Date published: 2023 May 07

SPARKING Super Saiyan Son Gohan: Boyhood
Lv5000 full boost limit break ★7+ evaluation and data

Super Saiyan Son Gohan: Boyhood

A defensive character that can also support allies!When you are on the battlefield, every time you receive an enemy's blow, shooting, or special arts, you will recover your physical strength and activate effects such as increasing the damage dealt to your allies!After 60 counts have passed from the start of the battle, attack performance will increase!

PvP checkpoint

If your opponent is using Super Saiyan Gohan: Boyhood in PvP, please keep the following points in mind:

  • Completely recovers burnishing with main ability, discards enemy's hand, seals Rising Rush
  • Health is below 50%: Recovers 30% of health
  • If there is a member who cannot fight, it cannot be erased and the damage dealt increases.
  • Unerasable after 60 counts, increases damage dealt, draw speed up
  • Nullify the attribute compatibility disadvantage by cover change, reduce the number of dragon balls
  • Substitution prohibited after enemy attack ends
User rating Please rate
STRIKE ATK 248st ★★★☆ ☆
BLAST ATK #416 ★★☆☆☆
CRITICAL 248th ★★★☆ ☆
Physical strength 148th ★ ★ ★ ★
17th defense ★ ★ ★ ★ ★
rise type A character that is advantageous in the middle stage and later, whose abilities increase according to the battle progress count
Enemy card discard Forcibly discard the arts cards in the enemy's hand to interfere with their actions.
Hand seal Disables the enemy's hand and hinders or restricts their actions.
Alternate buffs and debuffs Activate ``Effects favorable to allies'' or ``Effects unfavorable to enemies'' at the timing of returning to standby when changing characters
Destroy dragon ball Reduces the opponent's Dragon Balls and interferes with Rising Rush.
Wait count shortened Shorten the waiting count given at the time of replacement and shorten the time until the next replacement
Obstruction of recovery Reduces the amount of health recovery of the enemy and inhibits the effect
Draw speed up It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos.
Vanishing recovery Percentage or full recovery of vanishing gauge used for evasion
Disable attribute compatibility disadvantages Nullifies the disadvantage if the enemy has an incompatible attribute
No replacement Restricts the enemy's character change to a certain count
Shooting armor Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts
Super Saiyan Son Gohan: Boyhood Recommended Fragments

Available Gasha & Emission Period

  • '24 / 1/3

Team formation sample

Super Saiyan Son Gohan: Boyhood Sample Formation

Character basic information

character Super Saiyan Son Gohan: Boyhood
Rarity SPARKING
number DBL61-02S
attribute GRN
Battle style Defense type
episode Z cell
Character tag Mixed race saiyan-Grandson family-Super saiya-jin
Possessing Arts Blow / Shoot

*At the start of the battle, the arts cards possessed by the sortie members will be added to the deck.

Main ability and arts information

Main ability Bottom left button on the screen Can be used once
Unwanted struggle 100% recovery of own burnishing gauge
Reduced the waiting count of allies by 5
Randomly discard 2 card from the enemy's hand
Reduces enemy energy by 50
Seal the enemy's rising rush (10 counts)Terms of use: After 10 counts
Deadly range Ambush Dragon Strike
Causes extraordinary shock damage to the enemy.
When activated, the following effects are applied to all enemies:
・ Gives the ability reduction effect of "50% reduction in health recovery amount" (10 counts)
・Gives a 15% increase in damage taken to reduce ability (10 counts)
* Shooting armor when chargingCost: 50
- Hidden Fighting Spirit
If you have 3 or less cards in your hand, draw up to 2 cards at random.
Restores 50 morale
Increases own blow damage by 30% (10 count)

Furthermore, if 60 counts have passed since the start of the battle, the following effects will be activated.
・Recover 10% of your physical strength
・ Recovers 10% of allies' physical strength (1 activations)
・ Increases damage dealt by allies by 15% (cannot be erased) (1 activation)Cost: 20
- Impact of shooting/shooting arts
When hit, reduces all own arts cost by 2 (10 counts)Cost: 20
When hit, reduces all own arts cost by 2 (10 counts)Cost: 30

Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at

Various ability information

Unique ability

Unique ability Effective under conditions
glimpse of potential At the beginning of the battle, activate the following effects
・ Increases own damage by 80% (cannot be erased)
・ Cuts own damage by 60% (cannot be erased)
・ Cuts own damage taken by 15% (60 counts) (cannot be erased)
・ Increases the amount of physical strength recovered by 40% (60 counts) (cannot be erased)
・ Adds a status enhancement effect to allies that "disables the occurrence of status ailments once"

When in play, activate the following effects.
・Recovers 20 of your own energy
・ Increases own damage dealt by 40% (cannot be erased) (2 activations)
・Give all enemies a 20% increase in arts cost (3 counts)

In addition, depending on the conditions, activate the following effects on yourself.
・ Your physical strength is 50% or less: Recover 30% physical strength (1 activation)
・ After 60 counts from the start of the battle: Draw a special arts card next (1 activation)
・ If there is a battle member who cannot fight: Increases damage dealt by 20% (cannot be erased) (1 activation)

After 60 counts from the start of battle, activate the following effects on yourself
・Increases damage dealt by 20% (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)
・Up 70% of KI RESTORE (cannot be erased)
-Gives an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 20% (cannot be erased)
Anger builds up Activates the following effects when changing cover
・Increase own special damage by 30% (cannot be erased) (activated 2 times)
・ Nullify the disadvantage of own attribute compatibility (10 counts) (3 activations)
・ Reduce the enemy's dragon ball by 1 (1 activations)

When you are in play, activate the following effects each time you are hit, shot, or attacked by deadly arts.
・Recover 3% of your physical strength
・Increases damage dealt by allies by 10% (15 counts)
・ Increases the amount of physical strength recovered by allies other than yourself by 10% (15 counts)
・ Gives all enemies a "KI RESTORE 15% down" ability reduction effect (15 counts)

After the enemy's attack is over, give a ban on replacement to all enemies (3 counts)

Activates the following effects when self returns
・Reduces your own waiting count by 2
・Recovers 20 allies' energy
・Gives all enemies the ability-decreasing effect of "Special/Ultimate/Awakening Arts Power 15% Down" (10 counts)

Furthermore, if there is a battle member who cannot fight, the following effects will be activated.
・Reduces your own waiting count by 1
・Recovers 10 allies' energy

Z-ability

Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.

GRNSuper Saiyan Son Gohan: Summary of Z abilities that can strengthen childhood
GRNSuper Saiyan Son Gohan: Boyhood Mixed Race Saiyan/Grandson Family/Super Saiyan/Z Cell Edition
ZI (100~)
Yellow★0~2
At the time of battle, the basic STRIKE DEF and basic BLAST DEF of "Tag: Mixed Race Saiyan" are increased by 22%.
ZII (700~)
Yellow★3~5
Increased the basic STRIKE DEF and basic BLAST DEF of "Tag: Mixed Race Saiyan" or "Tag: Son Clan" by 26% during battle.
ZⅢ (2400~)
Black★6~Red★6+
During battle, increase basic STRIKE DEF and basic BLAST DEF of "Tag: Mixed Race Saiyan" or "Tag: Son Clan" or "Episode: Z Cell" by 30% & increase basic STRIKE ATK of "Tag: Super Saiyan" 15% up
Ⅳ (9999)
Red 7+
During battle, increase basic STRIKE DEF and basic BLAST DEF of "Tag: Mixed Race Saiyan" or "Tag: Son Clan" or "Episode: Z Cell" by 35% & increase basic STRIKE ATK of "Tag: Super Saiyan" 18% up

Strengthening with ZENKAI abilities

You can enhance "Super Saiyan Son Gohan: Boyhood" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.

(Ⅳ) During battle, “Attribute:GRNAnd the following statuses of "Tag: Son Ichizoku" have been improved
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic BLAST ATK and basic BLAST DEF of “Episode: Z Saiyan Edition” or “Tag: Son Clan” or “Tag: Regeneration” by 30%
(Ⅳ) During battle, “Attribute:GRN"And the following status of "Tag: Mixed Race Saiyan" has been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic BLAST ATK of "Tag: Hybrid Saiyan" or "Tag: Son Clan" by 33%
(Ⅳ) During battle, “Attribute:GRN"And the following status of "Tag: Mixed Race Saiyan" has been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic STRIKE ATK and basic CRITICAL values ​​of "Tag: Mixed Race Saiyan" by 24%

Arts & Abilities for Tournament of Power

Tournament of Power Ability Comparison and Examination
Ambush Dragon Strike (Deadly) ・ Causes extraordinary damage to enemies
At the start of the battle / self ・Increases damage dealt by 60% (cannot be erased)
・ Cuts damage taken by 30% (2 turn) (cannot be erased)
At the beginning of the second turn / allies within range ・Provide the effect of "Invalid occurrence of abnormal status twice"
・Increase HP recovery amount by 20% (3 turns)
At the beginning of the second turn / Activate special action / Self ・Striking damage increased by 40% (cannot be erased)
・ Cuts damage taken by 15% (2 turn) (cannot be erased)
・ KI RESTORE increased by 60 (cannot be erased)
Immediately after being attacked/ally ・ Increases damage dealt by 10% (1 activation)
・Increase special move gauge acquisition amount by 10% (activates once)
Immediately after being attacked / if your health is 50% or less / yourself ・Recovers 3% physical strength (1 activations)
・ Increased special damage by 30% (1 activations)
・ 30% increase in Special Move gauge (1 activation)
At the start of turn/If there are 3 or more allies with "Tag: Mixed Race Saiyan" or "Tag: Son Clan" or "Episode: Z Cell Edition" (excluding yourself)/Multiple ・ Increases own damage dealt by 20% (1 turn)
・ Increase KI RESTORE of allies by 30 (1 turn)
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  • I feel like I'll be using it until UL Gohan comes out...
  • This Buu is the strongest and defeated the golfer.
  • Too much trash
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