Date published: 2019 May 04
SPARKING Hyper Mega Rildo GT
SPARKING Hyper Mega Rildo GT
Lv5000 full boost limit break ★7+ evaluation and data
User rating | Please rate |
STRIKE ATK 160st | ★ ★ ★ ★☆ |
BLAST ATK #573 | ★☆☆☆☆ |
CRITICAL 213th | ★ ★ ★ ★☆ |
Physical strength 581th | ★☆☆☆☆ |
359th defense | ★★☆☆☆ |
Alternate buffs and debuffs | Activate ``Effects favorable to allies'' or ``Effects unfavorable to enemies'' at the timing of returning to standby when changing characters |
Obstruction of recovery | Reduces the amount of health recovery of the enemy and inhibits the effect |
Treading invalidation | When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection" |
Available Gasha & Emission Period
Team formation sample
Character basic information
character | Hyper Mega Rildo GT |
Rarity | SPARKING |
number | DBL11-04S |
attribute | RED |
Battle style | Blow type |
episode | GT Ultimate Dragonball Search Edition |
Character tag | 融合-GT-Mighty enemy |
Possessing Arts | Blow / Blow *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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Machine planet commander | Draws a batting arts card next time.Recovers 40 morale of self. Increases damage dealt by 40% (20 counts) Increases the probability of heavy bleeding when hitting a hitting arts by 70% (20 counts)Terms of use: After 15 counts | |||||||||
Deadly range | Hyper drill smash | |||||||||
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Causes piercing damage to enemies. When hit, gives the enemy a "50% reduction in HP recovery" ability reduction effect (20 counts)Cost: 50 | |||||||||
- | Releasing Qi: Form of Attack | |||||||||
Increases own blow damage by 20% (20 counts) Increases own death damage by 20% (20 counts)Cost: 10 | ||||||||||
- | Impact of shooting/shooting arts | |||||||||
When hit, there is a 30% chance of causing heavy bleeding to the enemy.Cost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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Killing weapon | When on the battlefield, increase the damage done by yourself by 50% (20 counts) Add yourself an ability enhancement effect that reduces the effect of "Cover: Damage cut" of the enemy by 100% (cannot be erased) Own attack At times, negate the effect of "Recover HP when HP is 0" effect (cannot be erased) |
Machine mutant | Disables one's condition Abnormally restores 10% of one's physical strength when returning to a standby |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
REDHyper Mega Rildo |
Fusion/GT/Mighty Enemy/GT Ultimate Dragon Ball Exploration |
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ZI (100~) Yellow★0~2 |
At the time of battle, "attribute:RED”Basic STRIKE ATK/Basic STRIKE DEF increased by 19% |
ZII (700~) Yellow★3~5 |
At the time of battle, "attribute:RED”Basic STRIKE ATK/Basic STRIKE DEF increased by 22% |
ZⅢ (2400~) Black★6~Red★6+ |
At the time of battle, "attribute:RED”Basic STRIKE ATK/Basic STRIKE DEF increased by 30% |
Ⅳ (9999) Red 7+ |
At the time of battle, "attribute:RED”Basic STRIKE ATK/Basic STRIKE DEF increased by 33% |
Strengthening with ZENKAI abilities
You can strengthen "Hyper Mega Rild: GT" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Hyper Drill Smash (Special) | ・ Causes great damage to enemies |
At the start of the turn / multiple |
・ Increases own hit damage by 40% (1 turn) ・ Increases the hit damage of allies within the range by 15% (1 turn) |
At the end of the turn / self |
・Recovers 2% of physical strength |
At the start of the battle / self |
・Provide the effect of "Invalid occurrence of abnormal status twice" |
Hit Arts Hit / Enemy |
・ Gives the ability reduction effect of "20% reduction in health recovery amount" (1 turn) ・ Gives strong bleeding (1 turn) |
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