Date published: 2023 May 04

ULTRA Majin Buu: Purity
Lv5000 full boost limit break ★7+ evaluation and data

Majin Buu: Pure

Possess a unique gauge that increases over time!While the Unique Gauge is at its maximum value, it will lower all arts costs by 5 and increase the draw speed by 1 level!It's an attacker who has both defense and recovery performance such as sticking!

PvP checkpoint

If your opponent is using Majin Buu: Pure in PvP, please keep the following points in mind:

  • Completely recovers Vanishing after special arts (2 times)
  • After special arts, all enemies are prohibited from being replaced (3 counts, unique gauge maximum)
  • Invalidate the ultimate arts (2 counts), seal the main ability (5 counts)
  • Disable special cover change of 10 counts after range special arts hit
  • Recovers 0% of physical strength once when physical strength reaches 30 (cannot be erased)
  • Special cover change for hitting arts, deadly follow-up possible
  • When Rising Rush is activated, burnishing is fully recovered and the opponent's buff is removed.
  • 2 allies are incapable of fighting and are always disabled
User rating ★ ★ ★ ★ ★
STRIKE ATK 62st ★ ★ ★ ★ ★
BLAST ATK #353 ★★☆☆☆
CRITICAL 139th ★ ★ ★ ★
Physical strength 169th ★ ★ ★ ★
170th defense ★ ★ ★ ★
Strengthened by continuous combo Ability enhancement using hitting/shooting arts cards
Enemy card discard Forcibly discard the arts cards in the enemy's hand to interfere with their actions.
Own a unique game Various effects appear when the gauge reaches 100%
ULTRA/leader special ability If you set it as a leader, a special effect of sumi-e / ink painting style (highest rare)
Prohibit use of main ability Seals the main abilities of all enemies for a certain number of times, hindering transformations and ultimate arts draws.
Wait count shortened Shorten the waiting count given at the time of replacement and shorten the time until the next replacement
Obstruction of recovery Reduces the amount of health recovery of the enemy and inhibits the effect
Draw speed up It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos.
Resurrection / stepping Restores or revives physical strength when the physical strength gauge reaches 0
Vanishing recovery Percentage or full recovery of vanishing gauge used for evasion
No replacement Restricts the enemy's character change to a certain count
Shooting armor Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts
Disable special cover change Disable special cover changes that cut combos
Special cover change Blow away enemies and cut combos when changing cover, or absorb/invalidate
Treading invalidation When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection"
Allies are incapacitated and strengthened A character that becomes stronger when an ally becomes incapacitated
Penetration Deal damage not only to opposing enemy characters but also to all enemies including reserves
Majin Buu: Pure Recommended Fragment

Team formation sample

Majin Buu: Pure sample organization

Character basic information

character Majin Buu: Pure
Rarity ULTRA
number DBL58-03U
attribute YEL
Battle style Defense type
episode Z Majin Buu
Character tag absorption-regeneration-Mighty enemy
Possessing Arts Strike [Drain] / Shooting

*At the start of the battle, the arts cards possessed by the sortie members will be added to the deck.

Main ability and arts information

Main ability Bottom left button on the screen Can be used once
The devil who threatens the entire universe Draw the ultimate arts card "Universe Destroy Strike" next
Restores 25% HP and 40 HP
Ability reduction effect of "Recovery of physical strength reduced by 40%" is given to all enemies (20 counts)
Gives all enemies a 30% increase in damage taken ability reduction effect (20 counts)
Gives all enemies a "Arts Card Draw Speed ​​Down One Step" ability-decreasing effect (1 counts)Terms of use: After 20 counts
Deadly range Planet Burst Attack
Causes explosive damage to enemies.
When activated, activates the following effects on itself.
・Recovers 20 energy
・ Recover 100% of vanishing gauge (2 activations)
On hit, destroy all enemy hands
* Shooting armor when charging
If your own unique gauge is at its maximum value, when activated, all enemies are prohibited from being replaced (3 counts)Cost: 50
Ultimate range universe destroy strike
Inflicts enormous explosive damage on the enemy.
When activated, activates the following effects on itself.
・Increased ultimate damage by 20% (3 counts)
・When attacking, nullifies the enemy's effect of "recovering physical strength when physical strength reaches 0" (3 counts)

When hit, activates the following effects
・Some of the damage dealt is also given to the enemy's backup member (the backup member will not be incapacitated)
・ Prohibit the use of main abilities for all enemies (5 counts)
* Shooting armor when chargingCost: 20
Special range Evil Shout
When activated, activates the following effects on itself.
・Recovers 40 energy
・Striking damage increased by 20% (15 counts)
・Convert a shooting arts card in your hand to a hitting arts card
-Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts)

If your own unique gauge is at its maximum value, draw a special arts card next when hit
[Arts that can be pursued]
・Striking Arts
・Shooting Arts
・ Deadly Arts
・Ultimate ArtsCost: 20
- Impact of shooting/shooting arts
When hit, gives an ability-enhancing effect that reduces the effect of "damage cut" that the enemy activates by 10% (10 counts) * Shooting armor when chargingCost: 20
When hit, gives an ability-enhancing effect that reduces the effect of "damage cut" that the enemy activates by 10% (10 counts) * Shooting armor when chargingCost: 30

Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at

Various ability information

ULTRA ability

Power Resonance (Regeneration) At the beginning of the battle, if you are the leader, activate the following effects on yourself
・Increases damage dealt by 30% (cannot be erased)
・Up 30% of KI RESTORE (cannot be erased)

At the start of the battle, if you are not the leader, the following effects will be applied to you for each "Tag: Regeneration" battle/support member.
・Increases damage dealt by 5% (cannot be erased)
・Increase KI RESTORE by 5% (cannot be erased)
* Up to 3 support members are reflected.

Unique gauges and effects

Unique gaugeWhen using special arts, if your unique gauge is at its maximum value, when activated, all enemies will be prohibited from switching (3 counts)
Unique gaugeWhen using special arts, if your unique gauge is at its maximum value, when hit, draw the next special arts card.
Unique gaugeActivates the following effects on yourself while the Unique Gauge is at its maximum value.
・Increases damage dealt by 30% (cannot be erased)
・10% damage reduction (cannot be erased)
・All arts cost reduced by 5 (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)
Unique gaugeAfter the enemy's attack ends, if the Unique Gauge is at its maximum value, consumes all of your own Unique Gauge and activates the following effects:
・Recover 20% of your physical strength
・ Increases own damage by 10% (cannot be erased)
・Reduce the waiting count of allies by 2
・Randomly discard 2 enemy hand
gauge increaseIncreases when you are in play or on standby.
Increases by 2% when 100 allies are incapacitated.

How to speed up arts card draw

In order to continue the combo for a long time, it is important to increase the draw speed.

draw speedIncreases draw speed by 1 level while unique gauge is at maximum (cannot be erased)

Unique ability

Unique ability Effective under conditions
to enjoy the struggle At the beginning of the battle, activate the following effects on yourself
・Increases damage dealt by 110% (cannot be erased)
・60% damage reduction (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)
-Gives an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 20% (cannot be erased)
・ When your health becomes 0, you can recover 30% of your health only once (cannot be erased).
・ Increases the amount of physical strength recovered by 15% (60 counts) (cannot be erased)
・Nullify the occurrence of ability deterioration and abnormal status (60 counts) (cannot be erased)

Increases own Unique Gauge when you are in play or in reserve
Activates the following effects on yourself while the Unique Gauge is at its maximum value.
・Increases damage dealt by 30% (cannot be erased)
・10% damage reduction (cannot be erased)
・All arts cost reduced by 5 (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)

After the enemy's attack ends, if the Unique Gauge is at its maximum value, consumes all of your own Unique Gauge and activates the following effects:
・Recover 20% of your physical strength
・ Increases own damage by 10% (cannot be erased)
・Reduce the waiting count of allies by 2
・Randomly discard 2 enemy hand
pure evil Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action)
[Arts that can be pursued]
・ Deadly Arts

When you are in play, each time you draw an arts card, you will activate the following effects on yourself.
・Recover 2% physical strength
・Recovers 10 energy

Each time you use a batting/shooting arts card, activate the following effects on yourself.
・Increased deadly damage by 10% (10 counts)
・Increased ultimate damage by 10% (10 counts)
・10% increase in KI RESTORE (10 counts)

When the enemy activates Rising Rush while you are on the battlefield, the following effects will be activated (1 activation)
・ Recover 100% of your own vanishing gauge
・ Eliminate enemy ability enhancement and status enhancement

When one ally becomes incapacitated, activates the following effects on itself.
・Increase Unique Gauge by 100%
・When attacking, nullifies the effect of the enemy's "recovering physical strength when physical strength reaches 0" (cannot be erased) 

Z-ability

Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.

YELMajin Buu: Summary of Z abilities that can enhance purity
YELMajin Buu: Pure Absorption, Regeneration, Mighty Enemy, Z Majin Buu
ZI (100~)
Yellow★0~2
Increase the basic STRIKE ATK and basic STRIKE DEF of "Tag: Playback" by 28% during battle
ZII (700~)
Yellow★3~5
Increases the basic STRIKE ATK and basic STRIKE DEF of "Tag: Regeneration" or "Tag: Mighty Enemy" by 30% during battle.
ZⅢ (2400~)
Black★6~Red★6+
During battle, increase special damage of "Tag: Regeneration" by 3% & increase basic STRIKE ATK and basic STRIKE DEF of "Tag: Regeneration" or "Tag: Mighty Enemy" by 38%
Ⅳ (9999)
Red 7+
During battle, increase special damage of "Tag: Regeneration" by 5% & increase basic STRIKE ATK and basic STRIKE DEF of "Tag: Regeneration" or "Tag: Mighty Enemy" by 42%

Strengthening with ZENKAI abilities

You can strengthen "Majin Buu: Pure:" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.

(Ⅳ) During battle, “Attribute:YELAnd "Tag: Mighty Enemy" have the following stats up
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase basic BLAST ATK and basic BLAST DEF of "Tag: Mighty Enemy" or "Tag: Frieza Army" or "Episode: Z Frieza Edition" by 30%
(Ⅳ) During battle, “Attribute:YEL” and the following status of “Episode: Z Majin Buu”
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, “Attribute:YEL"Basic STRIKE ATK/Basic BLAST ATK increased by 30%
(Ⅳ) During battle, “Attribute:YELAnd "Tag: Mighty Enemy" have the following stats up
・Basic STRIKE ATK increased by 25%
・Basic BLAST ATK increased by 25%
・Basic STRIKE DEF increased by 20%
・Basic BLAST DEF increased by 20%
(Ⅲ) During battle, “Attribute:YEL”Basic STRIKE DEF/Basic BLAST DEF increased by 30%
(Ⅳ) During battle, “Attribute:YELAnd the following statuses of "Tag: Playback" have been updated.
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 35%
(Ⅲ) During battle, increase basic BLAST ATK and basic BLAST DEF of "Tag: Regeneration" or "Episode: Z Saiyan Edition" by 30%
(Ⅳ) During battle, “Attribute:YELAnd the following statuses of "Tag: Playback" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic STRIKE ATK of "Tag: Regeneration" by 27%

Arts & Abilities for Tournament of Power

Tournament of Power Ability Comparison and Examination
Planet Burst Attack (Deadly) ・ Causes extraordinary damage to enemies
Universe Destroy Strike (Ultimate) ・ Inflicts extraordinary damage on enemies
At the start of battle / multiple ・ Increases own damage by 80% (cannot be erased)
・ Cuts own damage by 25% (cannot be erased)
・ Increase your own KI RESTORE by 10% (cannot be erased)
・Apply a status-enhancing effect of "Ineffective occurrence of ability deterioration twice" to yourself
・ Gives all enemies a "10% increase in damage" ability reduction effect (2 turn)
When attacking by hitting / shooting arts / self ・ Increases damage dealt by 20% (1 turn)
Immediately after being attacked / self ・Recovers 2% physical strength (1 activations)
Immediately before being attacked by hitting arts / If the remaining health is 30% or less / Allies within range ・ Change the cover and invalidate the attack (1 activation)
At the beginning of turn 2 / self ・Recover 3% physical strength
・Increases damage dealt by 10% (cannot be erased)
・Up 10% of KI RESTORE (cannot be erased)
At the beginning of the second turn / Activate special action / Self ・Recover 5% physical strength
・Increases damage dealt by 20% (cannot be erased)
・Up 10% of KI RESTORE (cannot be erased)
・ Increased Special Move gauge by 20%
・ Strengthen deadly arts
At the start of the battle / ally's "Tag: Play"
ULTRA
・ Increased Special Move gauge by 5%
At the start of the battle / for each ally "Tag: Regeneration" / yourself
ULTRA
・Increases damage dealt by 5% (cannot be erased)
・Increase KI RESTORE by 5% (cannot be erased)
When attacking / If you are unfavorable to attribute compatibility / Enemy
ULTRA
・Erase ability enhancement & status enhancement effects (2 activations)
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