SPARKING Trunks: Adolescent GR Super Saiyan 2
Lv5000 full boost limit break ★7+ evaluation and data
Trunks: Adolescent GR Super Saiyan 2
A character that is good at supporting allies, such as increasing damage dealt when he himself returns!Furthermore, when you enter the battlefield 3 or more times, increase the damage dealt to your allies "Tag: Mirai", "Tag: Event Limited", and "Tag: Vegeta Clan" by 30%!
User rating | Please rate |
STRIKE ATK 473st | ★☆☆☆☆ |
BLAST ATK #451 | ★★☆☆☆ |
CRITICAL 109th | ★ ★ ★ ★ ★ |
Physical strength 406th | ★★☆☆☆ |
92th defense | ★ ★ ★ ★ ★ |
Full Power Fierce Fighting Exchange | Event limited characters available at the Full Power Fierce Battle Exchange |
Event limited | Characters distributed free of charge at events, etc. |
Requires specific battle members | There are abilities that are effective when certain characters and tags are in battle members. |
Alternate buffs and debuffs | Activate ``Effects favorable to allies'' or ``Effects unfavorable to enemies'' at the timing of returning to standby when changing characters |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Available Events & Duration
The event may differ depending on the acquisition of characters and acquisition of training materials
Team formation sample
Character basic information
character | Trunks: Adolescent GR Super Saiyan 2 |
Rarity | SPARKING |
number | DBL-EVT-63S |
attribute | BLU |
Battle style | Support type |
episode | Super Future Trunks |
Character tag | Vegeta clan-Mixed race saiyan-future-Super saiyan 2-Event limited-Full Power Fierce Fighting Exchange |
Possessing Arts | Blow / Shoot *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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defying darkness | Draw a special arts card next Restores 50 morale Resolve allies' ability deterioration and abnormal status Reduced the waiting count of allies by 5 Gives all enemies the ability reduction effect of "Arts card draw speed 1 step down" (20 counts)Terms of use: After 15 counts |
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Deadly range | Garrick | |||||||||
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Causes enormous damage of impact to the enemy. 30% increase in own death damage when activated (5 counts) Eliminates enemy ability enhancement & status enhancement on hit (triggers 3 times)Cost: 50 |
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- | Releasing Qi: Shape of Life | |||||||||
Restores 40 morale Restores 10% health to allies Increases the damage dealt by your next arts by 100% (non-overlapping)Cost: 20 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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Fighting for the future | At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 80% (cannot be erased) ・50% damage reduction (cannot be erased) ・Up 60% of KI RESTORE (cannot be erased) Activates the following effects when self returns ・If you have 3 or less cards in your hand, draw 1 card randomly. ・Recovers 20 allies' energy ・Increases damage dealt by allies by 15% (15 counts) ・Gives the enemy a ``15% reduction in hitting/shooting arts power'' ability reduction effect (15 counts) In addition, if the battle member has "Tag: Mirai" or "Tag: Event Limited" or "Tag: Vegeta Clan" other than yourself, cancel the ability reduction of allies (3 activations) |
power to shake off despair | Own standby count is always reduced by 2 counts When in play, activate the following effects. ・Recovers 20 of your own energy ・Increase own damage by 20% (20 counts) ・Cut 20% of your damage (10 counts) ・Reduces enemy's energy by 20 In addition, the following effects will be activated depending on the number of times you appear on the battlefield. 2 times or more: Gives the enemy a "KI RESTORE 80% down" ability reduction effect (3 counts) 3 times or more: Increase the damage dealt to allies' "Tag: Mirai" or "Tag: Event Limited" or "Tag: Vegeta Clan" by 30% (cannot be erased) (cannot be duplicated) Each time you use an arts card, you activate the following effects on yourself ・Recovers 5 energy ・Increase damage dealt by 15% (10 counts) ・Arts card draw speed increased by 1 step (3 counts) |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
BLUTrunks: Adolescent GR |
Vegeta Clan/Mixed-Blood Saiyan/Future/Super Saiyan 2/Event Limited/Full Power Fierce Fighting Exchange/Super Future Trunks Edition |
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ZI (100~) Yellow★0~2 |
Increases the basic BLAST DEF of "Tag: Mirai" by 19% during battle |
ZII (700~) Yellow★3~5 |
Increases basic BLAST DEF of "Tag: Future" or "Tag: Event Limited" by 22% during battle |
ZⅢ (2400~) Black★6~Red★6+ |
Increases basic STRIKE DEF and basic BLAST DEF of "Tag: Mirai" or "Tag: Event Limited" or "Tag: Vegeta Clan" by 29% during battle |
Ⅳ (9999) Red 7+ |
Increases basic STRIKE DEF and basic BLAST DEF of "Tag: Mirai" or "Tag: Event Limited" or "Tag: Vegeta Clan" by 33% during battle |
Strengthening with ZENKAI abilities
You can strengthen "Trunks: Youth GR: Super Saiyan 2" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Garrick Cannon (Special) | ・ Causes great damage to enemies |
At the start of battle / multiple |
・ Increases own damage by 65% (cannot be erased) ・ Cuts own damage by 15% (cannot be erased) ・ Gives all enemies a 10% damage reduction effect (1 turns) ・ Gives "KI RESTORE 80 down" ability reduction effect to all enemies (1 turn) |
At the end of the turn/Allied "Tag: Future" or "Tag: Event Limited" or "Tag: Vegeta Clan" |
・ Release ability decline (1 activations) |
At the time of attack / self |
・Increases damage dealt by 10% (cannot be erased) ・ Increased Special Move gauge by 5% |
Depending on the battle progress turn / self |
・ 3rd turn: Increases the damage dealt by the next hitting arts and shooting arts by 20% ・ 4rd turn: Increases the damage dealt by the next hitting arts and shooting arts by 20% |