Date published: 2021 May 03

SPARKING Super Saiyan 3 Son Goku See you again!
Lv5000 full boost limit break ★7+ evaluation and data

Super Saiyan 3 Son Goku See you again!

The main ability "Ganbare Kakarot..." demonstrates effects such as energy and physical strength recovery at the same time as the ultimate arts card draw!Ultimate techniqueSuperAlso pay attention to the LEGENDARY FINISH production that you can see when you win with "Genkidama"!

You can follow up with special skills, hitting, shooting, and ultimate arts!When Uniavi is fully released, damage received will be cut by 30%, KI RESTORE will be increased by 20%, and ability declines and status ailments will be disabled for 50 counts from the start of the battle!It's even more balanced!

PvP checkpoint

If your opponent is using Super Saiyan 3 Goku in PvP, please keep the following points in mind.

  • There is a rescue cover change to replace without taking damage
  • Special arts can be pursued by countering shooting arts
  • Increases the damage dealt when the enemy changes and increases the number of Dragon Balls by 1 (1 time)
  • Invalidate attribute compatibility disadvantage to main ability (10 counts)
  • Ultimate arts disables sticking (3 counts)
  • Unique Fragment raises overall stats and special/ultimate damage

Unique fragment

Introducing Unique Fragments that can be equipped by your character.You can expect a significant enhancement over normal Unique Fragments.

フ ラ グ メ ン ト Effect *Only the maximum value is shown

Son Goku & DBL17-05S
[Fragment Medal Exchange]
See you! (1) Physical recovery10%(1) Basic STRIKE DEF30%(1) Basic BLAST DEF30% (2) Basic STRIKE ATK30%(2) Basic BLAST ATK30% (3) Basic physical fitness10%(3) Special Move Damage20%(3) Ultimate attack damage20%
User rating ★ ★ ★ ★ ★
STRIKE ATK 345st ★★★☆ ☆
BLAST ATK #235 ★★★☆ ☆
CRITICAL 340th ★★★☆ ☆
Physical strength 72th ★ ★ ★ ★ ★
19th defense ★ ★ ★ ★ ★
ZENKAI Awakened Enhanced old characters, enhancements are now free
LEGENDS ticket exchange Characters that can be exchanged with LEGENDS tickets that can be obtained in Gasha
rise type A character that is advantageous in the middle stage and later, whose abilities increase according to the battle progress count
Enemy card discard Forcibly discard the arts cards in the enemy's hand to interfere with their actions.
Requires specific battle members There are abilities that are effective when certain characters and tags are in battle members.
Weekend Happy Weekend Gasha Discharged even with a special gasha with a SP rate of 3% for 50 days on weekends
counter Counterattack if you use the specified arts at the right time.
Get Dragon Ball Increase the number of Dragon Balls and shorten the time until Rising Rush
Draw speed up It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos.
Disable attribute compatibility disadvantages Nullifies the disadvantage if the enemy has an incompatible attribute
rescue Switch without taking damage by teleportation etc.A type of special cover change that is affected by invalidation
Shooting armor Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts
Treading invalidation When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection"
LL / LF A special effect when the battle ends with an ultimate or special move
Super Saiyan 3 Son Goku Featured Fragment

Available Gasha & Emission Period

  • '30 / 1/1
  • '23 / 12/25
  • '23 / 11/15
  • '23 / 5/17
  • '23 / 1/18
  • '22 / 11/13
  • '22 / 9/7
  • '22 / 8/10
  • '22 / 7/6
  • '22 / 7/27
  • '22 / 5/18
  • '22 / 4/22
  • '22 / 1/18
  • '21 / 11/23
  • '21 / 8/16
  • '21 / 8/17
  • '21 / 7/31
  • '21 / 7/22
  • '21 / 7/15
  • '21 / 5/24
  • '21 / 4/2
  • '21 / 3/23
  • '21 / 1/10
  • '21 / 1/26
  • '21 / 1/26
  • '20 / 9/8
  • '20 / 8/1
  • '20 / 4/14
  • '20 / 3/10
  • '20 / 2/4
  • '20 / 2/9
  • '20 / 1/31
  • '20 / 1/31
  • '19 / 11/11

Team formation sample

Super Saiyan 3 Son Goku Sample Organization

Character basic information

character Super Saiyan 3 Son Goku See you again!
Rarity SPARKING
number DBL17-05S
attribute GRN
Battle style Shooting type
episode Z Majin Buu
Character tag Saiyan-Super saiyan 3-Grandson family-Son Goku
Possessing Arts Blow [Card Discard] / Shoot

*At the start of the battle, the arts cards possessed by the sortie members will be added to the deck.

ZENKAI awakening

Super Saiyan 3 Son Goku ZENKAI Awakening Commentary
- ZENKAI Ability
I At the time of battle, "attribute:GRNAnd the following statuses of "Tag: Saiyan" have been updated.
・Basic STRIKE ATK increased by 15%
・Basic BLAST ATK increased by 20%
・Basic STRIKE DEF increased by 15%
・Basic BLAST DEF increased by 20%
At the time of battle, "attribute:GRNAnd the following statuses of "Tag: Saiyan" have been updated.
・Basic STRIKE ATK increased by 20%
・Basic BLAST ATK increased by 25%
・Basic STRIKE DEF increased by 20%
・Basic BLAST DEF increased by 25%
At the time of battle, "attribute:GRNAnd the following statuses of "Tag: Saiyan" have been updated.
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 35%
At the time of battle, "attribute:GRNAnd the following statuses of "Tag: Saiyan" have been updated.
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 40%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 40%
- Unique ability addition/change
The battle for fate Increases your damage dealt by 40% at the start of battle (cannot be erased)
After 30 counts from the start of battle, activate the following effects on yourself
・Striking/shooting arts cost reduced by 5 (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)
・20% damage reduction (cannot be erased)*Open with Novice
Thank you!! Dragon Ball!!! Only at the time of the first cover change, it will be replaced without receiving damage from the opponent (can be activated at the time of assist action)
After the effect is activated, the waiting count of oneself is increased by 2

When you are in play, when the enemy changes, activate the following effects on yourself.
・Increase damage dealt by 20% (15 counts)
・Increases ultimate damage by 10% (cannot be erased)
・Increase 1 dragon ball (1 activation)*Open with Novice
Prepared for the final battle Activates the following effects for 30 counts from the start of battle.
・20% less damage
・50% increase in KI RESTORE
・ Disable the occurrence of capacity deterioration and abnormal conditions*Open with Adept
Full power of the whole body When it comes into play, every time a battle member has a "Tag: Saiyan" other than himself, the following effects will be activated on himself.
・ Recover 10 energy each
・Increases damage dealt by 20% (15 counts)
・ Increases the amount of health recovery by 15% (15 counts)*Powerful and open
- Main Ability/Ultimate Arts
Good luck Kakarot... Draw the ultimate arts card "Super Genkitama" next. Recover 30% of your physical strength & recover your energy by 50. Disable your own attribute compatibility disadvantage (10 counts) Effect of "damage cut" that enemies activate on you Gives the ability enhancement effect that deducts 50% (30 counts)
Super spirit ball Causes extraordinary explosive damage to enemies.When activated, activates the following effects on yourself ・ Increases the ultimate damage dealt by 60% (3 counts) ・ When you attack yourself, negates the effect of the enemy's "Recovers health when health becomes 0" (3 counts) * Shooting armor during rush
- Special Moves / Each Arts
Super Kamehameha Causes extraordinary impact damage to enemies.Reduces enemy energy by 40 when hit
Momentary movement/back attack When the counter is activated, the counter is activated against the opponent's shooting arts. When the counter is activated, recovers 50 of your own energy and randomly discards 2 cards from the enemy's hand. [Pursuitable arts] Ultimate Arts

Main ability and arts information

Main ability Bottom left button on the screen Can be used once
Good luck Kakarot... Draw the ultimate arts card "Super Genki Ball" next
Restores 30% HP and 20 HP
Disables own attribute compatibility disadvantage (3 count)
Adds an ability-enhancing effect that reduces the effect of "damage cut" triggered by the enemy by 50% (30 counts)Terms of use: After 25 counts
Deadly range Super Kamehameha
Causes enormous damage of impact to the enemy.
On hit, reduces enemy's energy by 40Cost: 50
Ultimate range Super spirit ball
Causes explosive damage to enemies.
When activated, activates the following effects on itself.
・Increased ultimate damage by 50% (3 counts)
・When you attack yourself, nullify the enemy's "recover your health when your health reaches 0" effect (3 counts)
* Shooting armor when chargingCost: 20
- Momentary movement/back attack
When ready, a counter is activated against the opponent's shooting arts.
When the counter is successful, recover 30 power and destroy 2 enemy cards randomly.Cost: 15
- Impact of shooting/shooting arts
NoneCost: 20
NoneCost: 30

Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at

Various ability information

How to speed up arts card draw

In order to continue the combo for a long time, it is important to increase the draw speed.

draw speedAfter 30 counts from the start of the battle, increase the draw speed by one level (cannot be erased)

Nullification of attribute compatibility disadvantage

By meeting the conditions, disadvantageous attribute "PUR” can be increased and the damage received can be reduced.

Disadvantage nullificationWhen using the main ability, nullify your own attribute compatibility disadvantage (10 counts)

Unique ability

Unique ability Effective under conditions
The battle for fate Increases your damage dealt by 40% at the start of battle (cannot be erased)
After 40 counts from the start of battle, activate the following effects on yourself
・Striking/shooting arts cost reduced by 5 (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)
・20% damage reduction (cannot be erased)
Thank you!! Dragon Ball!!! Change without receiving damage from the opponent only at the first cover change
After the effect is activated, the waiting count of oneself is increased by 3
When you are in play, when the enemy changes, activate the following effects on yourself.
・Increase damage dealt by 20% (15 counts)
・Increases ultimate damage by 10% (cannot be erased)
・Increase 1 dragon ball (1 activation)

Z-ability

Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.

GRNSuper Saiyan 3 Son Goku Matana!Summary of Z abilities that can enhance
GRNSuper Saiyan 3 Goku
Saiyan, Super Saiyan 3, Son Clan, Son Goku, Z Majin Buu
ZI (100~)
Yellow★0~2
Increases the basic STRIKE DEF of "Tag: Saiyan" by 17% during battle
ZII (700~)
Yellow★3~5
Increases the basic STRIKE DEF and basic BLAST DEF of "Tag: Saiyan" by 22% during battle
ZⅢ (2400~)
Black★6~Red★6+
Increases the basic STRIKE DEF and basic BLAST DEF of "Tag: Saiyan" by 28% during battle
Ⅳ (9999)
Red 7+
Increases the basic STRIKE DEF and basic BLAST DEF of "Tag: Saiyan" by 33% during battle

LEGEND Z ability

Added 2023/11/15. Activated by selecting a LEGENDS LIMITED character as a battle member.Strengthen by breaking the limit.

ZI (100~)
Yellow★0~2
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+3%
Basic BLAST ATK+3%
Basic STRIKE DEF+3%
Basic BLAST DEF+3%
ZII (700~)
Yellow★3~5
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+5%
Basic BLAST ATK+5%
Basic STRIKE DEF+5%
Basic BLAST DEF+5%
ZⅢ (2400~)
Black★6~Red★6+
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+7%
Basic BLAST ATK+7%
Basic STRIKE DEF+7%
Basic BLAST DEF+7%
Ⅳ (9999)
Red 7+
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+10%
Basic BLAST ATK+10%
Basic STRIKE DEF+10%
Basic BLAST DEF+10%

Strengthening with ZENKAI abilities

以下のキャラクターのZENKAIアビリティで「超サイヤ人3孫悟空:またな!」を強化できます。ZENKAIアビリティだけでなくZアビリティとパーティーの相性も考慮してください。

(Ⅳ) During battle, “Attribute:GRNAnd the following statuses of "Tag: Son Ichizoku" have been improved
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic BLAST ATK and basic BLAST DEF of “Episode: Z Saiyan Edition” or “Tag: Son Clan” or “Tag: Regeneration” by 30%

Arts & Abilities for Tournament of Power

Tournament of Power Ability Comparison and Examination
Super Kamehameha (Special) ・ Causes extraordinary damage to enemies
Super spirit ball (ultimate) ・ Causes extraordinary damage to enemies
[At the start of the battle / self] ・Increases damage dealt by 40% (cannot be erased)
[At the start of the turn / self] ・ KI RESTORE increased by 70% (1 turn)
・ Cuts damage taken by 15% (1 turn)
・ Increases deadly damage by 20%
・ Increases ultimate damage by 20%
[At the beginning of the second turn / self] ・Increases damage dealt by 35% (cannot be erased)
[Immediately before being attacked by hitting, shooting, or deadly arts / If the remaining health is 30% or less / Allies within range]
・ Change the cover and invalidate the attack (1 activation)
[Immediately before being attacked by shooting arts / self] ・ Activate a special action to invalidate the attack (once activated)
[After activating special action / enemy] ・ Gives the ability reduction effect of "damage taken 20% up" (2 turns)
・ Gives the ability reduction effect of "KI RESTORE 20 down" (2 turns)
All character list
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7 comments

Team ranking (latest 2)

Character evaluation (during recruitment)

  • I feel like I'll be using it until UL Gohan comes out...
  • This Buu is the strongest and defeated the golfer.
  • Too much trash
  • Seriously, that's it...
  • I still think selfishness is broken.
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