SPARKING Majin Buu: Pure
Lv5000 full boost limit break ★7+ evaluation and data
Majin Buu: Pure
Possessing "Tag: Saiyan" and "Tag: Regeneration" special attacks, high firepower, special and main recover physical strength!There is also a new performance that recovers energy and gives damage to the enemy at a fixed count after you enter the battlefield!As you can imagine, he is a character with amazing resilience and troublesomeness!
PvP checkpoint
If your opponent is using Majin Buu: Pure in PvP, please keep the following points in mind:
- The power of special arts is random and changes.
- Disable sticking to ultimate arts (3 counts)
- Special arts recover physical strength and burnishing gauge 60% recovery (4 times)
- Seal the blow with the main ability (5 counts)
- Saiyan, special attack 25% on regeneration
- Burnishing gauge recovery speed increased by 50% after avoiding burnishing (10 counts)
- When the enemy changes, the special arts are dropped, a standby count of 2 is given, and the recovery effect is interrupted.
Unique fragment
Introducing Unique Fragments that can be equipped by your character.You can expect a significant enhancement over normal Unique Fragments.
User rating | ★ ★ ★ ★ ★ |
STRIKE ATK 304st | ★★★☆ ☆ |
BLAST ATK #72 | ★ ★ ★ ★ ★ |
CRITICAL 196th | ★ ★ ★ ★☆ |
Physical strength 297th | ★★★☆ ☆ |
261th defense | ★★★☆ ☆ |
LEGENDS ticket exchange | Characters that can be exchanged with LEGENDS tickets that can be obtained in Gasha |
Buff erase | Effects that erase ability enhancements such as increased damage dealt to enemies, effects that are different from status changes, and effects that cannot be erased cannot be erased. |
Hand seal | Disables the enemy's hand and hinders or restricts their actions. |
Obstruction of recovery | Reduces the amount of health recovery of the enemy and inhibits the effect |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Shooting armor | Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts |
Treading invalidation | When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection" |
Special forces | Damage up to "Saiyan / Regeneration".Increases damage to specific tags and characters |
LL / LF | A special effect when the battle ends with an ultimate or special move |
Available Gasha & Emission Period
Team formation sample
Character basic information
character | Majin Buu: Pure |
Rarity | SPARKING |
number | DBL32-02S |
attribute | BLU |
Battle style | Shooting type |
episode | Z Majin Buu |
Character tag | absorption-regeneration-Mighty enemy |
Possessing Arts | Shooting [Damage up] / Shooting *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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The worst and worst demon | Next draw the ultimate arts card "Destroy Blaster" Restores 40% HP and 30 HP Seal enemy batting arts Sealed arts cannot be used for a certain count (5 counts) Eliminates ability enhancement effects of enemiesTerms of use: After 25 counts |
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Deadly range | Kamehameha | |||||||||
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Causes extraordinary shock damage to the enemy. When activated, randomly activate 1 to 3 from the following effects on yourself ・Increase damage dealt by 15% (10 counts) ・Increase damage dealt by 15% (10 counts) ・Increase damage dealt by 15% (10 counts)Cost: 50 |
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Ultimate range | Destroy Blaster | |||||||||
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Causes extraordinary shock damage to the enemy. When activated, activates the following effects ・Increase your ultimate damage by 50% (3 count) ・When you attack yourself, nullify the enemy's "recover your health when your health reaches 0" effect (3 counts) * Shooting armor when chargingCost: 20 |
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- | Quick sleep | |||||||||
Restores 15% of your health 60% recovery of own burnishing gauge (4 activation) Increases own damage by 30% (15 counts) Increases your arts card draw speed by one level (1 counts) Releases own ability deteriorationCost: 20 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
How to speed up arts card draw
In order to continue the combo for a long time, it is important to increase the draw speed.
draw speed | When using special arts, increase draw speed by 1 step (10 counts) |
Unique ability
Unique ability | Effective under conditions |
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Uncontrollable evil | Increases damage dealt to "Tag: Saiyan" or "Tag: Regeneration" by 25% (cannot be erased) At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 90% (cannot be erased) ・30% damage reduction (cannot be erased) -Disable the occurrence of abnormal conditions (60 counts) Activates the following effects every 4 counts after you enter the battlefield ・Recovers 30 of your own energy ・Gives a 20% increase in damage taken to enemies' ability reduction effect (15 counts) |
Unpredictable behavior | When avoiding an enemy attack in the burnishing step, activate the following effects on yourself. ・ If you have 3 or less cards in your hand, draw 1 card at random. ・Bunishing gauge recovery speed increased by 50% (10 counts) When the player is in play, the following effects are activated when the enemy changes. ・Draw a special arts card next (1 activation) ・ Give 2 standby counts to all enemies ・Gives a 20% reduction in HP recovery to all enemies (15 counts) |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
BLUMajin Buu: Pure | Absorption, Regeneration, Mighty Enemy, Z Majin Buu |
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ZI (100~) Yellow★0~2 |
Increases the basic shooting attack / defense power of "Tag: Regeneration" by 22% during battle. |
ZII (700~) Yellow★3~5 |
Increases the basic BLAST ATK and basic BLAST DEF of "Tag: Play" or "Tag: Mighty Enemy" by 28% during battle. |
ZⅢ (2400~) Black★6~Red★6+ |
At the time of battle, the basic BLAST ATK and basic BLAST DEF of "Tag: Play" or "Tag: Mighty Enemy" are increased by 30% & the basic STRIKE ATK of "Tag: Play" is increased by 15%. |
Ⅳ (9999) Red 7+ |
At the time of battle, the basic BLAST ATK and basic BLAST DEF of "Tag: Play" or "Tag: Mighty Enemy" are increased by 35% & the basic STRIKE ATK of "Tag: Play" is increased by 18%. |
LEGEND Z ability
Added 2023/11/15. Activated by selecting a LEGENDS LIMITED character as a battle member.Strengthen by breaking the limit.
ZI (100~) Yellow★0~2 |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+3% Basic BLAST ATK+3% Basic STRIKE DEF+3% Basic BLAST DEF+3% |
ZII (700~) Yellow★3~5 |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+5% Basic BLAST ATK+5% Basic STRIKE DEF+5% Basic BLAST DEF+5% |
ZⅢ (2400~) Black★6~Red★6+ |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+7% Basic BLAST ATK+7% Basic STRIKE DEF+7% Basic BLAST DEF+7% |
Ⅳ (9999) Red 7+ |
When you are a battle member, increase the following stats of your allies. Basic STRIKE ATK+10% Basic BLAST ATK+10% Basic STRIKE DEF+10% Basic BLAST DEF+10% |
Strengthening with ZENKAI abilities
You can strengthen "Majin Buu: Pure:" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Kamehameha (Special) | ・ Causes extraordinary damage to enemies |
Destroy Blaster (Ultimate) | ・ Causes extraordinary damage to enemies |
At the time of attack hit / Target is "Tag: Saiyan" / Self |
・ Increases damage dealt by 25% (instant) |
At the start of the battle / self |
・Increases damage dealt by 80% (cannot be erased) ・25% cut damage (cannot be erased) ・Provide the effect of "Invalid occurrence of abnormal status twice" |
At end of turn / multiple |
・ Increase your own KI RESTORE by 15% ・ Gives the enemy a "20% increase in damage" ability reduction effect (1 turn) |
At the end of the second turn / Activate special action / Self |
・ Release ability decline ・Recovers 10% of physical strength ・Increases damage dealt by 30% (cannot be erased) |
When Ultimate Arts is activated / Enemy |
・ Eliminate the ability enhancement effect |
strong
Majin Boo I also use it, but it is very excellent
I don't know what you're talking about
I don't know what you're talking about