SPARKING Metal Coura
Lv5000 full boost limit break ★7+ evaluation and data
Metal Coura
You can recover your own health using batting & shooting arts.While recovering energy with special arts that can be pursued, batting arts draw and debuff of standby count up are given to all enemies.Has a special attack against Super Saiyans.If you use hitting / shooting arts, you will increase your own damage, so it seems to be easy to use even in joint battles.
User rating | ★ ★ ★ ★ ★ |
STRIKE ATK 201st | ★ ★ ★ ★☆ |
BLAST ATK #256 | ★★★☆ ☆ |
CRITICAL 120th | ★ ★ ★ ★☆ |
Physical strength 413th | ★★☆☆☆ |
326th defense | ★★★☆ ☆ |
Shooting armor | Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts |
Penetration | Deal damage not only to opposing enemy characters but also to all enemies including reserves |
Special forces | Damage up to "Super Saiyan".Increases damage to specific tags and characters |
Available Gasha & Emission Period
Team formation sample
Character basic information
character | Metal Coura |
Rarity | SPARKING |
number | DBL29-02S |
attribute | GRN |
Battle style | Blow type |
episode | Movie version |
Character tag | Evil genealogy-regeneration-融合-Mighty enemy-Movie Dragon Ball Z Clash !! Warriors with 100 billion power |
Possessing Arts | Blow / Shoot *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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I won't beat you to that extent | Next draw the ultimate arts card "Metallic Super Nova" Restores 40 morale Gives all enemies the ability reduction effect of "Explosion attribute damage increased by 20%" (40 counts)Terms of use: After 25 counts |
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Deadly range | Continuous finger blitz | |||||||||
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Causes large amount of explosive damage to enemies. When activated, the enemy's state enhancement effect is erased (1 activation count) On hit, there is a 20% chance to stun an enemy.Cost: 50 |
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Ultimate range | Metallic Super Nova | |||||||||
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Causes explosive damage to enemies. Increases your ultimate damage by 50% when activated (3 counts) On hit, some damage done is also given to the enemy's backup member (the backup member does not become incapable) * Shooting armor when chargingCost: 20 |
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Special range | Flash throw | |||||||||
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When activated, restores your energy to 50 When hit, activates the following effects ・Draw the batting arts card next ・ Gives 2 standby counts to all enemies [Arts that can be pursued] ・Striking Arts ・Shooting Arts ・Special arts ・ Deadly Arts ・Ultimate ArtsCost: 20 |
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- | Impact of shooting/shooting arts | |||||||||
When activated, restores 3% of your physical strengthCost: 20 | ||||||||||
When activated, restores 3% of your physical strengthCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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Overwhelming super power | Increases own damage dealt to "Tag: Super Saiyan" by 25% (cannot be erased) When in play, activates the following effects on yourself. ・Increase damage dealt by 50% (non-overlapping) ・20% cut damage (non-overlapping) Increases damage dealt by 10% each time you use hitting / shooting arts (5 activations) When changing, this effect and the number of activations will be reset |
Revived steel body | At the end of the enemy's attack, activate the following effects on yourself ・ Increases hit damage by 20% (cannot be erased) (upper limit is 60%) ・ Reduced Special Arts cost by 5 () Cannot live) (Activated 3 times) When changing cover, cut 20% of your damage to the end of your opponent's attack Recovers 50% of the damage received during a cover change |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
GRNMetal Coura | Evil genealogy, reproduction, fusion, mighty enemy, movie Dragon Ball Z Clash !! Warriors with 100 billion power, theatrical version |
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ZI (100~) Yellow★0~2 |
Increases the basic STRIKE ATK of "Tag: Mighty Enemy" by 22% during battle. |
ZII (700~) Yellow★3~5 |
Increases the basic STRIKE ATK of "Tag: Mighty Enemy" or "Episode: Theatrical Version" by 24% during battle |
ZⅢ (2400~) Black★6~Red★6+ |
At the time of battle, the basics of "Tag: Mighty Enemy" or "Episode: Theatrical Version" STRIKE ATK / Basic STRIKE DEF increased by 28% & "Tag: Mighty Enemy" and "Episode: Theatrical Version" Basic BLAST ATK 15% up |
Ⅳ (9999) Red 7+ |
At the time of battle, the basics of "Tag: Mighty Enemy" or "Episode: Theatrical Version" STRIKE ATK / Basic STRIKE DEF increased by 32% & "Tag: Mighty Enemy" and "Episode: Theatrical Version" Basic BLAST ATK 18% up |
Strengthening with ZENKAI abilities
You can strengthen "Metal Cooler:" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Eraser Cannon (Special) | ・ Causes extraordinary damage to enemies |
At the time of attack hit / Target is "Tag: Saiyan" or "Tag: Mixed-race Saiyan" / Self |
・ Increases damage dealt by 20% (instant) |
At the beginning of the turn / depending on your remaining health / yourself / when your remaining health is 50% or more |
・ Increases hit damage by 35% (1 turn) ・ Cuts damage taken by 15% (1 turn) |
At the beginning of the turn / depending on your remaining health / yourself / when your remaining health is 50% or less |
・ Increases damage dealt by 35% (1 turn) ・ Cuts damage taken by 20% (1 turn) |
Immediately before being attacked by hitting / shooting arts / self |
・ Activate a special action to invalidate the attack (once activated) |
After activating a special action / self |
・ 40% increase in the next deadly damage |
It seems to be easy to use even in PvP, such as recovery of physical strength when using arts, deadly fainting, recovery of energy and standby count up with special arts that can be pursued.It also features a special attack on Super Saiyans, and has many abilities that increase damage.