Date published: 2023 May 09

SPARKING Son Goku: Boyhood: The path to becoming the strongest
Lv5000 full boost limit break ★7+ evaluation and data

Son Goku: Boyhood: The path to becoming the strongest

Each time your Dragon Ball increases by one, your unique gauge increases and the damage you inflict increases!When the unique gauge reaches its maximum value, your special attack/ultimate damage will be greatly increased!It also has a lot of stickiness and a variety of card draw methods!

Legendary finish

PvP checkpoint

If your opponent is using Son Goku: Boyhood in PvP, please keep the following points in mind.

  • Invalid for ultimate arts, damage cut is reduced for members who are unable to fight.
  • When one or more members are unable to fight, use special arts to nullify the disadvantageous attribute compatibility and recover vanishing.
  • If a member is unable to fight, the number of Dragon Balls will be increased, special cover will be disabled, and physical strength will be recovered.
  • Disables special cover every time one Dragon Ball increases.
  • Disable special cover that cannot be erased when using Rising Rush
  • Special cover for hitting arts, special pursuit possible
  • Each time the number of Dragon Balls increases, the unique gauge increases and the damage dealt increases.
  • Recovers the health of yourself and allies when the unique gauge is at maximum
  • Hold on with 0 physical strength, extend enemy's standby count when activated
User rating ★ ★ ★ ★ ★
STRIKE ATK 63st ★ ★ ★ ★ ★
BLAST ATK #44 ★ ★ ★ ★ ★
CRITICAL 152th ★ ★ ★ ★
Physical strength 165th ★ ★ ★ ★
180th defense ★ ★ ★ ★
Disable non-erasable special cover change Rising rush to Son Goku & final form Frieza possible
Firepower Z-Ability It is especially useful in events such as battle member's hitting & BLAST ATK Z ability, advanced joint fighting etc.
Own a unique game Various effects appear when the gauge reaches 100%
Get Dragon Ball Increase the number of Dragon Balls and shorten the time until Rising Rush
Wait count shortened Shorten the waiting count given at the time of replacement and shorten the time until the next replacement
Obstruction of recovery Reduces the amount of health recovery of the enemy and inhibits the effect
Draw speed up It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos.
Resurrection / stepping Restores or revives physical strength when the physical strength gauge reaches 0
Vanishing recovery Percentage or full recovery of vanishing gauge used for evasion
Disable attribute compatibility disadvantages Nullifies the disadvantage if the enemy has an incompatible attribute
Shooting armor Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts
Disable special cover change Disable special cover changes that cut combos
Special cover change Blow away enemies and cut combos when changing cover, or absorb/invalidate
Treading invalidation When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection"
LL / LF A special effect when the battle ends with an ultimate or special move
Son Goku: Boyhood Recommended Fragments

Available Gasha & Emission Period

  • '24 / 2/28
  • '23 / 10/18

Team formation sample

Son Goku: Boyhood sample organization

Character basic information

character Son Goku: Boyhood: The path to becoming the strongest
Rarity SPARKING
number DBL63-01S
attribute PUR
Battle style Shooting type
episode Movie version
Character tag Grandson family-Saiyan-Eur-lex.europa.eu eur-lex.europa.eu-DB-Movie Dragon Ball: The Road to the Strongest
Possessing Arts Blow / Shoot

*At the start of the battle, the arts cards possessed by the sortie members will be added to the deck.

Main ability and arts information

Main ability Bottom left button on the screen Can be used once
You're the monster who can't do it!! Draw the ultimate arts card “Jean Fist/Fuun Geki” next
If you have 3 or less cards in your hand, draw up to 2 cards at random.
Restores 20% HP and 60 HP
Releases one's own ability deterioration/status abnormalityTerms of use: After 25 counts
Deadly range Kamehameha
Causes extraordinary shock damage to the enemy.
When activated, activates the following effects
・ If you have 3 or less cards in your hand, draw up to 3 cards at random.
・Recovers 30 of your own energy
・Reduce the waiting count of allies by 2Cost: 50
Ultimate range Jean Fist/Fuungeki
Causes extraordinary shock damage to the enemy.
When activated, activates the following effects
・ If you have 3 or less cards in your hand, draw up to 3 cards at random.
・Increase your ultimate damage by 50% (3 count)
・When you attack yourself, nullify the enemy's "recover your health when your health reaches 0" effect (3 counts)
・Reduce the waiting count of allies by 2

Furthermore, if there is a battle member who is unable to fight, he will be given an ability strengthening effect that reduces the effect of the enemy's "damage cut" by 50% (3 counts)
* Shooting armor when chargingCost: 20
- A head-on battle!!
If you have 3 or less cards in your hand, draw up to 2 cards at random.
Restores 40 morale
Increase the damage dealt by your next hitting arts or shooting arts by 50% (cannot be duplicated)
Reduced the waiting count of allies by 2

In addition, depending on the number of battle members who can not fight, activate the following effects on yourself.
0 people: Nullifies the attribute compatibility disadvantage of received damage (10 counts)
1 person: Nullifies attribute compatibility disadvantage (10 counts) & recovers 60% vanishing gauge
2 person: Nullifies attribute compatibility disadvantage (10 counts) & recovers 80% vanishing gaugeCost: 20
- Impact of shooting/shooting arts
When hit, gives you an ability strengthening effect that reduces the effect of the enemy's "damage cut" by 10% (10 counts)Cost: 20
When hit, gives the ability reduction effect of "all arts cost 30 up" to all enemies (3 counts)Cost: 30

Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at

Various ability information

Unique gauges and effects

Unique gaugeWhen the unique gauge reaches the maximum value, the following effects will be activated (1 activation count).
・Recover 25% of your physical strength
・Increase own special and ultimate damage by 50% (cannot be erased)
・Recovers 15% of the health of allies other than yourself
・Increase damage dealt to allies other than yourself by 15% (cannot be erased)
gauge increaseIncreases each time you have one Dragon Ball while you are alive.

How to speed up arts card draw

In order to continue the combo for a long time, it is important to increase the draw speed.

draw speedAt the start of battle, increase draw speed by 1 level (cannot be erased)

Nullification of attribute compatibility disadvantage

By meeting the conditions, disadvantageous attribute "YEL” can be increased and the damage received can be reduced.

Disadvantage nullificationWhen using special arts, if one battle member is unable to fight, the attribute compatibility disadvantage will be nullified (1 counts)
When using special arts, if one battle member is unable to fight, the attribute compatibility disadvantage will be nullified (2 counts)

Unique ability

Unique ability Effective under conditions
Road to the strongest At the beginning of the battle, activate the following effects on yourself
・Increases damage dealt by 90% (cannot be erased)
・70% damage reduction (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)
・All arts cost reduced by 3 (cannot be erased)

When in play, activates the following effects on yourself.
・ If you have 3 or less cards in your hand, draw 1 card at random.
・Recovers 30 energy
・ Gives the ability enhancement effect of "standby count shortened by 1 counts" (15 counts)

Furthermore, if there is a battle member who cannot fight, the following effects will be activated.
・ Recovers 40% of your physical strength (1 activations)
・Increase own dragon ball by 1 (1 activation)
-Give yourself a state enhancement effect that invalidates the dedicated action that the enemy activates at the time of cover change (5 counts)
-Nullify the attribute compatibility disadvantage of the damage received by yourself (10 counts)
・Give all enemies a 10% increase in arts cost (15 counts)

While you are in play, each time your Dragon Balls increase by one, activate the following effects on yourself:
・ If you have 3 or less cards in your hand, draw 1 card at random.
・Recovers 10 energy
-Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (5 counts)

When you activate Rising Rush, activate the following effects:
・Give yourself a status strengthening effect that nullifies the special action that is activated when the enemy changes cover (5 counts) (cannot be erased)
・Gives a 70% reduction in HP recovery to all enemies (3 counts)
A great adventure surrounding Dragon Ball Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action)
[Arts that can be pursued]
・ Deadly Arts

While you are alive, each time your Dragon Ball increases by one, your unique gauge will increase and the following effects will be activated on you:
・Recover 5% physical strength
・ Increases damage dealt by 10% (cannot be erased) (7 activations)
・ Increases damage dealt by 40% (cannot be erased) (1 activations)
・Increase damage dealt by 20% (15 counts)
- Shooting/Special Arts cost reduced by 1 (cannot be erased) (activated 7 times)

When the unique gauge reaches the maximum value, the following effects will be activated (1 activation count).
・Recover 25% of your physical strength
・Increase own special and ultimate damage by 50% (cannot be erased)
・Recovers 15% of the health of allies other than yourself
・Increase damage dealt to allies other than yourself by 15% (cannot be erased)

When your physical strength reaches 0, activate the following effects (activate once)
・Recover 30% of your physical strength
・Gives yourself the ability strengthening effect of "standby count reduced by 5 counts" (cannot be erased)
When replaced, this effect will be reset
・Reduce the waiting count of allies by 10
・ Give 5 standby counts to all enemies

Z-ability

Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.

PURSon Goku: Summary of Z abilities that can strengthen your path to becoming the strongest in your youth
PURSon Goku: Boyhood
Son Family/Saiyan/Kids/DB/Dragon Ball Movie: The Road to the Strongest/Movie Edition
ZI (100~)
Yellow★0~2
During battle, increase basic STRIKE ATK and basic BLAST ATK of "Tag: DB" by 22%
ZII (700~)
Yellow★3~5
During battle, increase basic STRIKE ATK and basic BLAST ATK of "Tag: DB" or "Episode: Movie version" by 26%
ZⅢ (2400~)
Black★6~Red★6+
During battle, increase the basic STRIKE ATK and basic BLAST ATK of "Tag: DB" or "Episode: Movie Edition" or "Tag: Son Family" by 30% & increase the basic STRIKE DEF of "Tag: DB" by 15%
Ⅳ (9999)
Red 7+
During battle, increase the basic STRIKE ATK and basic BLAST ATK of "Tag: DB" or "Episode: Movie Edition" or "Tag: Son Family" by 38% & increase the basic STRIKE DEF of "Tag: DB" by 18%

LEGEND Z ability

Added 2023/11/15. Activated by selecting a LEGENDS LIMITED character as a battle member.Strengthen by breaking the limit.

ZI (100~)
Yellow★0~2
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+3%
Basic BLAST ATK+3%
Basic STRIKE DEF+3%
Basic BLAST DEF+3%
ZII (700~)
Yellow★3~5
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+5%
Basic BLAST ATK+5%
Basic STRIKE DEF+5%
Basic BLAST DEF+5%
ZⅢ (2400~)
Black★6~Red★6+
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+7%
Basic BLAST ATK+7%
Basic STRIKE DEF+7%
Basic BLAST DEF+7%
Ⅳ (9999)
Red 7+
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+10%
Basic BLAST ATK+10%
Basic STRIKE DEF+10%
Basic BLAST DEF+10%

Strengthening with ZENKAI abilities

You can enhance "Son Goku: Youth: Path to the Strongest" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.

(Ⅳ) During battle, “Attribute:PURAnd the following statuses of "Tag: Saiyan" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase basic STRIKE ATK and basic STRIKE DEF of "Tag: Combined Warrior" by 28%
(Ⅳ) During battle, “Attribute:PURAnd the following statuses of "Tag: Son Ichizoku" have been improved
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic BLAST ATK of "Tag: Son Family" or "Tag: Mixed Race Saiyan" by 33%
(Ⅳ) During battle, “Attribute:PURAlso, the following statuses of "Episode: Theatrical Edition" have been updated.
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 35%
(Ⅲ) During battle, increase basic STRIKE ATK and basic BLAST ATK of "Episode: Movie Edition" by 26%
(Ⅳ) During battle, “Attribute:PURAnd "Tag: Saiyan" status up
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 30%
・Increase the basic STRIKE DEF by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase basic STRIKE ATK and basic BLAST DEF of "Tag: Saiyan" by 22%
(Ⅳ) During battle, “Attribute:PURAnd the following statuses of "Tag: Saiyan" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic BLAST ATK of "Tag: Saiyan" or "Tag: Frieza Army" by 24%
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3 comments

Team ranking (latest 2)

Character evaluation (during recruitment)

  • I feel like I'll be using it until UL Gohan comes out...
  • This Buu is the strongest and defeated the golfer.
  • Too much trash
  • Seriously, that's it...
  • I still think selfishness is broken.
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