Date published: 2023 May 09

SPARKING Majunia Tenkaichi Budokai
Lv5000 full boost limit break ★7+ evaluation and data

Majunia Tenkaichi Budokai

It is a support character that is compatible with "Tag: DB", "Tag: Saiyan", and "Tag: Son Clan", and has multiple ways to increase the damage dealt to allies and reduce the energy of enemies!When the enemy activates Rising Rush, it will activate standby count shortening and holding effect (cannot be erased) on yourself!

PvP checkpoint

If your opponent is using Majunia in PvP, please keep the following points in mind.

  • Main ability nullifies elemental compatibility disadvantages and restores allies and confidence.
  • Ultimate disables trampling and debuffs all enemies
  • Disable special cover with special arts, disable hand discard for yourself
  • Comes into play and reduces enemy's energy
  • If the opponent is a Saiyan, seal the striking arts when it comes into play.
  • Recovers physical strength and energy when using blows and shooting arts.
  • Strengthen yourself with the number of counts in play
  • Special cover for hitting arts, nullifies disadvantageous compatibility with damage, recovers allies, reduces energy of enemies
  • Banishing enemies increases the number of Dragon Balls, increases damage dealt, and reduces draw speed to enemies.
  • Reduces the enemy's Dragon Balls when attacked and shortens the standby count.
  • Regenerates when health is below 70%, DB, strengthens powerful enemies without erasing them, recovers health, reduces enemy's Dragon Balls
  • The enemy's rising rush shortens the standby count and eliminates the enemy's status enhancement.
User rating ★ ★ ★ ★ ★
STRIKE ATK 405st ★★☆☆☆
BLAST ATK #70 ★ ★ ★ ★ ★
CRITICAL 266th ★★★☆ ☆
Physical strength 224th ★ ★ ★ ★
45th defense ★ ★ ★ ★ ★
Buff erase Effects that erase ability enhancements such as increased damage dealt to enemies, effects that are different from status changes, and effects that cannot be erased cannot be erased.
Hand seal Disables the enemy's hand and hinders or restricts their actions.
Destroy dragon ball Reduces the opponent's Dragon Balls and interferes with Rising Rush.
Get Dragon Ball Increase the number of Dragon Balls and shorten the time until Rising Rush
Wait count shortened Shorten the waiting count given at the time of replacement and shorten the time until the next replacement
Obstruction of recovery Reduces the amount of health recovery of the enemy and inhibits the effect
Draw speed up It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos.
Disable attribute compatibility disadvantages Nullifies the disadvantage if the enemy has an incompatible attribute
Shooting armor Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts
Disable special cover change Disable special cover changes that cut combos
Special cover change Blow away enemies and cut combos when changing cover, or absorb/invalidate
Treading invalidation When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection"
Ma Junior Recommended Fragment

Available Gasha & Emission Period

  • '23 / 10/19

Team formation sample

MA Junior sample organization

Character basic information

character Majunia Tenkaichi Budokai
Rarity SPARKING
number DBL63-05S
attribute RED
Battle style Shooting type
episode Dragon ball
Character tag regeneration-Mighty enemy-Namek Alien-DB
Possessing Arts Blow [Damage increase] / Shooting [Damage increase]

*At the start of the battle, the arts cards possessed by the sortie members will be added to the deck.

Main ability and arts information

Main ability Bottom left button on the screen Can be used once
Don't miss a moment's love...! Draw the ultimate arts card “Continuous Magic Cannon” next
Restores 20% HP and 50 HP
Restores 10% of the health of all allies except yourself
Disables own attribute compatibility disadvantage (30 count)Terms of use: After 25 counts
Deadly range Demon crushing wave
Causes extraordinary shock damage to the enemy.
When activated, activates the following effects
・ Increases own special damage by 30% (3 counts)
・Gives the enemy a "30% reduction in HP recovery" ability reduction effect (10 counts)
When hit, activate the following effects on all enemies
・Gives ability reduction effect of "standby count extension by 2 counts" (20 counts)
・ Gives the ability reduction effect of "50% reduction in health recovery amount" (20 counts)
・Ability reduction effect of "KI RESTORE 50% down" is given (20 counts)
・Ability reduction effect of "All arts cost 3 increase" (20 counts)
* Shooting armor when chargingCost: 50
Ultimate range Continuous magic cannon
Causes extraordinary shock damage to the enemy.
When activated, activates the following effects on itself.
・Increased ultimate damage by 40% (3 counts)
・When you attack yourself, nullify the enemy's "recover your health when your health reaches 0" effect (3 counts)

When hit, activate the following effects on all enemies
・Gives ability reduction effect of "standby count extension by 2 counts" (20 counts)
・ Gives the ability reduction effect of "50% reduction in health recovery amount" (20 counts)
・Ability reduction effect of "KI RESTORE 50% down" is given (20 counts)
・Ability reduction effect of "All arts cost 3 increase" (20 counts)
* Shooting armor when chargingCost: 20
- torrent of magical power
Restores 40 morale
Increases own damage by 20% (15 counts)
Give yourself a status strengthening effect that negates the effect of "discard hand" activated by the enemy (5 counts)
Gives yourself a state-enhancing effect that negates the special action that the enemy activates when the cover changes (10 counts)Cost: 15
- Impact of shooting/shooting arts
NoneCost: 20
NoneCost: 30

Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at

Various ability information

Unique ability

Unique ability Effective under conditions
fear returned At the beginning of the battle, activate the following effects on yourself
・Increases damage dealt by 90% (cannot be erased)
・65% damage reduction (cannot be erased)
・Up 50% of KI RESTORE (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)
・All arts cost reduced by 3 (cannot be erased)
・ Increases the amount of health recovery by 20% (cannot be erased)

When in play, activate the following effects.
・Recovers 25 of your own energy
・ Increases own damage by 70% (cannot be duplicated) (cannot be erased)
・Reduces enemy's energy by 20
・Gives the enemy the ability reduction effect of "10% reduction in the power of hitting, shooting, and special arts" (15 counts)

Furthermore, if the enemy is "Tag: Saiyan", the following effects will be activated on the enemy.
・Seal the striking arts
Sealed arts cannot be used for a certain number of counts (3 counts) (activated 5 times)
・Erase ability enhancement effect (activated 1 times)

When using your own hitting/shooting arts, activate the following effects on yourself
・Recover 3% physical strength
・Recovers 5 energy

Depending on the count you have in play, activate the following effects on yourself.
3 counts elapsed: Increase damage dealt by 30% (cannot be erased)
5 counts elapsed: Arts card draw speed increased by 1 level (cannot be erased)
After 8 counts: Gives you an ability strengthening effect that reduces the effect of "damage cut" activated by the enemy by 30% (cannot be erased)
When replaced, this effect will be reset
Successor of the Great Demon King Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action)
[Arts that can be pursued]
・ Deadly Arts

Activates the following effects when changing cover
-Nullify the attribute compatibility disadvantage of the damage received by yourself (5 counts) (3 activations)
・ Recovers 5% of allies' physical strength (3 activations)
・Reduces enemy's morale by 20 (activates 3 times)

Activates the following effects when the enemy performs a vanishing step while you are on the battlefield.
・Increase own damage by 15% (15 counts)
・Increase own dragon ball by 1 (1 activation)
-Gives the ability reduction effect of "Arts card draw speed 1 step down" to all enemies (5 counts)

Activates the following effects when attacked by enemy arts while on the battlefield:
・ Reduced the standby count of allies by 2 (1 activations)
When replaced, this trigger count is reset
・ Reduce the enemy's dragon ball by 1 (1 activations)

Additionally, if your remaining health is 70% or less, the following effects will be activated (activated once):
・Recovers 10% of the physical strength of your ally "Tag: Regeneration" or "Tag: DB" or "Tag: Mighty Enemy"
・Increases damage dealt by allies' "Tag: Regeneration" or "Tag: DB" or "Tag: Mighty Enemy" by 20% (cannot be erased)
・Reduce 1 enemy dragon balls

When the enemy activates Rising Rush while you are on the battlefield, the following effects will be activated (1 activation)
・Reduce the waiting count of allies by 10
・Erase the enemy's state strengthening effect

Z-ability

Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.

REDSummary of Z abilities that can strengthen Ma Junior Tenkaichi Budokai
REDMatunia
Regeneration/Mighty Enemy/Namekian/DB/Dragon Ball Edition
ZI (100~)
Yellow★0~2
During battle, increase basic BLAST ATK and basic STRIKE DEF of "Tag: DB" by 22%
ZII (700~)
Yellow★3~5
During battle, increase basic BLAST ATK and basic STRIKE DEF of "Tag: DB" or "Tag: Play" by 26%
ZⅢ (2400~)
Black★6~Red★6+
During battle, increase the basic BLAST ATK and basic STRIKE DEF of "Tag: DB" or "Tag: Regeneration" or "Tag: Mighty Enemy" by 30% & increase the basic BLAST DEF of "Tag: DB" by 15%
Ⅳ (9999)
Red 7+
During battle, increase the basic BLAST ATK and basic STRIKE DEF of "Tag: DB" or "Tag: Regeneration" or "Tag: Mighty Enemy" by 35% & increase the basic BLAST DEF of "Tag: DB" by 18%

Strengthening with ZENKAI abilities

You can strengthen "Ma Junior: Tenka'ichi Budokai" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.

(Ⅳ) During battle, “Attribute:REDAnd "Tag: Mighty Enemy" have the following stats up
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 35%
(Ⅲ) During battle, increase basic STRIKE ATK and basic BLAST ATK of "Tag: Saiyan" or "Episode: Z Saiyan Edition" or "Tag: Mighty Enemy" by 30%
(Ⅳ) During battle, “Attribute:REDAnd "Tag: Mighty Enemy" have the following stats up
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic STRIKE ATK and basic STRIKE DEF of "Tag: God's Spirit" or "Tag: Future" by 30%
(Ⅳ) During battle, “Attribute:REDAnd the following statuses of "Tag: Playback" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic STRIKE ATK of "Tag: Regeneration" by 26%
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Team ranking (latest 2)

Character evaluation (during recruitment)

  • I feel like I'll be using it until UL Gohan comes out...
  • This Buu is the strongest and defeated the golfer.
  • Too much trash
  • Seriously, that's it...
  • I still think selfishness is broken.
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