Date published: 2022 May 04

SPARKING Gamma No. 2 Movie Super Hero
Lv5000 full boost limit break ★7+ evaluation and data

Gamma No. 2 Movie Super Hero

CRITICAL damage UP when Special Arts is activated!In addition, depending on the battle progress count, effects such as hitting / shooting arts cost DOWN and arts card draw speed up will be activated!A strong batter attacker in the second half!

User rating Please rate
STRIKE ATK 87st ★ ★ ★ ★ ★
BLAST ATK #303 ★★★☆ ☆
CRITICAL 240th ★★★☆ ☆
Physical strength 299th ★★★☆ ☆
219th defense ★ ★ ★ ★
rise type A character that is advantageous in the middle stage and later, whose abilities increase according to the battle progress count
Enemy card discard Forcibly discard the arts cards in the enemy's hand to interfere with their actions.
Requires specific battle members There are abilities that are effective when certain characters and tags are in battle members.
Prohibit use of main ability Seals the main abilities of all enemies for a certain number of times, hindering transformations and ultimate arts draws.
Get Dragon Ball Increase the number of Dragon Balls and shorten the time until Rising Rush
Wait count shortened Shorten the waiting count given at the time of replacement and shorten the time until the next replacement
Draw speed up It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos.
Disable attribute compatibility disadvantages Nullifies the disadvantage if the enemy has an incompatible attribute
Shooting armor Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts
Gamma 2 Recommended Fragments

Available Gasha & Emission Period

  • '24 / 3/13
  • '24 / 1/12
  • '24 / 1/4
  • '24 / 1/3
  • '23 / 11/15
  • '23 / 11/3
  • '23 / 10/19
  • '23 / 10/18
  • '22 / 12/6
  • '22 / 12/2
  • '22 / 8/31

Team formation sample

Gamma No. 2 sample organization

Character basic information

character Gamma No. 2 Movie Super Hero
Rarity SPARKING
number DBL46-04S
attribute BLU
Battle style Blow type
episode Movie version
Character tag Artificial human-Movie Dragon Ball Super Super Hero
Possessing Arts Blow / Shoot

*At the start of the battle, the arts cards possessed by the sortie members will be added to the deck.

Main ability and arts information

Main ability Bottom left button on the screen Can be used once
I'm a little disappointed Draw a Special Arts card next
Restores 50 morale
Reduced the waiting count of allies by 3
Increases own deadly damage to be activated by 30% (cannot be erased)
Increases own CRITICAL occurrence rate by 25% (cannot be erased)Terms of use: After 10 counts
Deadly range Gamma impact
Causes extraordinary shock damage to the enemy.
When activated, increase your CRITICAL damage by 25% (3 counts)
* Shooting armor when chargingCost: 50
- Superhero visit !!
Draw batting arts card next
Restores 5% HP and 30 HP
Increases own blow damage by 20% (15 count)
Disables own attribute compatibility disadvantage (5 count)
Grant the main ability use prohibition to all enemies (5 counts)Cost: 15
- Impact of shooting/shooting arts
When activated, restores your energy to 5Cost: 20
NoneCost: 30

Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at

Various ability information

Unique ability

Unique ability Effective under conditions
The threat created At the beginning of the battle, activate the following effects on yourself
・Increases damage dealt by 90% (cannot be erased)
・40% damage reduction (cannot be erased)
・Reduce deadly arts cost by 15 (cannot be erased)
-Disable the occurrence of abnormal conditions (cannot be erased)
When the player is in play, the following effects are activated when the enemy changes.
・Recovers 20 of your own energy
-Gives an ability-enhancing effect that reduces the effect of "damage cut" activated by the enemy by 30% (10 counts).
・ Increases own CRITICAL occurrence rate by 50% (10 counts) (cannot be duplicated)
・Gives a 20% increase in damage damage to all enemies (15 counts)
Mysterious android When it comes into play, if one or more "Tags: Android" are organized in battle members other than yourself, the following effects will be activated on yourself.
・ Increases damage dealt by 30% (cannot be erased) (cannot be duplicated)
・ KI RESTORE increased by 30% (cannot be erased) (cannot be duplicated)
When you are alive, activate the following effects on yourself according to the battle progress count.
After 15 counts: Hit/shoot arts cost reduced by 5 (cannot be erased)
After 30 counts: Arts card draw speed increased by one level (erasable)
After 50 counts: Recovers 40% health
After 170 counts: Increase 7 Dragon Balls
Activates the following effects when changing cover
・ Cuts your damage by 20% until the opponent's attack ends.
・Randomly discard 1 enemy hand

Z-ability

Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.

BLUSummary of Z abilities that can strengthen Gamma No. 2 movie superhero
BLUGamma No. 2
Android / Movie Dragon Ball Super Super Hero / Movie Version
ZI (100~)
Yellow★0~2
At the time of battle, increase the basic STRIKE ATK / basic BLAST DEF of "Tag: Android" or "Episode: Theatrical Version" by 20%.
ZII (700~)
Yellow★3~5
At the time of battle, increase the basic STRIKE ATK / basic BLAST DEF of "Tag: Android" or "Episode: Theatrical Version" by 26%.
ZⅢ (2400~)
Black★6~Red★6+
At the time of battle, the basic STRIKE ATK / basic BLAST DEF of "Tag: Android" or "Episode: Theatrical Version" is increased by 32% & the basic BLAST ATK of "Tag: Android" is increased by 12%.
Ⅳ (9999)
Red 7+
At the time of battle, the basic STRIKE ATK / basic BLAST DEF of "Tag: Android" or "Episode: Theatrical Version" is increased by 35% & the basic BLAST ATK of "Tag: Android" is increased by 15%.

Strengthening with ZENKAI abilities

You can enhance "Gamma No. 2: Movie Super Hero" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.

(Ⅳ) During battle, “Attribute:BLUAlso, the following statuses of "Episode: Theatrical Edition" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic STRIKE DEF of "Tag: Saiyan" by 24%
(Ⅳ) During battle, “Attribute:BLUAlso, the following statuses of "Episode: Theatrical Edition" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic BLAST ATK of "Tag: Combined Warrior" by 22%
(Ⅳ) During battle, “Attribute:BLUAnd the following statuses of "Tag: Android" have been updated.
・Basic STRIKE ATK increased by 15%
・Basic BLAST ATK increased by 20%
・Basic STRIKE ATK increased by 15%
・Basic BLAST DEF increased by 20%
(Ⅲ) During battle, increase the basic STRIKE DEF of "Tag: Android" or "Tag: Regeneration" by 28% & increase the basic STRIKE ATK of "Tag: Girls" by 12%
(Ⅳ) During battle, “Attribute:BLUAlso, the following statuses of "Episode: Theatrical Edition" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic BLAST DEF of "Episode: Movie version" by 22%

Arts & Abilities for Tournament of Power

Tournament of Power Ability Comparison and Examination
Gamma Impact (Desperate) ・ Causes extraordinary damage to enemies
[At the beginning of the first turn / Special action activation / Self] ・Increases damage dealt by 70% (cannot be erased)
・Striking damage increased by 20% (cannot be erased)
・30% damage reduction (cannot be erased)
・ Gives the effect of strengthening the state of "invalidating the occurrence of ability deterioration 1 times"
・Provide the effect of "Invalid occurrence of abnormal status twice"
[Depending on the battle progress turn / multiple] ・ Turn 1: Increases damage dealt to allies within range by 15% (2 turns)
・ Turn 2: Increase your CRITICAL rate by 40%
・ Turn 3: Restores 2% of health of allies within range
・ Turn 4: Increase your Special Move gauge by 50%
All character list
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