SPARKING Super Saiyan 3 Son Goku GT Chibi
Lv5000 full boost limit break ★7+ evaluation and data
Super Saiyan 3 Son Goku GT Chibi
Short-range special arts that are compatible with GT and grandchildren and can be pursued are characterized by discarding all hands at the time of hit and drawing 4 cards.There aren't many abilities, but it seems easy to use the indelible damage increase, damage cut, and draw speed 2 step increase when it comes into play.It is also attractive to increase the damage done and reduce the cost when using hit shooting arts.
User rating | Please rate |
STRIKE ATK 161st | ★ ★ ★ ★☆ |
BLAST ATK #313 | ★★★☆ ☆ |
CRITICAL 113th | ★ ★ ★ ★ ★ |
Physical strength 430th | ★★☆☆☆ |
264th defense | ★★★☆ ☆ |
Strengthened by continuous combo | Ability enhancement using hitting/shooting arts cards |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Available Gasha & Emission Period
Team formation sample
GT &RED party
-
LL Saiyan/Combined Warrior/Fusion/Super Saiyan 4/GT/3rd Anniversary/Anniversary GT Evil Dragon Edition GT Green Super Saiyan 4 Gogeta
1665662
2759791
288377
280096
270468
272305
5173
2462
284237
271387
-
SP Saiyan, Vegeta Clan, GT, Super Saiyan 4, Year-end and New Year GT Evil Dragon Edition Red Super Saiyan 4 Vegeta
1523217
2561691
253012
389602
181146
177560
4841
2327
321307
179353
-
UL Evil Dragon/GT/Regeneration/Absorption/Combined Warrior/Mighty Enemy/Event Limited GT Evil Dragon Edition Eshinron GT Red Super One Star Dragon
1462511
2433793
308607
239440
218234
171875
5030
2517
274024
195055
- SP GT/Combined Warrior/Fusion GT Super Baby Edition GT Yellow Super Woob 1437865 2452712 324320 325319 191443 168198 4913 2341 324820 179821
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SP Saiyan / Super Saiyan 3 / Son Clan / GT / Kids GT Super Baby Edition GT Chibi Blue Super Saiyan 3 Son Goku
1431307
2364974
327577
270362
217267
167685
5010
2455
298970
192476
-
SP Saiyan/Son Clan/GT/Kids/Son Goku GT Super 17th Edition GT Red Son Goku
1363229
2461098
292775
218660
201698
163968
4077
2342
255718
182833
Artificial human
Character basic information
character | Super Saiyan 3 Son Goku GT Chibi |
Rarity | SPARKING |
number | DBL37-03S |
attribute | BLU |
Battle style | Blow type |
episode | GT Super Baby Edition |
Character tag | Saiyan-Super saiyan 3-Grandson family-GT-Eur-lex.europa.eu eur-lex.europa.eu |
Possessing Arts | Blow [Damage increase] / Blow *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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It's time to go! | Next draw the ultimate arts card "Super Dragon Sensho" Restores 20% HP and 30 HP Increases own damage by 40% (15 counts) (cannot be erased) Cuts own damage by 20% (15 counts) (cannot be erased)Terms of use: After 25 counts |
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Deadly range | Super Kamehameha | |||||||||
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Causes enormous damage of impact to the enemy. 30% increase in own death damage when activated (3 counts) When hit, reduce the standby count of allies by 3 countsCost: 50 |
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Ultimate range | Super Dragon Hand | |||||||||
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Causes extraordinary shock damage to the enemy. Increases your ultimate damage by 40% when activated (3 counts) When hit, reduce the standby count of allies by 5 countsCost: 20 |
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Special range | Thousand waves | |||||||||
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When activated, restores your energy to 20 When hit, activates the following effects ・Reduce the waiting count of allies by 3 ・ Discard all your cards and draw 4 cards at random. [Arts that can be pursued] ・Striking Arts ・Shooting Arts ・ Deadly Arts ・Ultimate ArtsCost: 20 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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Super fast fist | When in play, activates the following effects on yourself. ・ Increases damage dealt by 20% (cannot be erased) (cannot be duplicated) ・ Increases damage dealt by 50% (10 counts) (cannot be erased) ・ Cuts damage taken by 40% (10 counts) (cannot be erased) ・ Arts card draw speed increased by 2 step (10 counts) (cannot be erased) |
Surplus super power | Each time you use a batting/shooting arts card, activate the following effects on yourself. ・Increase damage dealt by 15% (5 counts) ・40% increase in KI RESTORE (5 counts) ・Strike/shoot arts cost reduced by 3 (5 counts) |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
BLUSuper Saiyan 3 Goku |
Saiyan, Super Saiyan 3, Son Clan, GT, Kids, GT Super Baby Edition |
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ZI (100~) Yellow★0~2 |
Increase the basic STRIKE ATK of "Tag: GT" by 19% during battle |
ZII (700~) Yellow★3~5 |
Increases the basic STRIKE ATK and basic STRIKE DEF of "Tag: GT" or "Tag: Sun Ichizoku" by 24% during battle. |
ZⅢ (2400~) Black★6~Red★6+ |
At the time of battle, the basic STRIKE ATK and basic STRIKE DEF of "Tag: GT" or "Tag: Son Clan" are increased by 30% & the basic BLAST ATK of "Tag: GT" and "Tag: Saiyan" is increased by 15%. |
Ⅳ (9999) Red 7+ |
At the time of battle, the basic STRIKE ATK and basic STRIKE DEF of "Tag: GT" or "Tag: Son Clan" are increased by 35% & the basic BLAST ATK of "Tag: GT" and "Tag: Saiyan" is increased by 18%. |
Strengthening with ZENKAI abilities
You can strengthen "Super Saiyan 3 Son Goku: GT Chibi" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Super Kamehameha (Special) | ・ Causes great damage to enemies |
Super Dragon Hand (Ultimate) | ・ Causes extraordinary damage to enemies |
At the start of the battle / self |
・Increases damage dealt by 25% (cannot be erased) ・ Increases damage dealt by 20% (3 turns) (cannot be erased) ・ Increases damage dealt by 20% (2 turns) (cannot be erased) ・15% damage reduction (cannot be erased) |
When attacking by hitting / shooting arts / self |
・ Increases damage dealt by 10% (1 turn) |
At the beginning of the second turn / Special action activation / Multiple |
・ Increase your Special Move gauge by 15% ・ Gives the enemy incapacity (1 turn) |