SPARKING Son Goku Super Saiyan 2
Lv5000 full boost limit break ★7+ evaluation and data
Son Goku Super Saiyan 2
Added the effect of reducing the waiting count of yourself and your allies, such as always reducing your own waiting count by 2 counts!Furthermore, when you are on the battlefield, every time you receive an enemy art, reduce the enemy's Dragon Balls by 1! (Activates 3 times)
User rating | Please rate |
STRIKE ATK 168st | ★ ★ ★ ★☆ |
BLAST ATK #138 | ★ ★ ★ ★☆ |
CRITICAL 201th | ★ ★ ★ ★☆ |
Physical strength 33th | ★ ★ ★ ★ ★ |
305th defense | ★★★☆ ☆ |
ZENKAI Awakened | Enhanced old characters, enhancements are now free |
Firepower Z-Ability | It is especially useful in events such as battle member's hitting & BLAST ATK Z ability, advanced joint fighting etc. |
Buff erase | Effects that erase ability enhancements such as increased damage dealt to enemies, effects that are different from status changes, and effects that cannot be erased cannot be erased. |
Destroy dragon ball | Reduces the opponent's Dragon Balls and interferes with Rising Rush. |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Available Gasha & Emission Period
Team formation sample
Character basic information
character | Son Goku Super Saiyan 2 |
Rarity | SPARKING |
number | DBL07-01S |
attribute | YEL |
Battle style | Defense type |
episode | Z Majin Buu |
Character tag | Saiyan-Super saiyan 2-Grandson family-That world warrior-Son Goku |
Possessing Arts | Blow / Shoot *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
ZENKAI awakening
- | ZENKAI Ability |
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I | At the time of battle, "attribute:YEL” and the following status of “Episode: Z Majin Buu” ・Basic STRIKE ATK increased by 20% ・Basic BLAST ATK increased by 15% ・Basic STRIKE DEF increased by 20% ・Basic BLAST DEF increased by 15% |
Ⅱ | At the time of battle, "attribute:YEL” and the following status of “Episode: Z Majin Buu” ・Basic STRIKE ATK increased by 25% ・Basic BLAST ATK increased by 20% ・Basic STRIKE DEF increased by 25% ・Basic BLAST DEF increased by 20% |
Ⅲ | At the time of battle, "attribute:YEL” and the following status of “Episode: Z Majin Buu” ・Basic STRIKE ATK increased by 35% ・Basic BLAST ATK increased by 30% ・Basic STRIKE DEF increased by 35% ・Basic BLAST DEF increased by 30% |
Ⅳ | At the time of battle, "attribute:YEL” and the following status of “Episode: Z Majin Buu” ・Basic STRIKE ATK increased by 40% ・Basic BLAST ATK increased by 35% ・Basic STRIKE DEF increased by 40% ・Basic BLAST DEF increased by 35% |
- | Unique ability addition/change |
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premonition of a fierce battle | Own standby count is always reduced by 2 counts Activates the following effects each time you confront an enemy ・Increase own damage by 20% (15 counts) ・ Increases the amount of physical strength recovered by 10% (10 counts) ・Gives the enemy a "hit/shooting arts cost 5 increase" ability-decreasing effect (5 counts) In addition, each time you face the enemy's "Character: Vegeta", increase your damage by 30% (15 counts)Open with * |
Clash of Power Beyond Limits | When changing cover, cut 30% of your damage to the end of your opponent's attack After the effect is activated, increase your damage by 20% (15 counts) At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 60% (cannot be erased) ・35% damage reduction (cannot be erased) ・All arts cost reduced by 3 (cannot be erased)Open with * |
battle of determination | When you are on the battlefield, the following effects will be activated when the enemy changes cover. ・Draw a special arts card next (2 activation) ・Recovers 40 of your own energy ・Reduce the waiting count of allies by 2*Open with Adept |
Results of training in the other world | When you are on the battlefield, activate the following effects each time you are attacked by enemy arts. ・ Recovers 3% of allies' physical strength (5 activations) ・ Reduce the enemy's dragon ball by 1 (3 activations) After the enemy's attack ends, if you have 50% or less of your remaining health, activate the following effects on yourself (1 activation) ・Recover 15% physical strength ・Increases damage dealt by 20% (cannot be erased) When you are in the reserve, each time the enemy uses a Special, Awakening, or Ultimate Arts card, your standby count is reduced by 3 counts (4 activations)*Powerful and open |
- | Main ability |
An unbeatable death fight | Draw a special arts card next time Recover 30% of your physical strength & recover 30 morale Recover 100% of your vanishing gauge Erase the enemy's ability enhancement effect After 25 counts |
- | Special Moves / Each Arts |
Super Kamehameha | Causes a large amount of impact damage to enemies.When activated, increase your damage by 25% (10 counts) |
Best power | Recovers own energy by 40 Increases own damage dealt by 15% (25 counts) Increases own arts card draw speed by 2 levels (5 counts) (no duplication) Cancels allies' ability deterioration |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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An unbeatable death fight | Recovers 30% of one's own physical strength Eliminating enemy's ability enhancement effectTerms of use: After 25 counts | |||||||||
Deadly range | Super Kamehameha | |||||||||
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Causes enormous damage of impact to the enemy. Increases damage dealt by 20% when activated (10 count)Cost: 50 | |||||||||
- | Best power | |||||||||
Releases the ability deterioration of allies. Increases the damage done by yourself by 15% (25 counts).Cost: 25 | ||||||||||
- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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Fate (Vegeta): Up attack | Each time you confront the enemy "Character: Vegeta", increase your damage by 30% (15 counts) |
Cover: Damaged cut | Upon cover change, cuts own damage by 40% until the opponent's attack ends.After activating the effect, increase the damage done by yourself by 20% (15 counts) & increase the standby count by 3 counts |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
YELSon Goku |
Saiyan, Super Saiyan 2, Son Clan, Warrior of that World, Son Goku, Z Majin Buu |
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ZI (100~) Yellow★0~2 |
At the time of battle, "attribute:YEL"Basic STRIKE ATK/Basic BLAST ATK increased by 19% |
ZII (700~) Yellow★3~5 |
At the time of battle, "attribute:YEL"Basic STRIKE ATK/Basic BLAST ATK increased by 22% |
ZⅢ (2400~) Black★6~Red★6+ |
At the time of battle, "attribute:YEL"Basic STRIKE ATK/Basic BLAST ATK increased by 30% |
Ⅳ (9999) Red 7+ |
At the time of battle, "attribute:YEL"Basic STRIKE ATK/Basic BLAST ATK increased by 33% |
Strengthening with ZENKAI abilities
You can strengthen "Son Goku: Super Saiyan 2" with the ZENKAI abilities of the following characters. Please consider not only the ZENKAI ability but also the compatibility of the Z ability and the party.
Arts & Abilities for Tournament of Power
Super Kamehameha (Special) | ・ Causes great damage to enemies |
At the time of attack hit / Target is "Character: Vegeta" / Self |
・ Increases damage dealt by 25% (instant) |
At the start of the battle / self |
・ Cuts damage taken by 30% (2 turn) |
At the end of the second turn / self |
・Recovers 10% of physical strength ・Increases damage dealt by 50% ・ Release ability decline |