Date published: 2022 May 08

SPARKING Goku black
Lv5000 full boost limit break ★7+ evaluation and data

Goku black

When a special arts hits, the amount of physical strength recovered by the enemy is reduced by 100% & the standby count is given to all enemies by 3 counts! If you are the leader, your own special damage and KI RESTORE are increased! Granted! Possess a deadly arts card on your card!

User rating Please rate
STRIKE ATK 208st ★ ★ ★ ★
BLAST ATK #420 ★★☆☆☆
CRITICAL 72th ★ ★ ★ ★ ★
Physical strength 345th ★★☆☆☆
302th defense ★★★☆ ☆
Enemy card discard Forcibly discard the arts cards in the enemy's hand to interfere with their actions.
Alternate buffs and debuffs Activate ``Effects favorable to allies'' or ``Effects unfavorable to enemies'' at the timing of returning to standby when changing characters
Wait count shortened Shorten the waiting count given at the time of replacement and shorten the time until the next replacement
Obstruction of recovery Reduces the amount of health recovery of the enemy and inhibits the effect
Draw speed up It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos.
Shooting armor Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts
Special forces Damage up to "future".Increases damage to specific tags and characters
goku black recommended fragment

Available Gasha & Emission Period

  • '24 / 3/13
  • '24 / 2/28
  • '24 / 1/12
  • '24 / 1/4
  • '24 / 1/3
  • '23 / 11/15
  • '23 / 10/19
  • '22 / 11/30

Team formation sample

Goku black sample formation

Character basic information

character Goku black
Rarity SPARKING
number DBL50-03S
attribute BLU
Battle style Support type
episode Super Future Trunks
Character tag Saiyan-future-Mighty enemy
Possessing Arts Deadly / Blow

*At the start of the battle, the arts cards possessed by the sortie members will be added to the deck.

Main ability and arts information

Main ability Bottom left button on the screen Can be used once
a stated ideal Draw a special arts card next
Restores 20% health to allies
Destroy all enemy hands
Give yourself the ability-enhancing effect of "reduce the standby count by 5 counts"
When replaced, this effect will be resetTerms of use: After 10 counts
Deadly range Explosive spirit
Causes explosive damage to enemies.
When hit, activates the following effects
・Gives the enemy a "100% reduction in HP recovery" ability reduction effect (3 counts)
・ Give 3 standby counts to all enemies
* Shooting armor when chargingCost: 50
- honed power
Draw one card randomly
Reduced the waiting count of allies by 3
Removes allies' status ailments and ability declines
Increases own special damage by 30% (cannot be erased) (2 activations)Cost: 15
- Impact of shooting/shooting arts
When hit, reduce your special arts cost by 5 (15 counts)Cost: 20
NoneCost: 30

Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at

Various ability information

Unique ability

Unique ability Effective under conditions
Harbinger of Ruin Increases damage dealt to "Tag: Future" by 25% (cannot be erased)

At the beginning of the battle, activate the following effects
・ Increases own damage by 80% (cannot be erased)
・ Cuts own damage by 50% (cannot be erased)
Increases damage dealt to allies by 15% (cannot be erased)

In addition, if you are the leader, activate the following effects on yourself:
Increases deadly damage by 30% (cannot be erased)
・Up 80% of KI RESTORE (cannot be erased)

When you are in play, draw an arts card to activate the following effects on yourself.

Hitting Arts Card: Increases damage dealt by 20% (15 counts)
Shooting Arts Card: Increases damage dealt by 20% (15 counts)
Special arts card: Increase arts card draw speed by one level (1 counts)
Special Arts Card: Restores 50 energy
unknown enemy Activates the following effects when changing cover
・Gives all enemies a "special / deadly arts cost 15 up" ability reduction effect (5 counts)
・ Cuts your damage by 20% until the opponent's attack ends.

Activates the following effects when self returns
・ Recovers 10% of your physical strength (5 activations)
・Recovers 30 allies' energy
・Gives a 15% increase in damage damage to all enemies (15 counts)
・Gives all enemies a ``hit/shooting arts cost 5 increase'' ability reduction effect (10 counts)

Decrease enemy's morale by 70 every time you incapacitate an enemy
If you have 3 or less cards in your hand when the enemy changes while you are on the battlefield, randomly draw 1 card.
After the enemy's attack ends, if you have 3 or less cards in your hand, draw up to 4 cards randomly.

Z-ability

Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.

BLUSummary of Z abilities that can strengthen Goku Black
BLUGoku black Saiyan/Future/Mighty Enemy/Super Future Trunks
ZI (100~)
Yellow★0~2
Increases basic STRIKE ATK and basic BLAST DEF of "Tag: Mirai" by 20% during battle
ZII (700~)
Yellow★3~5
Increases the basic STRIKE ATK and basic BLAST DEF of "Tag: Mirai" or "Tag: Mighty Enemy" by 26% during battle
ZⅢ (2400~)
Black★6~Red★6+
Increases Special Damage of "Tag: Mirai" by 2% during battle & Increases basic STRIKE ATK and basic BLAST DEF of "Tag: Mirai" or "Tag: Mighty Enemy" by 30%
Ⅳ (9999)
Red 7+
Increases Special Damage of "Tag: Mirai" by 3% during battle & Increases basic STRIKE ATK and basic BLAST DEF of "Tag: Mirai" or "Tag: Mighty Enemy" by 35%

Strengthening with ZENKAI abilities

You can enhance "Goku Black:" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.

(Ⅳ) During battle, “Attribute:BLUAnd the following statuses of "Tag: Future" have been updated.
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 35%
(Ⅲ) During battle, increase the basic BLAST DEF of "Tag: Future" or "Tag: Mixed Race Saiyan" by 31%
(Ⅳ) During battle, “Attribute:BLUAnd the following statuses of "Tag: Saiyan" have been updated.
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 35%
(Ⅲ) During battle, increase basic STRIKE ATK and basic BLAST ATK of "Tag: Saiyan" or "Tag: Super Saiyan" by 30%
(Ⅳ) During battle, “Attribute:BLUAnd the following statuses of "Tag: Saiyan" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic STRIKE ATK and basic STRIKE DEF of "Tag: Super Saiyan" by 23%

Arts & Abilities for Tournament of Power

Tournament of Power Ability Comparison and Examination
Explosive Spirit (Deadly) ・ Causes extraordinary damage to enemies
When attack hits / Target is "Tag: Future" / Self ・ Increases damage dealt by 15% (instant)
At the start of the battle / self ・Increases damage dealt by 70% (cannot be erased)
・25% damage reduction (cannot be erased)
At the beginning of the second turn / Activate special action / Self ・Increases damage dealt by 25% (cannot be erased)
・Up 40% of KI RESTORE (cannot be erased)
At the start of the first turn / multiple ・Increase damage dealt by "Tag: Future" or "Tag: Mighty Enemy" of allies within range by 10%
・Increase KI RESTORE of "Tag: Future" or "Tag: Mighty Enemy" for allies within range by 30
・ Gives all enemies a "15% increase in damage" ability reduction effect (2 turn)
At the end of the 2nd turn/multiple ・Increase damage dealt by "Tag: Future" or "Tag: Mighty Enemy" of allies within range by 10%
・Releasing ability deterioration and abnormal status of "Tag: Future" or "Tag: Mighty Enemy" of allies within range
・ Gives all enemies a "15% increase in damage" ability reduction effect (2 turn)
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