Saiyan" by 19% during battle |
ZII (700~) Yellow★3~5 |
Increases basic STRIKE ATK of "Tag: Saiyan" or "Tag: Event Limited" by 22% during battle |
ZⅢ (2400~) Black★6~Red★6+ |
Increases the basic STRIKE ATK and basic STRIKE DEF of "Tag: Saiyan" or "Tag: Event Limited" or "Episode: Z Frieza Edition" by 29% during battle |
Ⅳ (9999) Red 7+ |
Increases the basic STRIKE ATK and basic STRIKE DEF of "Tag: Saiyan" or "Tag: Event Limited" or "Episode: Z Frieza Edition" by 33% during battle |
Strengthening with ZENKAI abilities
You can enhance “Son Goku: Event Limited (23’8/15)” with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.