Date published: 2022 May 02
EXTREME Disposable
EXTREME Disposable
Lv5000 full boost limit break ★7+ evaluation and data
User rating | Please rate |
STRIKE ATK 341st | ★★★☆ ☆ |
BLAST ATK #180 | ★ ★ ★ ★☆ |
CRITICAL 49th | ★ ★ ★ ★ ★ |
Physical strength 541th | ★☆☆☆☆ |
337th defense | ★★★☆ ☆ |
Alternate buffs and debuffs | Activate ``Effects favorable to allies'' or ``Effects unfavorable to enemies'' at the timing of returning to standby when changing characters |
No replacement | Restricts the enemy's character change to a certain count |
Team formation sample
Character basic information
character | Disposable |
Rarity | EXTREME |
number | DBL44-04E |
attribute | GRN |
Battle style | Shooting type |
episode | Super Space Survival |
Character tag | Rival universe-11th universe-space representative |
Possessing Arts | Shooting / shooting *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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Instant settlement | Restores 15% HP and 40 HP Discard all of your hand and draw 3 cards randomly. Add prohibition to all enemies (5 counts)Terms of use: After 10 counts |
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Deadly range | Justice crash | |||||||||
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Causes large amount of explosive damage to enemies. When activated, increase your CRITICAL damage by 30% (3 counts)Cost: 50 |
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- | Releasing Qi: Form of rapid fire | |||||||||
Convert a batting arts card in your hand to a shooting arts card Reduces own shooting arts cost by 10 (cannot be duplicated) Gives all enemies a 20% increase in damage taken and reduces their ability (20 counts)Cost: 10 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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Speed of light battle | When in play, activates the following effects on yourself. ・Draw the shooting arts card next ・Recovers 30 energy ・Shoot damage increased by 20% (20 counts) ・40% cut damage (20 counts) ・CRITICAL incidence increased by 30% (15 counts) |
Uncaptured speed | Own standby count is always reduced by 2 counts Increases your damage dealt by 70% at the start of battle (cannot be erased) Activates the following effects when self returns ・ Increases damage dealt by 15% (2 activations) (cannot be erased) ・ Increases own CRITICAL damage by 10% (2 activations) (cannot be erased) ・Increases damage dealt by allies by 15% (10 counts) |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
GRNDisposable | Rival Universe, Universe 11, Universe Representative, Super Universe Survival Edition |
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ZI (100~) Yellow★0~2 |
At the time of battle, the basic BLAST ATK of "Episode: Super Space Survival Edition" is increased by 19%. |
ZII (700~) Yellow★3~5 |
Increases basic BLAST ATK and basic STRIKE DEF of "Episode: Super Space Survival Edition" or "Tag: Rival Universe" by 23% during battle |
ZⅢ (2400~) Black★6~Red★6+ |
During battle, "Episode: Super Space Survival Edition" or "Tag: Rival Space" basic BLAST ATK / Basic STRIKE DEF increased by 28% & "Tag: Rival Space" basic STRIKE ATK increased by 15% |
Ⅳ (9999) Red 7+ |
During battle, "Episode: Super Space Survival Edition" or "Tag: Rival Space" basic BLAST ATK / Basic STRIKE DEF increased by 32% & "Tag: Rival Space" basic STRIKE ATK increased by 18% |
Strengthening with ZENKAI abilities
You can enhance "Dispo:" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Justice Crash (Desperate) | ・ Causes great damage to enemies |
At the start of the battle / self |
・Increases damage dealt by 40% (cannot be erased) ・ Cuts damage taken by 30% (2 turn) (cannot be erased) ・ KI RESTORE increased by 100 (cannot be erased) |
At the beginning of the turn / self |
・ Increases shooting damage by 60% (2 turns) (1 activation) ・ Increased CRITICAL incidence by 15% (1 turn) ・ Increases CRITICAL damage by 15% (1 turn) |
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