Date published: 2023 May 11

SPARKING Super Saiyan God SS Evolution Vegeta & Kaioken Son Goku Tag Team
Lv5000 full boost limit break ★7+ evaluation and data

Super Saiyan God SS Evolution Vegeta & Kaioken Son Goku Tag Team

When the unique gauge reaches its maximum value, powerful combo performance will be demonstrated!
Furthermore, the unique gauge increase amount will be increased, allowing you to close out with an overwhelming attack in the latter half of the battle!

Legendary finish

PvP checkpoint

If your opponent is using Super Saiyan God SS Evolution Vegeta & Kaioken Son Goku in PvP, please keep the following points in mind.

  • Attribute reversal with tag change to Goku PURStrong againstBLUBecomes weaker.
  • Recover your strength with a tag change! If it is less than 50%, the amount of recovery will increase and it will be a deadly draw!
  • Both are invalid for special attacks.
  • If your physical strength is below 70% when changing tags, Rising Rush and main ability will be sealed!
  • Vegeta has a special cover for hitting, and Son Goku has special cover for shooting!Special pursuit possible.
  • Unique gauge increases to maximum damage that cannot be erased and special cover is disabled.
  • When you return to standby, you will recover your physical strength and 100% change gauge.
  • If there is a member who is unable to fight, you can recover 100% of Vanishing when attacking by hitting or shooting.
User rating ★ ★ ★ ★ ★
STRIKE ATK 235st ★★★☆ ☆
BLAST ATK #28 ★ ★ ★ ★ ★
CRITICAL 145th ★ ★ ★ ★
Physical strength 170th ★ ★ ★ ★
113th defense ★ ★ ★ ★ ★
Legends Battle Royal PvP where only the tag “God’s Spirit” can participate (January 1th)
Strengthened by continuous combo Ability enhancement using hitting/shooting arts cards
Own a unique game Various effects appear when the gauge reaches 100%
attribute reversal Reversing the compatibility of attributes, giving advantage to disadvantageous attributes, and disadvantageous to advantageous attributes
tag change It is possible to switch characters with the main ability, and it exerts effects such as attribute reversal.
Prohibit use of main ability Seals the main abilities of all enemies for a certain number of times, hindering transformations and ultimate arts draws.
Hand seal Disables the enemy's hand and hinders or restricts their actions.
Alternate buffs and debuffs Activate ``Effects favorable to allies'' or ``Effects unfavorable to enemies'' at the timing of returning to standby when changing characters
Destroy dragon ball Reduces the opponent's Dragon Balls and interferes with Rising Rush.
Wait count shortened Shorten the waiting count given at the time of replacement and shorten the time until the next replacement
Draw speed up It has the advantage of increasing the speed at which arts are added to the hand, making it easier to connect combos.
Vanishing recovery Percentage or full recovery of vanishing gauge used for evasion
Disable attribute compatibility disadvantages Nullifies the disadvantage if the enemy has an incompatible attribute
Shooting armor Hitting arts that repels the enemy's shooting arts or rushes special, deadly, ultimate arts
Disable special cover change Disable special cover changes that cut combos
Special cover change Blow away enemies and cut combos when changing cover, or absorb/invalidate
Treading invalidation When physical strength becomes 0, nullifies the effect of holding on to recover physical strength, not applicable to "resurrection"
LL / LF A special effect when the battle ends with an ultimate or special move
Super Saiyan God SS Evolution Vegeta & Kaioken Son Goku Recommended Fragment

Available Gasha & Emission Period

  • '24 / 1/17

Team formation sample

Super Saiyan God SS Evolution Vegeta & Kaioken Son Goku Sample Formation

Character basic information

character Super Saiyan God SS Evolution Vegeta & Kaioken Son Goku Tag Team
Rarity SPARKING
number DBL65-01S
attribute GRN → reverse
Battle style Shooting type
episode Super Space Survival
Character tag Saiyan-God's mind-space representative-Vegeta clan-Grandson family-Super Saiyan God SS
Possessing Arts Blow / Shoot [Damage up]

*At the start of the battle, the arts cards possessed by the sortie members will be added to the deck.

Main ability and arts information

Main ability Bottom left button on the screen Can be used once
terms of use:
Deadly range Overdrive Shoot/Overdrive Blow
Vegeta "Overdrive Shoot"
Causes extraordinary shock damage to the enemy.
When activated, activates the following effects on itself.
・Increase special damage by 30% (3 counts) (cannot be erased)
Adds an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 20% (3 counts)
・Increase change gauge by 20%
・When you attack yourself, nullify the enemy's "recover your health when your health reaches 0" effect (3 counts)
* Shooting armor when charging

Son Goku "Overdrive Blow"
Causes extraordinary shock damage to the enemy.
When activated, activates the following effects on itself.
・Increase special damage by 30% (3 counts) (cannot be erased)
Adds an ability enhancement effect that reduces the effect of "damage cut" activated by the enemy by 20% (3 counts)
・Increase change gauge by 20%
・When you attack yourself, nullify the enemy's "recover your health when your health reaches 0" effect (3 counts)
* Shooting armor when chargingCost: 50
- Evolution beyond limits/Release of all power
Vegeta "Evolution beyond limits"
Restores 10% of your health
Increases own damage by 20% (10 counts)
Increases shooting damage of allies by 15% (10 counts)

In addition, the following effects will be activated on yourself depending on the number of times you use the special arts card "Evolution Beyond Limits".
[1 th]
・ If you have 3 or less cards in your hand, draw up to 3 cards at random.
・Recovers 100 energy
-Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts)
・ Adds a state enhancement effect that nullifies the effect of "discard hand" activated by the enemy (5 counts)
[2 th]
・ If you have 3 or less cards in your hand, draw up to 2 cards at random.
・Recovers 60 energy
[3 or more times]
・ If you have 3 or less cards in your hand, draw 1 card at random.
・Recovers 40 energy

Son Goku "Release all power"
Restores 15% of your health
Increases own damage by 20% (10 counts)
Resolve allies' ability deterioration and abnormal status

Additionally, depending on the number of times you use the special arts card "Release All Power", the following effects will be activated on yourself:
[1 th]
・ If you have 3 or less cards in your hand, draw up to 3 cards at random.
・Recovers 100 energy
-Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts)
・ Adds a state enhancement effect that nullifies the effect of "discard hand" activated by the enemy (5 counts)
[2 th]
・ If you have 3 or less cards in your hand, draw up to 2 cards at random.
・Recovers 60 energy
[3 or more times]
・ If you have 3 or less cards in your hand, draw 1 card at random.
・Recovers 40 energyCost: 20
- Impact of shooting/shooting arts
When hit, reduce all arts costs by 3 (4 counts) * Shooting armor when chargingCost: 20
When hit, reduces all own arts cost by 3 (4 counts)Cost: 30

Special batting arts & shooting arts card summaryYou can compare and search special impact shooting arts at

Various ability information

Unique gauges and effects

Unique gaugeWhen the unique gauge reaches the maximum value, it consumes all of its own unique gauge and activates the following effects on itself.
・ If you have 3 or less cards in your hand, draw up to 3 cards at random.
・Recovers 40 energy
・ Increases damage dealt by 20% (cannot be erased) (1 activations)
*This activation count is shared between "Vegeta" and "Son Goku"
・Increase damage dealt by 20% (15 counts)
・Unique gauge increase amount increased by 50% (cannot be erased) (activated 2 times)
*This activation count is shared between "Vegeta" and "Son Goku"
-Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts)
gauge increaseWhile you are in play, your unique gauge increases slightly each time you use an arts card.
When your own hitting/shooting arts hit, if there is a battle member who is unable to fight, increase your own unique gauge by 50%

How to speed up arts card draw

In order to continue the combo for a long time, it is important to increase the draw speed.

draw speedAt the start of battle or when appearing during a tag change, arts card draw speed will be increased by one level (cannot be erased). When changing tags, this effect will be reset.

Change & Unique Abilities

It can be used by using arts and consuming the change gauge that accumulates due to damage.You can use it as many times as you like as long as the change gauge is full.

Changeability No limit on the number of times you can activate it yourself
Let's do it yet!! Tag change to "Goku"
Invert own attribute compatibility
Gives yourself the ability enhancement effect of "reducing the standby count by 2 counts" (15 counts)
Increases your health recovery by 10% (15 counts)
Disables one's own ability deterioration/status abnormality (10 counts)

In addition, the following effects will be activated on yourself depending on your remaining health.
[When the remaining physical strength is 50% or more]
・Recover 10% physical strength
・Recovers 30 energy
[When the remaining physical strength is less than 50%]
・Draw a Special Arts card next (1 activation)
・Recover 20% physical strength
・Recovers 50 energyConditions of use: Maximum change gauge
Give me instructions! Tag change to "Vegeta"
Invert own attribute compatibility
Adds an ability-enhancing effect that reduces the effect of "damage cut" triggered by the enemy by 15% (15 counts)
Gives all enemies a 15% increase in damage taken and reduces their ability (15 counts)

In addition, the following effects will be activated on yourself depending on your remaining health.
[If the remaining health is 50% or more]
・Recover 10% physical strength
・Recovers 30 energy
[If the remaining health is less than 50%]
・Draw a Special Arts card next (1 activation)
・Recover 20% physical strength
・Recovers 50 energyConditions of use: Maximum change gauge

Unique ability

Unique ability Effective under conditions
Those who challenge the strongest Vegeta "Those who challenge the strongest"
At the beginning of a battle or when it appears in a tag change, it activates the following effects on itself
・Increases damage dealt by 100% (cannot be erased)
Increases deadly damage by 20% (cannot be erased)
・70% damage reduction (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)

This effect is reset when you tag change to "Goku"

When in play, activate the following effects.
・Recovers 20 of your own energy
・ Increases own damage dealt by 70% (cannot be erased) (1 activations)
・Increase your KI RESTORE by 40% (15 counts)
・Gives all enemies a ``hit/shooting arts cost 10 increase'' ability reduction effect (5 counts)

Additionally, if your remaining health is 70% or less, the following effects will be activated:
・Draw a special arts card next (1 activation)
-Nullify the attribute compatibility disadvantage of the damage received by yourself (10 counts)
・ Seal the enemy's rising rush (5 counts)
・ Prohibit the use of main abilities for all enemies (5 counts)

After using an arts card, if your energy is 30 or less, the following effects will be activated.
・ Recovers 20 of your own energy (1 activations)
When changing tags, this activation count is reset.
・ Reduced the standby count of allies by 3 (1 activations)
When changing tags, this activation count is reset.

Son Goku “Those who challenge the strongest”
When it appears in a tag change, it activates the following effects on itself
・Increases damage dealt by 100% (cannot be erased)
・70% damage reduction (cannot be erased)
・Arts card draw speed increased by one level (cannot be erased)

This effect is reset when you tag change to "Vegeta"

When in play, activate the following effects.
・Recovers 20 of your own energy
・Increase your KI RESTORE by 40% (15 counts)
・Gives all enemies a ``hit/shooting arts cost 10 increase'' ability reduction effect (5 counts)

Additionally, if your remaining health is 70% or less, the following effects will be activated:
・Draw a special arts card next (1 activation)
-Nullify the attribute compatibility disadvantage of the damage received by yourself (10 counts)
・ Seal the enemy's rising rush (5 counts)
・ Prohibit the use of main abilities for all enemies (5 counts)

After using an arts card, if your energy is 30 or less, the following effects will be activated.
・ Recovers 20 of your own energy (1 activations)
When changing tags, this activation count is reset.
・ Reduced the standby count of allies by 3 (1 activations)
When changing tags, this activation count is reset.
A fierce battle without limits Vegeta “Fierce battle without limits”
Blows enemies to a long distance when cover changes are made against a hitting arts attack (can be activated during assist action)

[Arts that can be pursued]
・ Deadly Arts

While you are in play, your unique gauge increases a little each time you use an arts card.
When the unique gauge reaches the maximum value, it consumes all of its own unique gauge and activates the following effects on itself.
・ If you have 3 or less cards in your hand, draw up to 3 cards at random.
・Recovers 40 energy
・ Increases damage dealt by 20% (cannot be erased) (1 activations)
*This activation count is shared between "Vegeta" and "Son Goku"
・Increase damage dealt by 20% (15 counts)
・Unique gauge increase amount increased by 50% (cannot be erased) (activated 2 times)
*This activation count is shared between "Vegeta" and "Son Goku"
-Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts)

While you are in play, the following effects will be activated on the enemy every time the enemy uses a hitting/shooting arts card.
・Reduces energy by 5
・ Gives the ability reduction effect of "5% reduction in hitting/shooting arts power" (10 counts)

Activates the following effects when you return to yourself
・Recover 10% physical strength
・Increase change gauge by 100% (2 activation)

When your own hitting/shooting arts hit, if there is a battle member who is unable to fight, the following effects will be activated (activated once)
・Recover 5% of your physical strength
・ Increase your unique gauge by 50%
・ Increases own special damage by 10% (cannot be erased)
・Reduces own special arts cost by 5 (cannot be erased)
・ Recover 100% of your own vanishing gauge
・Reduce 1 enemy dragon balls

Son Goku “A fierce battle without limits”
If the cover is changed for the attack of shooting arts, the enemy is blown away to a long distance (can be activated during assist action)
[Arts that can be pursued]
・ Deadly Arts

While you are in play, your unique gauge increases a little each time you use an arts card.
When the unique gauge reaches the maximum value, it consumes all of its own unique gauge and activates the following effects on itself.
・ If you have 3 or less cards in your hand, draw up to 3 cards at random.
・Recovers 40 energy
・ Increases damage dealt by 20% (cannot be erased) (1 activations)
*This activation count is shared between "Vegeta" and "Son Goku"
・Increase damage dealt by 20% (15 counts)
・Unique gauge increase amount increased by 50% (cannot be erased) (activated 2 times)
*This activation count is shared between "Vegeta" and "Son Goku"
-Gives a state strengthening effect that invalidates the dedicated action that the enemy activates at the time of cover change (10 counts)

While you are in play, the following effects will be activated on the enemy every time the enemy uses a hitting/shooting arts card.
・Reduces energy by 5
・ Gives the ability reduction effect of "5% reduction in hitting/shooting arts power" (10 counts)

Activates the following effects when you return to yourself
・Recover 10% physical strength
・Increase change gauge by 100% (2 activation)

When your own hitting/shooting arts hit, if there is a battle member who is unable to fight, the following effects will be activated (activated once)
・Recover 5% of your physical strength
・ Increase your unique gauge by 50%
・ Increases own special damage by 10% (cannot be erased)
・Reduces own special arts cost by 5 (cannot be erased)
・ Recover 100% of your own vanishing gauge
・Reduce 1 enemy dragon balls

Z-ability

Being in a "battle member" will have an effect on a "sort member". The limit is exceeded ★The effect increases with 3, 6, 7+.

GRNSummary of Z abilities that can strengthen Super Saiyan God SS Evolution Vegeta & Kaioken Son Goku tag
GRNSuper Saiyan God SS Evolution Vegeta & Kaioken Son Goku
Saiyan, God's Spirit, Space Representative, Vegeta Clan, Son Clan, Super Saiyan God SS, Super Space Survival Edition
ZI (100~)
Yellow★0~2
During battle, increase basic BLAST ATK and basic STRIKE DEF of "Tag: Space Representative" by 22%
ZII (700~)
Yellow★3~5
During battle, increase basic BLAST ATK and basic STRIKE DEF of "Tag: Space Representative" or "Tag: Vegeta Clan" by 26%
ZⅢ (2400~)
Black★6~Red★6+
During battle, increase the basic BLAST ATK and basic STRIKE DEF of "Tag: Space Representative" or "Tag: Vegeta Clan" or "Tag: Son Clan" by 30% & "Tag: God's Ki" basic STRIKE ATK by 15% up
Ⅳ (9999)
Red 7+
During battle, increase the basic BLAST ATK and basic STRIKE DEF of "Tag: Space Representative" or "Tag: Vegeta Clan" or "Tag: Son Clan" by 38% & "Tag: God's Ki" basic STRIKE ATK by 18% up

LEGEND Z ability

Added 2023/11/15. Activated by selecting a LEGENDS LIMITED character as a battle member.Strengthen by breaking the limit.

ZI (100~)
Yellow★0~2
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+3%
Basic BLAST ATK+3%
Basic STRIKE DEF+3%
Basic BLAST DEF+3%
ZII (700~)
Yellow★3~5
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+5%
Basic BLAST ATK+5%
Basic STRIKE DEF+5%
Basic BLAST DEF+5%
ZⅢ (2400~)
Black★6~Red★6+
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+7%
Basic BLAST ATK+7%
Basic STRIKE DEF+7%
Basic BLAST DEF+7%
Ⅳ (9999)
Red 7+
When you are a battle member, increase the following stats of your allies.
Basic STRIKE ATK+10%
Basic BLAST ATK+10%
Basic STRIKE DEF+10%
Basic BLAST DEF+10%

Strengthening with ZENKAI abilities

You can strengthen "Super Saiyan God SS Evolution Vegeta & Kaioken Son Goku: Tag" with the ZENKAI abilities of the following characters. Please consider not only ZENKAI abilities but also Z abilities and party compatibility.

(Ⅳ) During battle, “Attribute:GRNAnd the following statuses of "Tag: Son Ichizoku" have been improved
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic BLAST ATK and basic BLAST DEF of “Episode: Z Saiyan Edition” or “Tag: Son Clan” or “Tag: Regeneration” by 30%
(Ⅳ) During battle, “Attribute:GRN” and the following status of “Tag: Space Representative”
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 35%
(Ⅲ) During battle, increase the basic STRIKE ATK and basic BLAST ATK of "Episode: Super Space Survival" or "Tag: God's Spirit" or "Tag: Rival Universe" by 30%
(Ⅳ) During battle, “Attribute:GRN” and the following status of “Tag: Space Representative”
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic STRIKE ATK of "Tag: Girls" or "Tag: Combined Warrior" by 35%
(Ⅳ) During battle, “Attribute:GRNAnd the following statuses of "Tag: God's Qi" have been improved
・Basic STRIKE ATK increased by 35%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 30%
(Ⅲ) During battle, increase the basic STRIKE ATK and basic STRIKE DEF of "Tag: God's Ki" or "Tag: Vegeta Clan" by 30%
(Ⅳ) During battle, “Attribute:GRNAnd the following statuses of "Tag: Saiyan" have been updated.
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 35%
・Basic STRIKE DEF increased by 30%
・Basic BLAST DEF increased by 35%
(Ⅲ) During battle, increase basic STRIKE DEF and basic BLAST DEF of "Tag: Saiyan" by 28%
(Ⅳ) During battle, “Attribute:GRNAnd the following statuses of "Tag: God's Qi" have been improved
・Basic STRIKE ATK increased by 30%
・Basic BLAST ATK increased by 30%
・Basic STRIKE DEF increased by 35%
・Basic BLAST DEF increased by 35%
(Ⅲ) During battle, increase the basic BLAST ATK and basic BLAST DEF of "Tag: God's Qi" by 23%
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5 comments

Team ranking (latest 2)

Character evaluation (during recruitment)

  • I feel like I'll be using it until UL Gohan comes out...
  • This Buu is the strongest and defeated the golfer.
  • Too much trash
  • Seriously, that's it...
  • I still think selfishness is broken.
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