SPARKING Majunia Tenkaichi Budokai
Lv5000 full boost limit break ★7+ evaluation and data
Majunia Tenkaichi Budokai
It is a support character that is compatible with "Tag: DB", "Tag: Saiyan", and "Tag: Son Clan", and has multiple ways to increase the damage dealt to allies and reduce the energy of enemies!When the enemy activates Rising Rush, it will activate standby count shortening and holding effect (cannot be erased) on yourself!
PvP checkpoint
If your opponent is using Majunia in PvP, please keep the following points in mind.
- Main ability nullifies elemental compatibility disadvantages and restores allies and confidence.
- Ultimate disables trampling and debuffs all enemies
- Disable special cover with special arts, disable hand discard for yourself
- Comes into play and reduces enemy's energy
- If the opponent is a Saiyan, seal the striking arts when it comes into play.
- Recovers physical strength and energy when using blows and shooting arts.
- Strengthen yourself with the number of counts in play
- Special cover for hitting arts, nullifies disadvantageous compatibility with damage, recovers allies, reduces energy of enemies
- Banishing enemies increases the number of Dragon Balls, increases damage dealt, and reduces draw speed to enemies.
- Reduces the enemy's Dragon Balls when attacked and shortens the standby count.
- Regenerates when health is below 70%, DB, strengthens powerful enemies without erasing them, recovers health, reduces enemy's Dragon Balls
- The enemy's rising rush shortens the standby count and eliminates the enemy's status enhancement.
User rating | ★ ★ ★ ★ ★ |
STRIKE ATK 405st | ★★☆☆☆ |
BLAST ATK #70 | ★ ★ ★ ★ ★ |
CRITICAL 266th | ★★★☆ ☆ |
Physical strength 224th | ★ ★ ★ ★☆ |
45th defense | ★ ★ ★ ★ ★ |
Buff erase | Effects that erase ability enhancements such as increased damage dealt to enemies, effects that are different from status changes, and effects that cannot be erased cannot be erased. |
Hand seal | Disables the enemy's hand and hinders or restricts their actions. |
Destroy dragon ball | Reduces the opponent's Dragon Balls and interferes with Rising Rush. |
Get Dragon Ball | Increase the number of Dragon Balls and shorten the time until Rising Rush |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Obstruction of recovery | Reduces the amount of health recovery of the enemy and inhibits the effect |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Disable attribute compatibility disadvantages | Nullifies the disadvantage if the enemy has an incompatible attribute |
Shooting armor | Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts |
Disable special cover change | Disable special cover changes that cut combos |
Special cover change | Blow away enemies and cut combos when changing cover, or absorb/invalidate |
Treading invalidation | When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection" |
Available Gasha & Emission Period
Team formation sample
DB party
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LL Son Family/Saiyan/Kids/DB/Dragon Ball Movie The Road to the Strongest Theatrical Edition The Road to the Strongest Purple Son Goku: Boyhood
1573493
2588527
361199
367214
222730
190836
4943
2339
364207
206783
-
SP Rebirth/Mighty Enemy/Namekian/DB Dragon Ball Edition Tenkaichi Budokai Akama Junior
1533503
2506579
256359
350510
254974
219578
4730
2191
303435
237276
-
SP DB/Dragon Ball Movie: The Road to the Strongest Movie Edition Muscular Muscles Yellow Turtle Sennin
1532836
2979252
250646
260035
185773
188868
4837
2215
255341
187321
-
SP Son Clan/Saiyan/DB Dragon Ball Edition Tenkaichi Budokai Green Son Goku
1531528
2545419
243128
303757
252914
255275
4852
2257
273443
254095
-
SP Android/DB/Movie Dragon Ball The Road to the Strongest Movie Version Hatchan Blue Android No. 8
1530373
2442003
356900
282871
257208
191958
4817
2215
319886
224583
-
SP Saiyan/Kids/Son Clan/Legends Road/Son Goku/Event Limited/DB Dragon Ball Edition Event distribution at Legends Road Yellow Son Goku: Boyhood
1488290
2541316
280963
238956
227665
224722
4794
2483
259960
226194
Piccolo Great Demon King
regeneration
Ally
Play party
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LL Regeneration/Fusion/Super Warrior/Namek Alien/Transformation Warrior/Movie Dragon Ball Super Super Hero/Anniversary/5th Anniversary Movie Version Resurrection Transformation Green Orange Piccolo
1631966
2467656
392801
329691
254323
184077
5343
2770
361246
219200
- SP Android / Regeneration / Girls / Transformation Warrior / Absorption / Mighty Enemy / Fighters Dragon Ball Fighters Fighters Collaboration Purple Android No. 21: Evil 1627977 3427085 320515 281813 189946 191310 4846 2234 301164 190628
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UL Transforming warrior, rebirth, powerful enemy, fusion of the Dragon Ball Z movie revival!! Goku and Vegeta Movie Edition Blue Super Janemba
1592619
2609778
395267
266041
190441
269438
5002
2291
330654
229940
-
LL Android/Future/Regeneration/Absorption/Mighty Enemy Z Cell Edition Suicide Murasaki Perfect Cell
1573996
2431348
371285
367787
228605
191965
4898
2327
369536
210285
-
SP Rebirth/Mighty Enemy/Namekian/DB Dragon Ball Edition Tenkaichi Budokai Akama Junior
1533503
2506579
256359
350510
254974
219578
4730
2191
303435
237276
-
UL Absorption/Regeneration/Mighty Enemy Z Majin Buu Komajin Buu: Pure
1506182
2581193
362119
257718
245849
172739
4968
2542
309919
209294
Character basic information
character | Majunia Tenkaichi Budokai |
Rarity | SPARKING |
number | DBL63-05S |
attribute | RED |
Battle style | Shooting type |
episode | Dragon ball |
Character tag | regeneration-Mighty enemy-Namek Alien-DB |
Possessing Arts | Blow [Damage increase] / Shooting [Damage increase] *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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Don't miss a moment's love...! | Draw the ultimate arts card “Continuous Magic Cannon” next Restores 20% HP and 50 HP Restores 10% of the health of all allies except yourself Disables own attribute compatibility disadvantage (30 count)Terms of use: After 25 counts |
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Deadly range | Demon crushing wave | |||||||||
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Causes extraordinary shock damage to the enemy. When activated, activates the following effects ・ Increases own special damage by 30% (3 counts) ・Gives the enemy a "30% reduction in HP recovery" ability reduction effect (10 counts) When hit, activate the following effects on all enemies ・Gives ability reduction effect of "standby count extension by 2 counts" (20 counts) ・ Gives the ability reduction effect of "50% reduction in health recovery amount" (20 counts) ・Ability reduction effect of "KI RESTORE 50% down" is given (20 counts) ・Ability reduction effect of "All arts cost 3 increase" (20 counts) * Shooting armor when chargingCost: 50 |
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Ultimate range | Continuous magic cannon | |||||||||
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Causes extraordinary shock damage to the enemy. When activated, activates the following effects on itself. ・Increased ultimate damage by 40% (3 counts) ・When you attack yourself, nullify the enemy's "recover your health when your health reaches 0" effect (3 counts) When hit, activate the following effects on all enemies ・Gives ability reduction effect of "standby count extension by 2 counts" (20 counts) ・ Gives the ability reduction effect of "50% reduction in health recovery amount" (20 counts) ・Ability reduction effect of "KI RESTORE 50% down" is given (20 counts) ・Ability reduction effect of "All arts cost 3 increase" (20 counts) * Shooting armor when chargingCost: 20 |
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- | torrent of magical power | |||||||||
Restores 40 morale Increases own damage by 20% (15 counts) Give yourself a status strengthening effect that negates the effect of "discard hand" activated by the enemy (5 counts) Gives yourself a state-enhancing effect that negates the special action that the enemy activates when the cover changes (10 counts)Cost: 15 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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fear returned | At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 90% (cannot be erased) ・65% damage reduction (cannot be erased) ・Up 50% of KI RESTORE (cannot be erased) ・Arts card draw speed increased by one level (cannot be erased) ・All arts cost reduced by 3 (cannot be erased) ・ Increases the amount of health recovery by 20% (cannot be erased) When in play, activate the following effects. ・Recovers 25 of your own energy ・ Increases own damage by 70% (cannot be duplicated) (cannot be erased) ・Reduces enemy's energy by 20 ・Gives the enemy the ability reduction effect of "10% reduction in the power of hitting, shooting, and special arts" (15 counts) Furthermore, if the enemy is "Tag: Saiyan", the following effects will be activated on the enemy. ・Seal the striking arts Sealed arts cannot be used for a certain number of counts (3 counts) (activated 5 times) ・Erase ability enhancement effect (activated 1 times) When using your own hitting/shooting arts, activate the following effects on yourself ・Recover 3% physical strength ・Recovers 5 energy Depending on the count you have in play, activate the following effects on yourself. 3 counts elapsed: Increase damage dealt by 30% (cannot be erased) 5 counts elapsed: Arts card draw speed increased by 1 level (cannot be erased) After 8 counts: Gives you an ability strengthening effect that reduces the effect of "damage cut" activated by the enemy by 30% (cannot be erased) When replaced, this effect will be reset |
Successor of the Great Demon King | Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action) [Arts that can be pursued] ・ Deadly Arts Activates the following effects when changing cover -Nullify the attribute compatibility disadvantage of the damage received by yourself (5 counts) (3 activations) ・ Recovers 5% of allies' physical strength (3 activations) ・Reduces enemy's morale by 20 (activates 3 times) Activates the following effects when the enemy performs a vanishing step while you are on the battlefield. ・Increase own damage by 15% (15 counts) ・Increase own dragon ball by 1 (1 activation) -Gives the ability reduction effect of "Arts card draw speed 1 step down" to all enemies (5 counts) Activates the following effects when attacked by enemy arts while on the battlefield: ・ Reduced the standby count of allies by 2 (1 activations) When replaced, this trigger count is reset ・ Reduce the enemy's dragon ball by 1 (1 activations) Additionally, if your remaining health is 70% or less, the following effects will be activated (activated once): ・Recovers 10% of the physical strength of your ally "Tag: Regeneration" or "Tag: DB" or "Tag: Mighty Enemy" ・Increases damage dealt by allies' "Tag: Regeneration" or "Tag: DB" or "Tag: Mighty Enemy" by 20% (cannot be erased) ・Reduce 1 enemy dragon balls When the enemy activates Rising Rush while you are on the battlefield, the following effects will be activated (1 activation) ・Reduce the waiting count of allies by 10 ・Erase the enemy's state strengthening effect |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
REDMatunia |
Regeneration/Mighty Enemy/Namekian/DB/Dragon Ball Edition |
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ZI (100~) Yellow★0~2 |
During battle, increase basic BLAST ATK and basic STRIKE DEF of "Tag: DB" by 22% |
ZII (700~) Yellow★3~5 |
During battle, increase basic BLAST ATK and basic STRIKE DEF of "Tag: DB" or "Tag: Play" by 26% |
ZⅢ (2400~) Black★6~Red★6+ |
During battle, increase the basic BLAST ATK and basic STRIKE DEF of "Tag: DB" or "Tag: Regeneration" or "Tag: Mighty Enemy" by 30% & increase the basic BLAST DEF of "Tag: DB" by 15% |
Ⅳ (9999) Red 7+ |
During battle, increase the basic BLAST ATK and basic STRIKE DEF of "Tag: DB" or "Tag: Regeneration" or "Tag: Mighty Enemy" by 35% & increase the basic BLAST DEF of "Tag: DB" by 18% |
Strengthening with ZENKAI abilities
You can strengthen "Ma Junior: Tenka'ichi Budokai" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Good defense is high