SPARKING Son Goku: Super Saiyan God SS 2nd Anniversary
Lv5000 full boost limit break ★7+ evaluation and data
Son Goku: Super Saiyan God SS 2nd Anniversary
Strike type with high STRIKE ATK and STRIKE DEF. As the number of opponents increases damage and cuts are given, the more opponents there are, the stronger the characteristics. The ability to destroy the opponent's cards and rescue them from hitting arts by cover change seems to be useful even in PvP etc. Special arts have the effect of permanently increasing the draw speed by one level and converting shooting into striking, so it is easy to connect combos. Its special effect is the vanishing gauge recovery effect. It is a hit type but restores energy when using shooting arts.
User rating | ★ ★ ★ ★☆ |
STRIKE ATK 163st | ★ ★ ★ ★☆ |
BLAST ATK #566 | ★☆☆☆☆ |
CRITICAL 253th | ★★★☆ ☆ |
Physical strength 237th | ★★★☆ ☆ |
248th defense | ★★★☆ ☆ |
Enemy card discard | Forcibly discard the arts cards in the enemy's hand to interfere with their actions. |
Obstruction of recovery | Reduces the amount of health recovery of the enemy and inhibits the effect |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Special cover change | Blow away enemies and cut combos when changing cover, or absorb/invalidate |
Allies are incapacitated and strengthened | A character that becomes stronger when an ally becomes incapacitated |
Available Gasha & Emission Period
Team formation sample
Character basic information
character | Son Goku: Super Saiyan God SS 2nd Anniversary |
Rarity | SPARKING |
number | DBL25-04S |
attribute | RED |
Battle style | Blow type |
episode | Super Future Trunks |
Character tag | Saiyan-Grandson family-God's mind-Super Saiyan God SS-future-2 anniversary-Anniversary |
Possessing Arts | Blow / Blow *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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I was really angry! | Draw a special arts card next Gives all enemies a "80% HP reduction" ability reduction effect (50 counts) Gives all enemies a "Arts Card Draw Speed Down One Step" ability-decreasing effect (2 counts) Gives the enemy a "50% damage increase" ability reduction effect (20 counts).Terms of use: After 10 counts |
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Deadly range | Super God Strike | |||||||||
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Causes extraordinary shock damage to the enemy. Restores 40% of your vanishing gauge when activatedCost: 50 |
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- | Infinite excitement | |||||||||
Restores 50 morale Convert a shooting arts card in your hand into a batting arts card Increases damage dealt by your next hitting or deadly arts by 50% (non-overlapping) Increase your arts card draw speed by one level (non-overlapping)Cost: 15 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
When activated, restores your energy to 10Cost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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Angry Blue God | When on the battlefield, increase the damage done by your opponent by 1% per enemy battle member When replaced, this effect will be reset Activates the following effects for each uncombatable battle member. ・Increases damage dealt by 30% ・Reduce damage by 20% |
Instant move combat | When the player is in play, the following effects are activated when the enemy changes. ・The next damage you take will be cut by 20% (non-overlapping) This effect will be applied until the end of the combo ・Reduces enemy's energy by 25 At cover change, randomly discard 1 enemy hand Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action) [Arts that can be pursued] ・ Deadly Arts |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
REDSon Goku: Super Saiyan God SS |
Saiyan, Grandson Clan, God's Qi, Super Saiyan God SS, Future, 2nd Anniversary, Anniversary, Super Future Trunks Edition |
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ZI (100~) Yellow★0~2 |
Increase the basic STRIKE ATK of "Tag: Mirai" by 22% during battle |
ZII (700~) Yellow★3~5 |
Increase the basic STRIKE ATK of "Tag: Mirai" or "Tag: Sun Ichizoku" by 28% during battle |
ZⅢ (2400~) Black★6~Red★6+ |
Increases the basic STRIKE ATK and basic STRIKE DEF of "Tag: Mirai" or "Tag: Sun Ichizoku" by 30% during battle. |
Ⅳ (9999) Red 7+ |
Increases the basic STRIKE ATK and basic STRIKE DEF of "Tag: Mirai" or "Tag: Sun Ichizoku" by 35% during battle. |
Strengthening with ZENKAI abilities
You can enhance "Son Goku: Super Saiyan God SS: 2nd Anniversary" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Super god continuous attack (deadly) | ・ Causes extraordinary damage to enemies |
At the beginning of the turn / per enemy / self |
・ Increases hit damage by 10% (1 turn) ・ Increase KI RESTORE by 10 (1 turn) |
At the beginning of the turn / per incombatable ally / self |
・ Increases damage dealt by 15% (1 turn) ・ Cuts damage taken by 10% (1 turn) |
Immediately before being attacked by hitting arts / If the remaining health is 30% or less / Allies within range |
・ Change the cover and invalidate the attack (1 activation) |
At the end of the second turn / Activate special action / Self |
・ Increases deadly damage by 20% ・ KI RESTORE increased by 40 ・ Increases the damage dealt by the next hit arts by 70% |
I want Zenkai to wake up soon
As expected, it is already an industrial waste character.I want to expect ZENKAI because it is an interesting character
・Opening blow 90% UP is exceptional, even if an ally is killed
・Regains 50 morale, conversion from shooting to striking, drone speed 1UP and all-you-can-eat special are excellent in top class
・Have a blow-over cover and pray for the future, thanks to you.
・Mainly 80% recovery amount cut 50 count is pretty stinging in the current environment with many special recovery characters
I think that stones are exhausted at the 2nd anniversary step up, but it is a performance that I want to pull even if it is impossible
The conditions are a little complicated, but there are various buff effects, which is interesting. Is rescue from hitting arts likely to be useful in PvP etc? Has a future tag.