Date published: 2023 May 02

SPARKING Turtle hermit
Lv5000 full boost limit break ★7+ evaluation and data

Turtle hermit

The ultimate arts "Magic Sealing Wave" is a new ability that seals the enemy if the conditions are met when it hits!Sealed characters will not be able to enter the battlefield until conditions such as the Master Roshi using Ultimate Arts become incapacitated!

User rating ★ ★ ★ ★ ★
STRIKE ATK 281st ★★★☆ ☆
BLAST ATK #62 ★ ★ ★ ★ ★
CRITICAL 309th ★★★☆ ☆
Physical strength 245th ★★★☆ ☆
255th defense ★★★☆ ☆
Strengthened by continuous combo Ability enhancement using hitting/shooting arts cards
Buff erase Effects that erase ability enhancements such as increased damage dealt to enemies, effects that are different from status changes, and effects that cannot be erased cannot be erased.
Hand seal Disables the enemy's hand and hinders or restricts their actions.
Wait count shortened Shorten the waiting count given at the time of replacement and shorten the time until the next replacement
Draw speed up It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos.
Vanishing recovery Percentage or full recovery of vanishing gauge used for evasion
turtle hermit recommended fragment

Available Gasha & Emission Period

  • '24 / 1/4

Team formation sample

Master Roshi sample organization

Character basic information

character Turtle hermit
Rarity SPARKING
number DBL56-02S
attribute YEL
Battle style Shooting type
episode Super Space Survival
Character tag Super warrior-space representative
Possessing Arts Blow / Shoot [Paralysis]

*At the start of the battle, the arts cards possessed by the sortie members will be added to the deck.

Main ability and arts information

Main ability Bottom left button on the screen Can be used once
That's the role of the eagle! Draw the ultimate arts card "Mafuuha" next
Restores 30% HP and 50 HP
Increases your ultimate damage by 30% (10 counts)
Releases one's own ability deterioration/status abnormalityTerms of use: After 25 counts
Deadly range Kamehameha
Causes extraordinary shock damage to the enemy.
30% increase in own death damage when activated (3 counts)

In addition, if the enemy is incapable of action or strong action, increase special damage by 70% (3 counts)Cost: 50
Ultimate range Magic Sealed Wave
Causes extraordinary shock damage to the enemy.
When hit, if all the following conditions are met, the enemy will be in a character sealed state.
・When 2 or more enemy battle members are alive
・If the enemy does not become incapacitated due to the damage of the magic sealing wave
・If the enemy's "character that revives when the physical strength reaches 0" does not revive due to the damage of the magic sealing wave.
・If it is an online mode battle, excluding co-op etc.
・When there is no enemy with the character sealed

Sealed characters cannot enter the battlefield until one of the following conditions is met:
・Kame Sennin [DBL56-02S] becomes incapacitated after using Mafuuha.
・All enemy battle members will be incapacitated, except for the sealed characters.Cost: 20
Special range Yoiko Sleeping Fist
When hit, activates the following effects
・Draw a Special Arts card next (1 activation)
・Recovers 50 of your own energy
・Reduce the waiting count of allies by 3
・Give incapacity to the enemy
・Gives a 20% increase in damage taken to enemies' ability reduction effect (20 counts)
・Erase ability enhancement effect of the enemy (3 times activation)Cost: 15
- Impact of shooting/shooting arts
NoneCost: 20
Increases shooting damage to enemy armor by 150%Cost: 30

Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at

Various ability information

Unique ability

Unique ability Effective under conditions
Founder of Kamesen-ryu At the beginning of the battle, activate the following effects on yourself
・Increases damage dealt by 90% (cannot be erased)
・65% damage reduction (cannot be erased)
・Up 60% of KI RESTORE (cannot be erased)
・Shooting Arts cost reduced by 10 (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)

When the player hits or shoots the arts, activates the following effects.
・Recover 3% of your physical strength
・Increase own damage by 20% (15 counts)
・Gives a 15% increase in damage taken to enemies' ability reduction effect (15 counts)
・Gives the enemy a "hit/shooting arts cost 3 increase" ability-decreasing effect (15 counts)
Abstinence Gained Power When in play, activates the following effects on yourself.
・Draw a special arts card next (1 activation)
・Recovers 30 energy
-Increases the damage dealt by the next shooting arts by 80% (cannot be duplicated)
Adds an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 30% (15 counts)

When you are in play, when the enemy changes, activate the following effects on yourself.
・Recovers 20 energy
・Shoot damage increased by 20% (10 counts)
・ Recover 60% of vanishing gauge (6 activations)

Z-ability

Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.

YELSummary of Z abilities that can strengthen the turtle hermit
YELTurtle hermit Super Warrior, Space Representative, Super Space Survival Edition
ZI (100~)
Yellow★0~2
Increases the basic BLAST ATK and basic STRIKE DEF of "Tag: Space Representative" or "Episode: Super Space Survival Edition" or "Tag: Super Warrior" by 22% during battle.
ZII (700~)
Yellow★3~5
Increases the basic BLAST ATK and basic STRIKE DEF of "Tag: Space Representative" or "Episode: Super Space Survival Edition" or "Tag: Super Warrior" by 26% during battle.
ZⅢ (2400~)
Black★6~Red★6+
Increases basic BLAST ATK and basic STRIKE DEF of "Tag: Space Representative" or "Episode: Super Space Survival Edition" or "Tag: Super Warrior" by 30% & basic STRIKE ATK of "Tag: Super Warrior" by 15 during battle %up
Ⅳ (9999)
Red 7+
Increases basic BLAST ATK and basic STRIKE DEF of "Tag: Space Representative" or "Episode: Super Space Survival Edition" or "Tag: Super Warrior" by 35% & basic STRIKE ATK of "Tag: Super Warrior" by 18 during battle %up

Strengthening with ZENKAI abilities

Arts & Abilities for Tournament of Power

Tournament of Power Ability Comparison and Examination
Kamehameha (Special) ・ Causes extraordinary damage to enemies
Magic Sealed Wave (Ultimate) ・ Causes extraordinary damage to enemies
At the start of the battle / self ・Increases damage dealt by 70% (cannot be erased)
・20% damage reduction (cannot be erased)
・ KI RESTORE increased by 50 (cannot be erased)
Increases deadly damage by 20% (cannot be erased)
・Increases ultimate damage by 20% (cannot be erased)
At the beginning of the turn / own health is 65% or less / own ・ Increases damage dealt by 20% (1 turns) (cannot be erased)
・ Cuts damage taken by 10% (1 turn) (cannot be erased)
・ Strengthen Special Arts (1 activation)
When attacking with shooting arts / self ・ Increases shooting damage by 20% (1 turn)
At the start of the turn / multiple ・ Increases own shooting damage by 15% (1 turn)
・ Gives the enemy a "10% increase in damage" ability reduction effect (1 turns)
At the beginning of the second turn / Special action activation / Multiple ・ Increase your Special Move gauge by 20%
・ Gives the enemy incapacity (1 turn)
・ Gives the enemy the ability reduction effect of "KI RESTORE 50 down" (2 turn)
When Ultimate Arts is activated/Self ・Increase ultimate damage dealt by 25% (1 turn)
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5 comments

Team ranking (latest 2)

Character evaluation (during recruitment)

  • I feel like I'll be using it until UL Gohan comes out...
  • This Buu is the strongest and defeated the golfer.
  • Too much trash
  • Seriously, that's it...
  • I still think selfishness is broken.
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