SPARKING Trunks Adolescent: Super Saiyan
Lv5000 full boost limit break ★7+ evaluation and data
Trunks Adolescent: Super Saiyan
When Uniavi is fully released and comes into play, if one or more allies with a specific tag are formed as battle members other than yourself, a holding effect will be added to yourself! Additionally, effects such as invalidating enemy special cover changes can be activated!
User rating | ★ ★ ★ ★ ★ |
STRIKE ATK 5st | ★ ★ ★ ★ ★ |
BLAST ATK #329 | ★★★☆ ☆ |
CRITICAL 253th | ★★★☆ ☆ |
Physical strength 118th | ★ ★ ★ ★ ★ |
47th defense | ★ ★ ★ ★ ★ |
ZENKAI Awakened | Enhanced old characters, enhancements are now free |
Boost character | Winter Snow Duel (2024-2-21) |
Invalidate damage cut | Effect that can reduce the effect of received damage by 100% |
Strengthened by continuous combo | Ability enhancement using hitting/shooting arts cards |
Enemy card discard | Forcibly discard the arts cards in the enemy's hand to interfere with their actions. |
Requires specific battle members | There are abilities that are effective when certain characters and tags are in battle members. |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Obstruction of recovery | Reduces the amount of health recovery of the enemy and inhibits the effect |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Resurrection / stepping | Restores or revives physical strength when the physical strength gauge reaches 0 |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Disable attribute compatibility disadvantages | Nullifies the disadvantage if the enemy has an incompatible attribute |
Shooting armor | Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts |
Disable special cover change | Disable special cover changes that cut combos |
Special forces | Damage up to "Regeneration".Increases damage to specific tags and characters |
Available Gasha & Emission Period
Team formation sample
Character basic information
character | Trunks Adolescent: Super Saiyan |
Rarity | SPARKING |
number | DBL23-01S |
attribute | RED |
Battle style | Blow type |
episode | Z cell |
Character tag | Mixed race saiyan-Super saiya-jin-Vegeta clan-future |
Possessing Arts | Blow / Blow *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
ZENKAI awakening
- | ZENKAI Ability |
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I | At the time of battle, "attribute:RED"And the following status of "Tag: Mixed Race Saiyan" has been updated. ・Basic STRIKE ATK increased by 20% ・Basic BLAST ATK increased by 20% ・Basic STRIKE DEF increased by 15% ・Basic BLAST DEF increased by 15% |
Ⅱ | At the time of battle, "attribute:RED"And the following status of "Tag: Mixed Race Saiyan" has been updated. ・Basic STRIKE ATK increased by 25% ・Basic BLAST ATK increased by 25% ・Basic STRIKE DEF increased by 20% ・Basic BLAST DEF increased by 20% |
Ⅲ | At the time of battle, "attribute:RED"And the following status of "Tag: Mixed Race Saiyan" has been updated. ・Basic STRIKE ATK increased by 35% ・Basic BLAST ATK increased by 35% ・Basic STRIKE DEF increased by 30% ・Basic BLAST DEF increased by 30% |
Ⅳ | At the time of battle, "attribute:RED"And the following status of "Tag: Mixed Race Saiyan" has been updated. ・Basic STRIKE ATK increased by 40% ・Basic BLAST ATK increased by 40% ・Basic STRIKE DEF increased by 35% ・Basic BLAST DEF increased by 35% |
- | Unique ability addition/change |
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The decisive battle for peace | At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 60% (cannot be erased) ・60% damage reduction (cannot be erased) ・Up 50% of KI RESTORE (cannot be erased) ・Arts card draw speed increased by one level (cannot be erased) When in play, activate the following effects. ・ Increases own damage by 30% (cannot be duplicated) (cannot be erased) ・Increases damage caused by own blow by 30% (non-overlapping) ・Gives a 40% reduction in HP recovery to all enemies (30 counts)*Open with Novice |
Exclusion of the source | Increases own hit damage to "Tag: Play" by 30% (cannot be erased) Depending on the count you have in play, activate the following effects on yourself. 3 counts passed: All arts cost reduced by 5 5 count: 50% more damage done 10 counts up: Increases damage dealt by 20% When replaced, this effect will be reset When the player is in play, the following effects are activated when the enemy changes. ・Recovers 30 of your own energy ・Reduces enemy's energy by 20*Open with Novice |
absolute fighting spirit | When you are on the battlefield, the following effects will be activated when the enemy changes cover. ・If you have 3 or less cards in your hand, draw 1 card randomly. ・Randomly discard 2 enemy hand When entering the field, if one or more battle members other than yourself have "Tag: Hybrid Saiyan", "Tag: Vegeta Clan", or "Episode: Z Cell Saga", the following effects will be activated. ・Draw a special arts card next (1 activation) ・ When your health becomes 0, you will recover 25% of your health only once (once activated) (cannot be erased). -Give yourself a state enhancement effect that invalidates the dedicated action that the enemy activates at the time of cover change (5 counts) ・ Reduced the standby count of allies by 2 (2 activations)*Open with Adept |
A blow to the future | When the player hits or shoots the arts, activates the following effects. ・ Draw one card at random (1 activations) When replaced, this trigger count is reset ・Recovers 5 of your own energy ・ Gives the enemy the ability reduction effect of "total arts cost 3 up" (10 counts) When you are on the battlefield, when you are attacked by enemy arts, and your remaining physical strength is 50% or less, activate the following effects on yourself (1 activation) ・Recover 30% physical strength ・ Increases the damage dealt by the next hit arts by 100%. ・Provide the effect of "Invalid occurrence of abnormal status twice" ・ Release ability decline*Powerful and open |
- | Main Ability/Ultimate Arts |
Completely disappear!! | Next time you draw the ultimate arts card "Heat Dome Attack", recover 25% of your physical strength & recover 50 energy Increase your arts card draw speed by 1 level (30 counts) "Damage cut" activated by enemies on yourself Gives an ability strengthening effect that reduces the effect of 100% (10 counts) after 25 counts. |
Heat dome attack | Deals huge impact damage to the enemy. When activated, activates the following effects: - Increases own ultimate damage by 50% (3 counts) - Nullifies own attribute compatibility disadvantage (3 counts) - Eliminates enemy's ability enhancement & status enhancement * Shoots when charging armor |
- | Special Moves / Each Arts |
Change the Future | Deals huge impact damage to the enemy. When activated, increases your special damage by 30% (3 counts) When hit, gives the enemy a "30% increase in damage taken" ability reduction effect (15 counts) * Shooting armor when charging |
I'll change the place... | When hit, activates the following effects - Draws the next hitting arts card - Recovers 50 of your own energy - Recovers your own vanishing gauge by 60% (activated twice) - Gives a standby count of 2 to all allies and enemies Count added [Arts that can be pursued] ・Blow Arts・Shooting Arts・Special Arts・Special Arts・Ultimate Arts |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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Completely disappear!! | Draw the ultimate arts card "Heat Dome Attack" next Adds an ability-enhancing effect that reduces the effect of "damage cut" triggered by the enemy by 100% (10 counts) Increases your arts card draw speed by one level (1 counts)Terms of use: After 25 counts |
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Deadly range | Change the Future | |||||||||
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Causes enormous damage of impact to the enemy. When hit, gives the enemy an ability-degrading effect of "hit damage 20% up" (15 counts)Cost: 50 |
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Ultimate range | Heat dome attack | |||||||||
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Causes extraordinary shock damage to the enemy. When activated, activates the following effects on itself. ・Increased ultimate damage by 50% (3 counts) ・Disable attribute compatibility disadvantage (3 counts)Cost: 20 |
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Special range | I'll change the place... | |||||||||
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When hit, activates the following effects ・Recovers 50 of your own energy ・Recover 60% of your own burnishing gauge (2 triggers) ・Give 3 counts to all allies and enemies [Arts that can be pursued] ・Striking Arts ・Shooting Arts ・Special arts ・ Deadly Arts ・Ultimate ArtsCost: 20 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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The decisive battle for peace | When in play, activate the following effects. ・Increases own damage by 30% (non-overlapping) ・Increases damage caused by own blow by 20% (non-overlapping) ・Cut 20% of your damage (15 counts) ・Gives a 40% reduction in HP recovery to all enemies (30 counts) |
Exclusion of the source | Increases own damage caused by "Tag: Playback" by 30% (cannot be erased) Depending on the count you have in play, activate the following effects on yourself. 3 counts passed: All arts cost reduced by 5 8 count: 30% more damage done 12 counts up: Increases damage dealt by 20% When replaced, this effect will be reset |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
REDtrunks |
Mixed Race Saiyan / Super Saiyan / Vegeta Clan / Future / Z Cell Edition |
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ZI (100~) Yellow★0~2 |
22% increase in basic STRIKE ATK of "Tag: Mixed Race Saiyan" at the time of battle |
ZII (700~) Yellow★3~5 |
Increases the basic STRIKE ATK of "Tag: Mixed Race Saiyan" or "Tag: Vegeta Clan" by 28% during battle. |
ZⅢ (2400~) Black★6~Red★6+ |
Increases the basic STRIKE ATK and basic STRIKE DEF of "Tag: Mixed Race Saiyan" or "Tag: Vegeta Clan" by 30% during battle. |
Ⅳ (9999) Red 7+ |
Increases the basic STRIKE ATK and basic STRIKE DEF of "Tag: Mixed Race Saiyan" or "Tag: Vegeta Clan" by 35% during battle. |
Strengthening with ZENKAI abilities
You can strengthen "Trunks: Youth: Super Saiyan" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Change the Future (Special) | ・ Causes great damage to enemies |
Heat Dome Attack (Ultimate) | ・ Causes extraordinary damage to enemies |
When attack hits / Target is "Tag: Play" / Self |
・ Increases damage dealt by 30% (instant) |
At the start of the battle / self |
・Increase damage dealt by 20% ・ Increases hit damage by 40% (cannot be erased) ・15% less damage |
At the beginning of the second turn / Special action activation / Multiple |
・ Increase your own KI RESTORE by 30 -Gives an ability reduction effect of "50% reduction in health recovery amount" to enemies within range (2 turns) |
You can see that they have high firepower and are active in joint battles without bonuses.