SPARKING gotenks thick
Lv5000 full boost limit break ★7+ evaluation and data
gotenks thick
A defensive character who is good at blocking enemy attacks!
When changing cover, activate effects such as increasing damage dealt to allies and discarding cards from enemy hands!
In the main ability, you can reduce the enemy's Dragon Balls and increase your own Dragon Balls!
PvP checkpoint
If your opponent is using Gotenks in PvP, please keep the following points in mind.
- Forced replacement with shooting armor!
- Special arts reduce enemy's energy, reduce one dragon ball, remove buffs, increase cost, reduce draw speed
- Special draw when it comes into play
- Main ability increases Dragon Balls and decreases enemies.
- A stickman who recovers when his health is 0.
- Discard cards and strengthen allies when changing cover
- Special cover for hitting arts, cannot be followed up but blinds the enemy, reduces dragon balls, 100% energy reduction effect
- Recovers when physical strength is below 50% and gradually gives a recovery buff
User rating | Please rate |
STRIKE ATK 319st | ★★★☆ ☆ |
BLAST ATK #448 | ★★☆☆☆ |
CRITICAL 145th | ★ ★ ★ ★☆ |
Physical strength 139th | ★ ★ ★ ★☆ |
11th defense | ★ ★ ★ ★ ★ |
Enemy card discard | Forcibly discard the arts cards in the enemy's hand to interfere with their actions. |
Buff erase | Effects that erase ability enhancements such as increased damage dealt to enemies, effects that are different from status changes, and effects that cannot be erased cannot be erased. |
Destroy dragon ball | Reduces the opponent's Dragon Balls and interferes with Rising Rush. |
Get Dragon Ball | Increase the number of Dragon Balls and shorten the time until Rising Rush |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Resurrection / stepping | Restores or revives physical strength when the physical strength gauge reaches 0 |
Disable attribute compatibility disadvantages | Nullifies the disadvantage if the enemy has an incompatible attribute |
Shooting armor | Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts |
Special cover change | Blow away enemies and cut combos when changing cover, or absorb/invalidate |
Available Gasha & Emission Period
Team formation sample
Character basic information
character | gotenks thick |
Rarity | SPARKING |
number | DBL65-03S |
attribute | YEL |
Battle style | Defense type |
episode | Movie version |
Character tag | Mixed race saiyan-Fusion-Coalition warrior-Movie Dragon Ball Super Super Hero |
Possessing Arts | Blow / Shoot *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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Shit~ If this happens, it's time to attack! | Restores 50 morale Increases own damage by 30% (cannot be erased) Increases own deadly damage to be activated by 30% (cannot be erased) Reduce your opponent's Dragon Ball and increase your own Dragon Ball The amount of effect changes according to the number of opponent's Dragon Ball possession Two or more: decrease two, increase two Not possessed: Add oneTerms of use: After 5 counts |
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Deadly range | Special rising peach tart | |||||||||
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Causes extraordinary shock damage to the enemy. When hit, activate the following effects on the enemy ・Gives ability reduction effect of "standby count extension by 5 counts" (15 counts) ・Forcibly replace * Shooting armor when chargingCost: 50 |
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- | Yay! Butt pen pen! | |||||||||
Reduces enemy energy by 30 Reduce the enemy's dragon ball by 1 (1 activations) Eliminates ability enhancement effects of enemies Gives all enemies the ability reduction effect of "10 increase all arts cost" (5 counts) Gives all enemies the ability reduction effect of "Arts card draw speed 1 step down" (10 counts)Cost: 10 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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Fusion after a long time | Own standby count is always reduced by 1 counts At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 90% (cannot be erased) ・60% damage reduction (cannot be erased) When in play, activates the following effects on yourself. ・Draw a special arts card next (1 activation) ・Recovers 30 energy ・ Increases damage dealt by 50% (cannot be duplicated) (cannot be erased) ・Arts card draw speed increased by 1 step (15 counts) When you are in play, when the enemy changes, activate the following effects on yourself. ・ If you have 3 or less cards in your hand, draw 1 card at random. ・Recovers 5% physical strength and 30 stamina ・ Decrease all arts cost by 1 (cannot be erased) (activated 5 times) When your physical strength reaches 0, activate the following effects (activate once) ・Recover 30% of your physical strength ・Reduce the waiting count of allies by 10 ・Reduces enemy's energy by 100 |
First achievement | Blasting enemies at a long distance when changing cover against the attack of batting arts Activates the following effects when changing cover ・ Cuts your damage by 10% until the opponent's attack ends. -Nullify the attribute compatibility disadvantage of the damage received by yourself (5 counts) ・Increases damage dealt by allies by 30% (20 counts) ・Randomly discards 1 cards from the enemy's hand (2 activation) ・Randomly discard 1 enemy hand When changing special cover, activate the following effects: ・ Reduced the standby count of allies by 5 (2 activations) ・ Blind the enemy's hand (5 counts) The arts cards in your hand are shuffled in position, and the arts cards are turned face down for the duration of the effect. ・ Reduce the enemy's dragon ball by 1 (1 activations) ・ Gives "KI RESTORE 100% down" ability reduction effect to all enemies (10 counts) When you are on the battlefield, when you are attacked by enemy arts, and your remaining physical strength is 50% or less, the following effects will be activated (1 activation) ・Recover 20% of your physical strength ・Your physical strength gradually recovers every 1 count (30 counts) ・Reduce the waiting count of allies by 10 |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
YELGotenks |
Mixed Race Saiyan/Fusion/Combined Warrior/Dragon Ball Super Super Hero Movie Version |
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ZI (100~) Yellow★0~2 |
Increases the basic STRIKE DEF and basic BLAST DEF of "Episode: Theatrical Edition" by 22% during battle |
ZII (700~) Yellow★3~5 |
At the time of battle, the basic STRIKE DEF and basic BLAST DEF of "Episode: Theatrical Version" or "Tag: Mixed Race Saiyan" are increased by 26%. |
ZⅢ (2400~) Black★6~Red★6+ |
During battle, increase basic STRIKE DEF and basic BLAST DEF of "Episode: Theatrical Edition" or "Tag: Mixed Race Saiyan" or "Tag: Combined Warrior" by 30% & "Episode: Theatrical Edition" and "Tag: Mixed Race" Saiyan's basic STRIKE ATK increased by 15% |
Ⅳ (9999) Red 7+ |
During battle, increase basic STRIKE DEF and basic BLAST DEF of "Episode: Theatrical Edition" or "Tag: Mixed Race Saiyan" or "Tag: Combined Warrior" by 35% & "Episode: Theatrical Edition" and "Tag: Mixed Race" Saiyan's basic STRIKE ATK increased by 18% |
Strengthening with ZENKAI abilities
You can strengthen "Gotenks: Thick" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.