SPARKING Super gogeta
Lv5000 full boost limit break ★7+ evaluation and data
Super gogeta
Special attack added to “Tag: Mighty Enemy”!When Uniavi is fully released, when it comes into play, it will increase the hitting arts cost by 25 (3 counts) to all enemies!Furthermore, if there is a battle member who is unable to fight, effects such as nullifying the enemy's special cover change will be activated!
User rating | ★☆☆☆☆ |
STRIKE ATK 332st | ★★★☆ ☆ |
BLAST ATK #8 | ★ ★ ★ ★ ★ |
CRITICAL 188th | ★ ★ ★ ★☆ |
Physical strength 106th | ★ ★ ★ ★ ★ |
242th defense | ★★★☆ ☆ |
ZENKAI Awakened | Enhanced old characters, enhancements are now free |
rise type | A character that is advantageous in the middle stage and later, whose abilities increase according to the battle progress count |
Hand seal | Disables the enemy's hand and hinders or restricts their actions. |
Wait count shortened | Shorten the waiting count given at the time of replacement and shorten the time until the next replacement |
Draw speed up | It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos. |
Vanishing recovery | Percentage or full recovery of vanishing gauge used for evasion |
Shooting armor | Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts |
Disable special cover change | Disable special cover changes that cut combos |
Special forces | Damage up to "transformation warrior".Increases damage to specific tags and characters |
Available Gasha & Emission Period
Team formation sample
RED& Combined Warrior & Fusion Party
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SP Saiyan, Super Saiyan, Warrior of the World, Combined Warrior, Fusion, Movie Dragon Ball Z Resurrection Fusion !! Goku and Vegita Movie Version Green Super Gogeta
1638909
2719559
276522
404251
196720
192478
4879
2512
340387
194599
Transformation warrior
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SP Saiyan, Super Saiyan, Warrior of the World, Combined Warrior, Fusion, Movie Dragon Ball Z Resurrection Fusion !! Goku and Vegita Movie Version Red Super Gogeta
1522653
2759651
358419
267665
218497
177780
4292
2342
313042
198139
Paikhan
-
SP Saiyan, Super Saiyan, Son Clan, Son Goku Z Frieza Edition Super Saiyan Red Son Goku
1493364
2518253
303935
291756
167839
175788
4842
2097
297846
171814
Evil genealogy
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EX Saiyan / Combined Warrior / Fusion / Movie Dragon Ball Super: Broly Movie Version Red Gogeta
1389462
2424941
332937
214960
223834
161997
4803
2260
273949
192916
Coalition warrior
- EX Z Majin Buu Hen of the Dark Makai Red Dabula 1379773 2324971 206737 349845 158380 238017 5045 2310 278291 198199
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EX Android, mighty enemy, movie Dragon Ball Z Extreme Battle !! Three Great Super Saiyan Theatrical Version Red Android No. 13
1347551
2339771
332994
229206
223803
151913
4471
2314
281100
187858
Son Goku
Character basic information
character | Super gogeta |
Rarity | SPARKING |
number | DBL20-01S |
attribute | GRN |
Battle style | Shooting type |
episode | Movie version |
Character tag | Saiyan-Super saiya-jin-That world warrior-Coalition warrior-Fusion-Fusion of movie Dragon Ball Z resurrection !! Goku and Vegita |
Possessing Arts | Shooting [Damage up] / Shooting *At the start of the battle, the arts cards possessed by the sortie members will be added to the deck. |
ZENKAI awakening
- | ZENKAI Ability |
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I | At the time of battle, "attribute:GRNAlso, the following statuses of "Episode: Theatrical Edition" have been updated. ・Basic STRIKE ATK increased by 15% ・Basic BLAST ATK increased by 20% ・Basic STRIKE DEF increased by 15% ・Basic BLAST DEF increased by 20% |
Ⅱ | At the time of battle, "attribute:GRNAlso, the following statuses of "Episode: Theatrical Edition" have been updated. ・Basic STRIKE ATK increased by 20% ・Basic BLAST ATK increased by 25% ・Basic STRIKE DEF increased by 20% ・Basic BLAST DEF increased by 25% |
Ⅲ | At the time of battle, "attribute:GRNAlso, the following statuses of "Episode: Theatrical Edition" have been updated. ・Basic STRIKE ATK increased by 30% ・Basic BLAST ATK increased by 35% ・Basic STRIKE DEF increased by 30% ・Basic BLAST DEF increased by 35% |
Ⅳ | At the time of battle, "attribute:GRNAlso, the following statuses of "Episode: Theatrical Edition" have been updated. ・Basic STRIKE ATK increased by 35% ・Basic BLAST ATK increased by 40% ・Basic STRIKE DEF increased by 35% ・Basic BLAST DEF increased by 40% |
- | Unique ability addition/change |
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Revival fusion | At the beginning of the battle, activate the following effects on yourself ・Increases damage dealt by 80% (cannot be erased) ・40% damage reduction (cannot be erased) ・Arts card draw speed increased by one level (cannot be erased) ・Up 40% of KI RESTORE (cannot be erased) Depending on the battle progress count, activate the following effects on yourself. After 20 counts: Increases damage dealt by 25% (cannot be erased) After 40 counts: Recovers 20% health & increases damage dealt by 25% (cannot be erased)*Open with Novice |
The miracle power of breaking evil | Increases damage dealt to "Tag: Transforming Warrior" or "Tag: Mighty Enemy" by 30% (cannot be erased) When you enter the battlefield, depending on the number of battle members, activate the following effects on yourself. 3 people: Increase shooting damage by 50% & reduce shooting arts cost by 5 2 people: Increase shooting damage by 50% & reduce shooting arts cost by 7 1 person: Increases damage done by 50% and reduces hitting and shooting arts cost by 7 When replaced, this effect will be reset While you are in play, when the enemy activates Rising Rush, reduce the standby count of your allies by 5 counts (activate once)*Open with Novice |
Born in hell shines | When in play, activate the following effects. ・If you have 3 or less cards in your hand, draw 1 card randomly. ・Gives all enemies an ability reduction effect of "25 hit arts cost up" (3 counts) Each time you face an enemy, activate the following effects on yourself. ・Recover 5% physical strength ・Recovers 25 energy While you are in play, when the enemy changes, the following effects will be activated (activated 8 times) ・ Recover 40% of your own vanishing gauge ・Reduce the waiting count of allies by 2*Open with Adept |
Hope spun by friends | When you enter the battlefield, if there are battle members who are unable to fight, the following effects will be applied to yourself. ・Recovers 20 energy ・Arts card draw speed increased by 1 step (10 counts) -Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts) In addition, if there are two battle members who are unable to fight, the following effects will be activated. ・ Draw the Special Arts Card next ・Seal the enemy's deadly arts Sealed arts cannot be used for a certain count (10 counts)*Powerful and open |
- | Main ability |
Absolute invincible power | Recovers 50 energy of the person who draws the special arts card next time Increases the damage caused by the next special attack by 100% (cannot be erased) Reduces the cost of your special arts by 15 (cannot be erased) after 15 counts have passed |
- | Special Moves / Each Arts |
Super Kamehameha | Causes extraordinary impact damage to enemies.When activated, increase your own special damage by 30% (5 counts) |
Instant fist | When hit, activates the following effects: - Increases own damage by 25% (15 counts) - Cuts next damage received by 25% (cannot be duplicated) (continues until enemy combo ends) - Acts on enemy Grants incapacity * Shooting armor when charging |
Main ability and arts information
Main ability | Bottom left button on the screen Can be used once | |||||||||
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Absolute invincible power | Draw a Special Arts card next Restores 50 morale Increases own deadly damage to be activated by 100% (cannot be erased)Terms of use: After 15 counts |
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Deadly range | Super Kamehameha | |||||||||
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Causes enormous damage of impact to the enemy. 25% increase in own death damage when activated (5 counts)Cost: 50 |
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Special range | Instant fist | |||||||||
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When hit, activates the following effects ・Give incapacity to the enemy ・Increase own damage by 20% (10 counts) ・Cut 25% of your next damage received (no duplication) This effect is applied until the combo ends * Shooting armor when chargingCost: 15 |
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- | Impact of shooting/shooting arts | |||||||||
NoneCost: 20 | ||||||||||
NoneCost: 30 |
Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at
Various ability information
Unique ability
Unique ability | Effective under conditions |
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Revival fusion | After 40 counts from the start of battle, activate the following effects on yourself ・Recover 20% physical strength ・Increases damage dealt by 50% (cannot be erased) ・Arts card draw speed increased by one level (cannot be erased) |
The miracle power of breaking evil | Increases damage dealt to "Tag: Transform Warrior" by 30% (cannot be erased) When you enter the battlefield, depending on the number of battle members, activate the following effects on yourself. 3 people: Increase shooting damage by 50% & reduce shooting arts cost by 5 2 people: Increase shooting damage by 50% & reduce shooting arts cost by 7 1 person: Increases damage done by 50% and reduces hitting and shooting arts cost by 7 |
Z-ability
Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.
GRNSuper gogeta | Saiyan, Super Saiyan, Warrior of the World, Combined Warrior, Fusion, Fusion of Movie Dragon Ball Z Revival !! Goku and Vegita, Movie Version |
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ZI (100~) Yellow★0~2 |
22% increase in BLAST ATK, the basis of "Tag: Union Warrior", during battle |
ZII (700~) Yellow★3~5 |
28% increase in BLAST ATK, the basis of "Tag: Union Warrior", during battle |
ZⅢ (2400~) Black★6~Red★6+ |
At the time of battle, increase the basic BLAST ATK of "Tag: Combined Warrior" or "Episode: Theatrical Edition" by 35% |
Ⅳ (9999) Red 7+ |
At the time of battle, increase the basic BLAST ATK of "Tag: Combined Warrior" or "Episode: Theatrical Edition" by 38% |
Strengthening with ZENKAI abilities
You can strengthen "Super Gogeta" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.
Arts & Abilities for Tournament of Power
Super Kamehameha (Special) | ・ Causes great damage to enemies |
At the beginning of the turn / depending on the number of allies / self |
・ 6 people: Increases shooting damage by 50% & KI RESTORE by 50 (1 turn) ・ 5 people: Increases shooting damage by 60% & KI RESTORE by 60 (1 turn) ・ 4 people or less: Increases damage dealt by 60% & KI RESTORE by 70 (1 turn) |
At the time of attack hit / Target is "Tag: Transformation Warrior" / Self |
・ Increases damage dealt by 30% (instant) |
At the beginning of the second turn / Special action activation / Multiple |
・ Gives the enemy incapacity (1 turn) ・ Increase your Special Move gauge by 100% ・ Increases your own special damage that is activated next by 50% |
As expected, in the current environment, even if you use it well, it is below average, and the main deathblow is strong.
This guy is weaker than I imagined.There is no defense and the rise is slow, so why was it implemented? This typo
Isn't that because you're not using it properly?